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  • #211078
    RiftWind
    Participant

    Hello!
    Recently decided to get into VR stuff, loved Fallout 4 and other games but didnt want a full vr wand experience, and Vorpx is highly recommended so i decided to buy a headset, the program and give it a bash.
    Im having some major issues, and wanted some advice or help – nothing so far has worked.

    Specs:
    Intel Core i7 7700k (4400mhz)
    AsusTek Z170-P motherboard
    16g DDR4 memory
    Nvidia Geforce RTX 2060, 6gb
    Vive Cosmos Elite (headset only, 1 base station)

    Setup the headset ok, ive got a Vive console window that pops up with “motion compensation” and options to select Vive openxr, Steam Xr etc. Can select VR or WMR “experience”. No idea what those are.

    Steam VR installed and works fine – i can see the base unit, i have a pretty smooth and high fps feeling here, and i used a program called virtual desktop which is sharp, smooth and fast.

    If i run games on the Steamvr using the desktop theatre, i get IMMENSE fps drop and stutter. Nothing seems to effect this, but if i enable the motion compensation option on the vive i get this weird black liquidy bleeding artifact on the headset that makes me feel violently sick. WHen this ISNT happening however, the fps is pretty decent.

    If i use Vorpx to run games, Skyrim and Fallout for example, the Steam VR loads up aswell, and then Vorpx hooks into the game and it loads. I have a screen on my pc that is 200+fps. The headset meanwhile is 30fps or lower from the looks of it, and is very stuttery and laggy. I tried the different screen options for the vorpx program and they all seem to work and im having fun looking at geometry and z3d options, but the auto resolution picker seems to want me running at 2500+ x 1800+ resolutions and these are almost 1-2 fps at best. Ive set the quality option on the auto to the lowest, and fps is awful. I disabled the “change game resolution” option and added custom resolutions to the Nvidia card, and ive had the most success with a forced 1600 x 1440 res, with z3d and a massively reduced graphics options (very low).

    My question is, why is the fps so low? A few days ago i was alt tabbing while using the program to close background apps, and noticed that while i was tabbed out of the game window, the fps was MUCH higher – nearly 70+ in the headset – but obviously i couldnt play because my mouse pointer was elsewhere – what could cause this?

    Overall im enjoying the product and im very glad i bought it, but im confused as to how to play it without it being the primary window XD

    Oh my desktop resolution is 1980×1020 btw, as the monitor doesnt go higher than this. I was able to run DSR factors on Fallout 4, scaling it up to 2560×1440 and that ran at about 70fps and looked lovely – but that doesnt work in Vorpx for me – black screen and exit to desktop. Vorpx needing a window and all that to run i suppose?

    It seems any app that starts to use DX graphics, drops in FPS for some reason if it is the main window?

    #210254
    FosLoDa
    Participant

    I use VorpX to SkyrimSE with Vive.
    Once VorpX was working fine, but next time VorpX can’t working.

    It’s shown below message when run SkyrimSE.

    vorpx
    “Attaching to SkyrimSE.exe”

    And, keeps showing “next entry” in Vive VR headset.
    I can’t watch game in my headset.

    A game screen is moving in desktop monitor when moving VR headset.
    It’s seems head trucking is works correctly.

    #210014
    brown66
    Participant

    In Windows 11, is it the option “Hardware-accelerated GPU scheduling” enabled, in System/Display/Graphics/Default Graphics Settings, incompatible with Vorpx and the Pimax headsets?

    I spent over a week trying to figure out why the Pimax 8KX was performing poorly in Skyrim LE, as well with image quality issues (especially when rotating my head, with ghosting between black and white images, as we have seen in the item menus), and I found that if I turned off the “Hardware-accelerated GPU scheduling”, my poor image quality and poor performance issues disappeared like magic!

    Now the game runs as smooth as when I used it with the HTC Vive Pro (well, I also still need some tweaks on the VorpX menu options, but I will discuss this on another topic).

    brown66
    Participant

    Of course that I can wait!

    I’ve seen two videos on YouTube about the Arpara 5K and the problem with this helmet it looks to be the reduced FOV and the image with little brightness.

    I was unaware that there were more VR headsets to come out with Micro-Oled displays. I’ll be paying attention to them.

    Thank you for the information!

    I’m embarrassed to say it, but I couldn’t wait any longer!

    I already ordered a Pimax 8KX!

    I’ve been reading some stuff on the internet about the new VR headsets that looks like they’re going to come out this year, or the next one, with the new Micro-OLED screens, and it looks like pretty much all of them will have a small FOV. This is out of the question for me! For that, I would stick with my old HTC Vive Pro, until it gives its soul to the Creator.

    After receiving the Pimax 8KX, I will leave here the testimony of how it is to play Skyrim LE with VorpX, and the comparison with the old HTC Vive Pro will be inevitable, since it is my reference and I will keep it. I feel like I’m going to start crying again for a more powerful graphics card…

    Anyway, thank you very much for those who helped me to reach a decision!

