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  • #124912
    HalloMolli
    Participant

    vorpX does a lot more. I.e. providing Stereo 3D and head tracking. In case of Witcher 3 it’s a 3D effect that is applied after rendering the game, so it’s not as pronounced as the 3D effect in native apps. Life is Strange has full Geometry 3D, which means the scene is rendered twice like in native apps. You can also move the “screen” very close to you, so that it fully fills the view to enhance immersion.

    You can have fun with with these two games and vorpX, but you should be aware that they don’t belong to the games where vorpX really shines.

    The best games for vorpX, especially in regard to easy configuration, are the ones with the new Direct VR feature, currently that includes: Fallout 4, Skyrim, Skyrim Special Edition, Half-Life 2, Left 4 Dead 2, Portal 2, Borderlands 2, Bishock (original), Bioshock 2 (original), Bioshock Infinite, Aliens: Colonial Marines, Fallout 3, Fallout New Vegas, Black Mesa Source.

    Thank you for your Reply again, Ralf, that’s very useful Information. Unfortunately the only games I find somewhat appealing are Skyrim and Fallout 4. But Fallout 4 will get a native VR-Support anyways (soon) and from what I’ve heard you have to reduce the graphical ‘fidelity’ to a medium Setting in Skyrim for it to become playable via vorpx in VR. And I can only Play the game with a ton of mods loaded so I am afraid it won’t be a pleasent experience playing it in VR (–> due to low fps), I guess.

    Allow me two last questions:

    1) What’s the difference between the 3D effect in Witcher 3 compared to a, say, native 3D effect. Yes, I get it, it’s not as significant as you’d expect but is it still, well, enjoyable enough to settle down with the low Resolution of the game (I know, it’s a very subjective question…)?

    2) I suppose that I will have to work myself through the Settings of vorpx to make Witcher 3 work in VR, yes? So am I right in assuming that it won’t be something like: Load vorpx –> ‘bind’ it with witcher 3 –> push ‘Play in VR’-button in vorpx –> enjoy Witcher 3 in VR?

    (note: I read some of your patch notes from the newest update of vorpx and the easy functionality you’ve just untroduced does not apply to Witcher, correct?)

    #124911
    Ralf
    Keymaster

    vorpX does a lot more. E.g. providing Stereo 3D and head tracking. In case of Witcher 3 it’s a 3D effect that is applied after rendering the game, so it’s not as pronounced as the 3D effect in native apps. Life is Strange has full Geometry 3D, which means the scene is rendered twice like in native apps. You can also move the “screen” very close to you, so that it fully fills the view to enhance immersion or turn off the cinema mode altogether.

    You can have a lot of fun with with these two games and vorpX, but you should be aware that they don’t belong to the games where vorpX really shines. The best games for vorpX, especially in regard to easy configuration, are the ones with the new Direct VR feature, currently that includes: Fallout 4, Skyrim, Skyrim Special Edition, Half-Life 2, Left 4 Dead 2, Portal 2, Borderlands 2, Bishock (original), Bioshock 2 (original), Bioshock Infinite, Aliens: Colonial Marines, Fallout 3, Fallout New Vegas, Black Mesa Source.

    #124866
    Ralf
    Keymaster

    That’s a bit more complex than it may look at first sight since multiple .inis may be affected for a game for example. If you have games that store their settings in the Steam folder (true for example for Portal/Half-Life-2), then please check whether your Steam install folder location is correct in the Windows registry. That’s what vorpX uses as a starting point for config files below the Steam folder. The key for that is: HKEY_CURRENT_USER\Software\Valve\Steam\SteamPath

    Just in case: If you happen to have a separate admin user account on your PC, make sure to never run the config app as admin, otherwise the Game Optimizer may not be able to find user related paths on multiple occasions, including the Steam path.

    #124829
    Nocturns
    Participant

    When you’re taking another stab at portal 2 could you check if in directvr the “up/down locked” works, ie. you can’t use the mouse to look up/down but use tracking instead (can’t lookup the exact term used in the menus). Now even if you turn it off it still stays on.

    In other games I can turn it off and it works but with portal it doesn’t seem to work. I only recently got vorpx so I could be doing something wrong configuration wise.

    At the moment I play without direct vr and set the FOV in the game manually. I would prefer to play with direct vr setting the FOV because portal resets the FOV after each level.

    #124806
    Ralf
    Keymaster

    If you use Direct VR, the game optimizer is not necessary. It’s even counterproductive in in this case for Portal 2. For the most part it addressed the FOV in Portal 2, which is now done by Direct VR. Do not use the optimizer for Portal 2 if you use Direct VR.

    Like said above, the portal gun FOV may flicker. Unfortunately there is no solution to this glitch yet, sorry. The world FOV is perfectly right with Direct VR, hence changing it does not have any positive effect. You can experiment with the 3D-Strentgh if you want, that may also have an effect on your feeling, forgot to mention that above. Be careful though, the default value is close to a natural 3D-strength and scale, you don’t want to make very large changes here.

