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  • #176867
    matteo39
    Participant

    I’ve tried to create a profile from unreal Engine 3 For MEDAL OF HONOR 2010,but there are shadow and other problems…

    #176862
    dellrifter22
    Participant

    @ sapolettos: Just a lot of trying each of Ralf’s profiles until you get lucky :) . The shader tool he provided has been a big help too. Loving it.

    Had some more fun playing at war this weekend. A couple more G3D shooters you might enjoy.

    Medal of Honor: Warfighter (G3D)

    I had to force a lot of 3D enhancement to make up for hardcoded FOV (causing environment culling around periphery), but once in the action I was soon not bothered by it. It’s got some intense set-piece shootouts that feel neat in 3D, so I’ve decided to share the profile anyway. I did manage to reduce HUD and offensive shadows, so worth a go if you own the game. Probably my new favorite modern military shooter.

    – use a 16:10 resolution (2880×1800) in fullscreen

    *Use hotkey “switch G3D/Z3D” for door breaching HUD
    *2 driving levels crash the hmd, but vorpX automatically rehooks after completion
    *Z-normal optional with cinema mode

    Medal of Honor: Airborne (G3D)

    Now this one is working great! I spent most of the weekend adjusting FOV code for each weapon, and it has pleasantly paid off. Very good G3D, flawless FOV, it all just feels right. Shooting is very punchy and physical, and combat action very intense. A must try in VR for war shooter fans.

    – download FOV files. Place them marked “read only” into:
    Documents\EA Games\Medal of Honor Airborne(tm)\Config

    – use game launcher to set 4:3 resolution (1600×1200)
    steamapps\common\Medal of Honor Airborne\UnrealEngine3\Binaries\moha_setup.exe
    (click play to apply, may give expected load error)

    – from now on, launch as usual via steam etc.
    – press Q to trigger FOV at beginning of each briefing and airdrop (also toggles HUD)

    *If scopes or mounted guns break FOV, ADS with unscoped weapon to fix
    *Getting smoked? set steam launch parameter “-enableconsole” and type “god”
    *If Q key fails, use console command “fov 120” to set FOV at start of each mission

    matteo39
    Participant

    I’m trying all medal of Honor games..

    Airborne uses unreal Engine 3 and is ok with vorpx

    Pacific assault uses lithech jupiter Like tron 2.0, but there are problem with vorpx…

    Medal of Honor 2010 has no profiles…(unreal Engine 3)

    I must try warfighter..

    #176659

    Topic: Breed

    in forum User Profiles
    RJK_
    Participant

    BREED (G3D)

    1rst and 3rd person coop Shooter, reminding a bit on Unreal 2.

    – Skyboxes and Intro Objects at wrong depth (no shaders were accessible)
    – Any mode playable
    – Full VR with Headtracking
    – Profile availiable from the cloud

    RJK_
    Participant

    I guess you are talking about plain shooters, though i wouldnt know any game without you having to open a menu every once in awhile.

    just a few shooters that already have a profile in the cloud providing G3D:
    Chrome
    Turning Point: Fall of Liberty
    Just Cause
    Psychotoxic
    Legendary
    The Regimnent
    Section 8
    Red Ocean
    Splinter Cell 1+2
    Any Terrorist Takedown Game
    Code of Honor 1-3
    Blacksite
    SAS:Secure Tomorrow
    The Thing
    Infernal
    Pariah
    Unreal 2
    Scorpion Disfigured
    Hellgate London (!)

    #176328
    d0kt0r
    Participant

    Hi,

    Game Engine : Unreal 4
    FOV : Directly inside the game up to 90.

    Tried with the Vampyr (18.3.0 vorpx version for this) profile and Geometry 3D is working flawlessly – All options like 3D FOV working (aditional to the ingame FOV) which makes the game pretty configurable.

    The game is a very nice terror one, so, VR for this is a great addition.

    Note : Important note, I’ve got a few issues where the game just hangs up at the very beggining (just after the unreal video). I’ve solved it running Remothered in “Windowed Mode” instead of full screen.

    Enjoy!

    #176293
    d0kt0r
    Participant

    Hi,

    Game Engine : Unreal Engine 4.

    Just tested Call of Cthulhu with vorpx using the Vampyr new profile from 18.3.0.

    It is working Geometry 3D which is nice, but I cannot find any FOV change in config files.

    With Geometry, english subtitles are a bit difficult to read (moved letters), but for people who dont need them, game looks good.

    Any other advice to improve the experience?

    Thanks!

    #176235
    RJK_
    Participant

    Turning Point: Fall of Liberty (G3D)

    1rst Person War Shooter with the Unreal 3 Engine.