    #209800
    brown66
    Participant

    (…)

    I’ve not tried Skyrim LE with Vorpx, do u recommend it? I own Skyrim VR so haven’t tried Skyrim games with Vorpx.

    I’m glad to see that you can now see images in the distance very clearly in Fallout 4! This is one of my flaws with the HTC Vive Pro, especially because of the SDE.

    And to answer to your question, no, you don’t need to play Skyrim with VorpX, if you already have Skyrim VR, unless you want to use some mods that are not available on the Skyrim 64 bits versions, which is my case. And besides, I play Skyrim with VorpX in the sitting position, with keyboard and mouse, because all I want is just to see a true 3D image.

    However, if you have access on your Steam account to the original Skyrim LE, you can try, just to see how it is. There are some differences with several animations (like fighting, riding a horse, working at the forge or mining), but the “core image” is the same, maybe with a better scale in Skyrim VR, especially on outdoors environments.

    I must say that, even with my old HTC Vive Pro, the image quality of Skyrim LE, with the lasted VorpX versions, is just stunning! That’s why I decided not wait any longer and I already order a Pimax 8KX!

    I know that I will need to use the parallel projections with VorpX, to play Skyrim LE, so I’m guessing that, even with my current RTX 3090, I will return to the old days when I fell that my previous graphics card, an GTX 1080Ti, was not enough to show the full image quality potential from the HTC Vive Pro, which I fell that I only achieved after I got the current RTX 3090.

    And so is life! We are always crying for a more powerful graphics card…

    #209754
    rift_un
    Participant

    Received my varjo yesterday and can confirm it works ok with vorpx.

    It would be also good to know your opinion about how it compares with the Pimax 8KX. The increased clarity justify the lower FOV? It works better with the Vorpx than the Pimax?

    By the way, have you tried it with Skyrim LE + Vorpx?

    Even with a decreased fov the Aero’s display overall is more pleasing than the 8kx’s. It’s more clear its like your sight has been corrected. The Aero’s fov seems bigger than it is because the sweetspot is huge. But the 8kx, when u can run games on the Large fov setting with supersampling (which is not often unfortunately due to parallel projections), does remain impressive. For example I think I prefer Assetto Corsa on the 8kx with Large fov and supersampling enabled.

    The Aero works ok in all the handful of games i play in vorpx. It probably gets a few fps more as no need for pp.

    I’ve not tried Skyrim LE with Vorpx, do u recommend it? I own Skyrim VR so haven’t tried Skyrim games with Vorpx.

    #209750
    brown66
    Participant

    Received my varjo yesterday and can confirm it works ok with vorpx.

    It would be also good to know your opinion about how it compares with the Pimax 8KX. The increased clarity justify the lower FOV? It works better with the Vorpx than the Pimax?

    By the way, have you tried it with Skyrim LE + Vorpx?

    #209702
    Ralf
    Keymaster

    The list is shorter currently than I’d like it to be, will check some more first person games shortly together with adding gestures. Got somewhat shoved to the backseat when I started to experiment with gestures. Same for the related authoring UI.

    With the current detection mechanism my guess would be that it should be possible to add the feature to maybe half the G3D first person games. Additional manual authoring based on shaders or buffers is thinkable and would probably be able to catch most of the other half, but would also require more work per game than the current mechanism. So no promises in that respect.

    Current games with auto weapon hide:

    Aliens: Colonial Marines
    Black Mesa Source
    Crysis
    Fallout 4
    Half-Life 2 and episodes
    Halo MCC (tested only on the first campaign)
    Portal 2
    Skyrim SE
    Titanfall 2

    #209681
    VRified Games
    Participant

    Great news:-D

    Horse riding….might I suggest

    If you are familier with “natural locomotion” on steam

    They have a Skyrim VR profile and how they handled horse riding is great

    You hold your controllers aloft as if you were holding the reigns

    Then move them at the same time up and down to acelerate

    Just like cowboy style horseriding

    For steering it’s a lot like your moterbike system push the left forward and right backward to turn right and vice versa

    brown66
    Participant

    Lawrence1962

    Thanks for your post! It brings a very important point to me.

    I had already seen these two videos. These and many more, including this other one, which describe a different experience from the same HTC Vive Pro 2:

    https://m.youtube.com/watch?v=oTv-m2dXnAA

    It’s from a small and unknown YouTuber channel, and I know, from my original HTC Vive and also (and specially) from the HTC Vive Pro 1, that changing the original tick face cushion to a thinner one, makes a great difference in FOV and sweet spot in these headsets. These and running the game at the very high resolution possible, even a way higher than the VR headset original resolution.

    That’s the small kind of information that the great YouTubers many times don’t tell you, but that is very important (at least to me…) to make a barely accepted experience in VR on to a great VR experience!

    Also, I’m tired to see some this great YouTubers don’t tell you some weakness from a VR headset, until they make a review from a new one, been this new one from the same manufacturer or another one.