    Geometry 3D with a perfectly correct FOV like with Direct VR technically is the same thing that native VR apps do.

    #124732
    jimrooney
    Participant

    I am loving the new VorpX!
    I haven’t played HL2 and Portal2 this much in ages!

    I’m struggling a bit configuring the Touch Controllers with Half Life 2 though.
    The Right Thumbstick rotation is too slow for use even when I max out it’s sensitivity.

    I have no issues with VR Sickness, so what I’m after is making it as effective as the Right Thumbstick when I’m using my Xbox360 controller.

    If I map rotation instead to the Shift/Grip modified stick, I struggle with actually using it in the game.

    Am I missing some magic step?
    Thanks
    Jim

    #124609
    genero
    Participant

    Thanks for taking your time in responding, I am using the commercial release of Black Mesa. I bought it after seeing a Oculus user playing it in VR on youtube. I have a HTC vive and the latest release 17.1.2 of Vorpx. There is really no good tutorial out there though that introduces you and makes you familiarised with the program. This is something that comes with the ones responsible of releasing this program. I am a fish in new water and wish there was some better clearer advice out there.

    Just to clear some things out I have recently formatted my pc and still dont have any sucess.

    I’m looking at the local profiles tab and I find the HL2/portal/black mesa profile.
    I hit apply and go to steam and launch the game and no game launches. I tired launching the game as administrator but launches with default native settings and doesn’t show up in my vive.

    Are you using a vive and what steps do you take to make the game launch? Thanks :)

    #124407
    Ralf
    Keymaster

    That’s mentioned on the Direct VR page in the vorpX ingame menu. Understand it as a new mean trick of GLaDOS to confuse you. :)

    Seriously: while in other games something more elegant is possible, for Portal 2 Direct VR unfortunately needs to blindly overwrite the camera rotation with its own value, otherwise it jitters heavily. In other words: Direct VR does not take any rotation reset done by the game into account, which happens when you go through a portal. Unfortunately all attempts to reliably circumvent that or alternatively detect a reset by the game and react to it failed so far.

    I will take another stab at that for sure since Portal 2 is such a great game in VR, but I can’t promise whether a solution will be possible.

    #124365
    Tiggerdyret
    Participant

    I’ve tried out Portal 2 and every time I enter a portal the view turns sideways. It is quite annoying and kind of a deal breaker.

    #124064
    Ralf
    Keymaster

    The DirectVR page in the menu is only shown if a game actually supports DirectVR.

    Currently this true for these games: Fallout 4, Skyrim, Skyrim Special Edition, Half-Life 2, Left 4 Dead 2, Portal 2, Borderlands 2, Bishock (original), Bioshock 2 (original), Bioshock Infinite, Aliens: Colonial Marines, Fallout 3, Fallout New Vegas, Black Mesa Source.

    #123891
    Neorazz
    Participant

    HTC vive . Gtx1060 16 gig

    Program loads then does nothing attempt with multiple supposed supported games .I.e portal 2
    Loaded valve logo locked in one position then crashed

    Also cannot access any in game menus of vorpx
    Have checked all overlay programmes
    And even reassigned the key to activate menu

    Current user experience…
    Same as sitting 2 inches from TV with eyes crossed
    While being spun in a chair uncontrolably at 20 miles an hour

    #123754
    arduano
    Participant

    I am using an Oculus rift DK2, (I have a GTX 970, so VR performance shouldn’t be the issue), VorpX connects to the games that I play but it does not make them 3D. 3D definitely works on my Oculus with VorpX (Virtual Cinema scene is 3D for me) but the 3D Reconstruction option is locked at “off”, leaving it looking flat. Even when I play officially supported games (Antichamber and Portal 2), it doesn’t work. Is there there anything I missed or will a fix be coming out soon?

    #123458
    dayglow
    Participant

    It seems to be detecting a trojan with a new update to Windows
    Defender.

    This is the link to the trojan

    https://www.microsoft.com/security/portal/threat/encyclopedia/entry.aspx?name=Trojan%3aWin32%2fPeals.A!cl&threatid=2147690472&enterprise=0

    thinking this is some sort of a false alarm.

    wrongtarget
    Participant

    With any of the Direct Mode options, all that’s rendered on my monitor is a black screen on the Portal 2 window. On the headset itself the game shows fine.
    Any suggestions to troubleshoot this? I’d like to stream a playthrough of Portal 2.

    Logs:
    https://drive.google.com/open?id=0B331Ptvv5C8QNm9pUHQ3UXlfdEU

    #123261
    Tiggerdyret
    Participant

    It’s is probably slower in almost any game with true geometric 3d. Vorpx requires even better specs since it isn’t optimized as well as native VR apps. But you could run in some of the simpler 3d modes and get better frame rates. And then there are old games like Portal, Mirror’s Edge or Half-Life 2, that may run well even on your system.

Viewing 15 results - 226 through 240 (of 324 total)

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