-
Search Results
-
Ralf, great update!
I am having a good time with resident evil 7 on the vive. I notice the video sections are really difficult to play for me because the images come up as blurry double images. You can kinda fumble your way through the first one, but once the second one comes up, which requires a significant time in this mode to complete, it’s impossible to get through without fighting through some discomfort.
I’ve concluded it would be best to just play those segments outside of VR… but if this is ever something on your radar to address, please let me know if I can give you some log files or something to help.
Thanks again for continuing to work on vorpx. It aged like a fine wine :D
Topic: Resident Evil 7 Teaser demo?
Is the teaser demo available on steam compatible with the new vorpx update? Want to give it a try before I purchase the full game.
Hello,
I just installed the latest vorpx and when I start resident evil 7 I get, “sorry, there was an error on startup (Base: Start). vorpx might not work correcly.”
I am able to start fallout 4 without any problems.
Please help
Topic: RESIDENT EVIL 7
Resident evil 7 is not working…….
plz tell me how it will work..
Topic: Resident evil 7 issue
So i know resident evil 7 isn’t sulported yet but I was curious what would cause it to not even open. When i try to start the gsme it comes up like its loading. It then it gets to the capcom logo while at the same time the vive is the normal grey screen and its laggy. Then the game crashes saying re7 crashed. I got it to boot 1 out of 35 tries. All drivers, firmware and directx has been installed.
Topic: Resident Evil 7 Fov Hack
Hey everyone, thought I’d share my work. You’ll need an unsigned version of cheatengine (this is pretty easy to do) I used fileunsigner to remove signatures on my version. From there you need to attach CE to re7 and follow the directions below.
Once attached to re7, click add address manually. The address needed is 05F690C8
Set the value higher than 4 to go above 90 and freeze it by checking the box on CE or pressing space with the address highlighted. After setting it, open the options menu in re7 and go to graphics, then unpause the game. Your fov will change even though it says 70 in the options menu. I’m still working on zoomed fov.
Video at the bottom but read through experience first.
My Experience:
Okay so, my experience so far with the Vive: It’s very decent, I’ve just come up to a section with something scary (no spoilers here) and I definitely feel immersed in the game. I’m okay with just using mouse/keyboard, I wouldn’t use my head to turn as it’s slightly delayed, maybe a workaround will come out for that soon. One problem I do find annoying though, the FOV. If you zoom out with VorpX using your middle mouse button, you’ll see how much of the screen you’re actually losing, which is a significant amount. If we could get the head tracking on point and the FOV set right, we wouldn’t need to wait a year for it to be released for Vive and Oculus, it would be official. I did notice a “EnableFovHack” and “FOV” settings in the Re7_Config.ini, but the FOV there seems to be different from in game settings, and I’m not sure what the FOV hack is for, any ideas?That’s my opinion anyway.
Video here: https://www.youtube.com/watch?v=_UetPZFe7JA&feature=youtu.be