    Let me give you an example (and there are so many like this one!)…

    Sebastian Ang, from the MRTV channel, praises a lot the new Varjo Aero, with a fantastic resolution. I believe that’s entirely true, but why he doesn’t also make a so great warning about the very small FOV from this headset, which looks like to be the same size of some VR headsets from six years ago?

    That’s the main reason I created this topic where. I’m looking for people who have a Pimax 8KX or the HTC Vive Pro 2 and already has tried it to play Skyrim LE with VorpX. I usually trust more the opinions of this kind of people.

    About the HP Reverb G2, I also have view YouTube videos and read a lot of reviews. It looks to be a very good headset, specially for the price, but I excluded it mainly because of the small FOV, even with the FOV mod installed. Also, I don’t like to see so many people saying that it has a small sweet spot.

    For me, it’s out of question to go to a new VR headset with a smaller FOV or even a FOV with the same size from what I got now with the HTC Vive Pro with a thinner (6 mm) face cushion installed. Add to this the fact that the Vive Pro is OLED, and you start to understand why I’m still using an VR headset from almost 4 years ago.

    Again, thanks for your message!

    brown66
    Participant

    Thank you very much for the answer!

    By the way, I have the Skyrim VR, but I prefer the original 32 bits version with VorpX (because of some mods and also some solutions that Bethesda used to port this game to VR that I don’t like). And I play always seated, with keyboard and mouse. That’s why the image quality in Skyrim is so important to me.

    I have an i7-10700K and the RTX3090. I’m also aware that this hardware maybe short to run this game, even at the Normal FOV, but I’m used to playing with few FPS in some exterior areas.

    mr_spongeworthy
    Participant

    Really, just make the leap to Skyrim VR; sure it’s ‘not supported’ but the modding community has, as usual, come through a made a great game out of a buggy Bethesda mess.

    But if you *have* to stay with Skyrim LE then keep in mind that the Pimax (I have an 8K-X myself), while very, very good, is also a PITA. I mean, in terms of clarity, IF you can push at least the native resolution, it’s downright incredible; it’s as good or better than anything else out there except for the Varjo (but that has a tiny FOV). There is effectively zero SDE. I mean, if you go out of the way to really look for it you can kind of see it, but that’s it. It’s basically not there. The FOV is of course the killer feature, and that’s also awesome. But just like people will tell you ‘don’t drive a Porsche unless you can own a Porsche’ it’s kind of the same situation: Once you get used to a wider FOV you’ll find other HMDs to be totally unacceptable. Additionally there is an extra software layer to control things (PiTool) so it adds an entire layer of complications.

    If you really have to have FOV, there is no other option, and I love mine, especially in Assetto Corsa, Alyx, etc. (games that run really well). In other titles it’s not a great of course, because they don’t run smoothly enough to use Wide FOV. Note that even “Normal” FOV is larger than anything else out there, and even “Small” is wider FOV than some. So you don’t have to push “Wide” you can go “Normal” and probably be perfectly happy.

    brown66
    Participant

    Owner of the Vive Pro 1 here!

    My Vive Pro is almost 4 years old, with several thousands hours of use in Skyrim LE and I have the feeling that I must run to find a replacement, because it won’t last forever!

    I love the colours in the Vive Pro, the great contrast, the great overall image quality I can get now (with a i7-10700K + RTX 3090), but I hate (I always hated…) the small FOV, even using a 6 mm face cushion from Kiwi. And I’m also a little tired of the SDE, specially when looking at the far end or at very small objects.

    And so come the questions…

    1 – Has anyone already use the HTC Vive Pro 2 or the Pimax 8KX to play Skyrim LE with Vorpx?

    2 – If yes, could anyone say what is his/her experience, especially compared to the previous VR headset? And what was the previous headset?

    There is many people talking about these two VR headsets in internet, but I see a lot of different opinions, many of them totally different from one to the other, and almost none specifically about Skyrim LE with Vorpx.

    Is there any good soul that could give a help?…

    #209554
    brown66
    Participant

    Has anyone already got the Vive Pro 2 running with VorpX without problems?

    My Vive Pro 1 has almost 4 years and thousands of working hours in Skyrim LE, with VorpX, and it won’t last forever, so I’m looking for a replacement and the Vive Pro 2 was one of the possibilities (the other one been the Pimax 8KX).

    Forget the previous answer. It works, as it can be seen on at the end of this topic: https://www.vorpx.com/forums/topic/htc-vive-pro-2-vorpx-not-working-properly/page/2/

    #209495
    brown66
    Participant

    Has anyone already got the Vive Pro 2 running with VorpX without problems?

    My Vive Pro 1 has almost 4 years and thousands of working hours in Skyrim LE, with VorpX, and it won’t last forever, so I’m looking for a replacement and the Vive Pro 2 was one of the possibilities (the other one been the Pimax 8KX).

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