    – Change resolution in TPGame.ini under ResX and ResY
    – Change FOV – Edit TPInput.ini and add this line under [Engine.PlayerInput]
    Bindings=(Name=”NumPadFour”,Command=”FOV XXX”,Control=False,Shift=False,Alt=False)
    where XXX is your FOV Setting. Note: Climbing latters will reset this value quite often.
    – When shutting down, game may hang, so terminate manually.
    – Availiable from the cloud

    #176172

    In reply to: Shenmue D3D Profile

    zahncisten
    Participant

    Alright, so, the closest I got was dgVoodoo2. But I ended up with a headless Ryo, lol. I flipped through the shaders and the profile doesn’t differentiate any of the actual elements. It did Z-Normal, but so did a few other profiles. The one in the cloud right now is the best possible. I think using the Old Unreal Engine in G3D would work, but it would require refiguring the 3D just for Shenmue 1/2 (both should be the same).

    #176086

    In reply to: 18.3 Wow Problems

    NextWorldVR
    Participant

    I haven’t even purchased yet (still trying to find out if it works with Samsing Odyssey in Steam!) BUT I have read that the program looks at a game the first time you play it, then when you close, it then it creates/changes the profile and that is reflected the next time you play.
    SO,. the fix would be to,.
    1) Re install the VORPX update / software, from scratch (even removing Documents Profile folder etc (OR MAYBE JUST THE ENTRY IN THE INI, FOR YOUR GAME THAT IT MADE LAST NIGHT?: I haven’t seen anything to do w/ VORPX yet, so is all general advice…

    2) run the game once again, like before, but this time, (maybe before even opening your game!): TURN OFF the ‘auto’ FOV and auto’ VOPRX’y stuff, or SAVE a Profile when the game works, and you can get back to that maybe?

    I was devouring info, trying to decide to purchase,. Still am) The person had had good game display at first then went to crap next time they opened it! So, essentially the advice I read, was to turn off the auto Vorpx stuff (I forget the exact term ) and to set FOV Manually! :)

    Can I ask YOU some questions?
    1) SO you think VORPX is worth it?
    2) Do you think the ‘$28.. ‘Promo code sites’ that sell VORPX out there are real and I could upgrade ??
    3) I really only want to play a simple STar Trek (3D Direct-X I think) game made in Unreal 4 (and works in 3D Vision) does that sound like something that could be VR display?
    4) finally, can you be IN VR AND in a Third Person game (like, just, an OFFSET would be fine! (Or can you MOVE the Offset with like the Thumbstick LOL CAMERAMAN!! ) That would be cool..

    #175524
    RJK_
    Participant

    The Regiment (G3D)

    Unreal Engine 2.5 with DX9. The game requires important settings, vorpX will crash if you dont follow these steps:

    (required !!)
    – SAS.ini
    [WinDrv.WindowsClient]
    StartupFullscreen=False
    ScreenFlashes=False

    (optional)
    [WinDrv.WindowsClient]
    – Resolution (Example values):
    WindowedViewportX=1920
    WindowedViewportY=1080
    FullscreenViewportX=1920
    FullscreenViewportY=1080

    (required)
    -desktop resolution must equal game resolution

    (optional)
    -User.ini:
    Change FOV settings to desired values.
    Example:
    DesiredFOV=120.000000
    DefaultFOV=95.000000

    Values higher then 95 may make guns invisible in Sniper Mode.Experiment with these values.

    Make settings BEFORE creating a player profile

    -Profile optimized for cinema modes
    -Availiable from the cloud

    #175343
    RJK_
    Participant

    Star Wars: Republic Commando (DGVoodoo2) – G3D

    Very promising Star Wars Shooter (DX8 Unreal 2/2.5 Engine). Again thanks so much to Ralf, with the experimental DGVoodoo2 implementaion he has done more for us then he probably can imagine.

    DGVoodoo2 required
    – Change FOV and Resolution like described HERE
    – Very nice image in higher resolutions
    – Optimized for FUll VR with Headtracking
    – Profile availiabe from the cloud

    Note: There is some trouble with the mousepointer and certain keystrokes as well you might make the game “stop” with certain keys. If mouse pointer disappears or yor cant move any futher, press ESC or re-configure game or VorpX keys so they dont interfere.

    #175241
    matteo39
    Participant

    please try tron:evolution… it uses unreal engine 3, but has some problems!

    ah it uses also the “aurora engine” (witcher1, kotor ecc..)

    #175204
    Kalfster
    Participant

    Thanks RJK_ ! I already tried Unreal 3 and 4 and Cryengine but i did not think of Unity ! Which of course is very popular in game development. So i copied the profile for Life is Strange: Before the Storm which seems to be a 2017 Unity game and……bingo ! G3D working. Still tweaking (for example 3D Strength bit higher) but looking very promising. Thanks again !

    For other walking simulator fans out there, i usually like cinematic screen with head tracking off better than full VR. Image quality is usually better and sometimes a mouse is nice instead of head tracking.

    #175203
    RJK_
    Participant

    Since the game hasnt been in development for very long i would try some of the newer engines like unity, Unreal 4. Sometimes you can find out what engine they use when comparing to their gamelist but in this case it seems theire a new developer. Another thing you can do is to try profiles from newer games that have similar graphics styles. Using for example a profile from a typical strategy game for a 1rst person shooter wouldnt make much sense, so you can narrow your search a bit.

Viewing 15 results - 196 through 210 (of 288 total)

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