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Good work and all with the many games available, but you should really consider outsourcing some of the game conversions to some other devs.
To me, VorpX fills this huge void right now, with good VR games taking forever to come out. You have the market cornered and drooling for good content. If you could fast track new games, you could really exploit this situation and bring in a lot more interest, before VR games have a chance to fill in the gap over the next couple of years.
Going forward, tons of new games which are not VR could be adapted. I realize that not all are technically possible, but I’m sure many,many are.
A major rule in business is to pounce on things when the iron is hot. I can’t help but feel that the “one man show” will end up hurting VorpX, and it may be left in the dust.
You have something amazing here. Don’t waste it away. Maybe you already realize this and have your reasons.
Just my 2 cents.I’ve been trying to get SWTOR to work with my Oculus Rift using Vorpx. I have my reasons for wanting to play it…
I’ve played tons of other games using Vorpx, and they all worked fine, I open Vorpx, I open the game, bam, it’s there in my headset. But with SWTOR, I open the Vorpx, I open the game, (in windowed mode like usual), I log in, I put on my headset, and I’m just stuck in the Oculus lobby. The game shows up on my PC monitor as usual, but nothing in my headset. Has anyone had any experience trying SWTOR with Vorpx or have any suggestions? Thanks so much!
(Just in case anyone’s wondering how I’m going to use all the controls, I found a nice map for using xPadder to map keys to my xBox controller and that’s all set up and ready to go so I can avoid the keyboard.)
