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  • #219594
    RooksGambit
    Participant

    I’m jumping back into NV using Very Last Kiss’ collection (https://next.nexusmods.com/newvegas/collections/jscbqj) and it seems to be working pretty well so far! I picked it because it was the most endorsed list on Nexus.

    I previously I did a Fallout 4 VR playthrough with my own custom mod-list. SUPER recommend Sim Settlements 2, even if you don’t like settlements, it has a custom story, voice acting, scripted events and is overall amazing!

    What is your favorite game and mod-list to play? Any recommendations? I settled on NV and this mod-list just on a lark but I’m open to bigger and better suggestions.

    CrunchyGlass
    Participant

    I had that issue a while back in Fallout 4 (mouse only accessing a smaller screen within the screen that we see).

    Was caused and/or fixed by changing settings in the Nvidia control panel under “adjust desktop size and position”.

    Try “restore settings” to default or changing “perform scaling on:” GPU / Display.
    Some combination of those worked, might just need to restore it to default if it was changed.

    #219184
    SavaDude
    Participant

    Good evening –

    Whatever help I could get would be greatly appreciated. I am running a heavily modded Fallout 4: FROST build with the latest and greatest version of VORPX. There are several issues.

    1. VORPX hooks into Fallout 4 just fine
    2. The Edge Peek does not work – I have assigned it to multiple keys, mouse buttons – no dice.
    3. The VORPX In game menu does not work – I have assigned it to multiple keys, mouse buttons – no dice.
    4. The right eye on my Oculus 3 does not work. I have run it with Oculus air link as well as set it for a generic headset, a STEAM configuration with Virtual Desktop – no dice.
    5. The left eye works fine
    6. Even with the FOV set in the INI file to 100, 110, 112, 120, 125 – nothing changes. It is zoomed in so far that it is unplayable
    7. In troubleshooting I have:
    a. Removed the Fallout4 Upscaler
    b. Removed Shadow Boost
    C. Turned of all NVIDIA upscaling, sharpening, etc.
    d. Set the resolution options to all manner of different things – it makes no difference.

    Any ideas you may have would be great!

    THanks

    SMGJohn
    Participant

    VorpX 21.3.5 had broken Geometric 3D for Fallout 76 so I updated to beta 24.1.0 and I cleared out the settings, and launched F76 and it seems to hook on just fine but its not sending the image to the VR headset which is strange, 21.3.5 worked excellent but now its not working anymore.

    No idea what to do, I use HTC Cosmos, everything is up to date, SteamVR launches just fine, I can even do the new desktop viewer with my ancient very mediocre VR headset and it displays, soon as I launch F76 it wont display them at all, I see the game on my monitor though.

    PC Specs:
    Ryzen 5800X3D
    Radeon RX 6950XT

    #218516
    usn09derek
    Participant

    I can’t make sense of the desktops resolution vs the game.

    Any desktop resolution of 1440p caused Fallout NV to crash when running directvr scan.

    I switched it to:

    1920 x 1080 landscape, 100%

    This looked great and directvr scan worked!

    Now I boot up the game and it’s a mess of pixels and I can’t figure out why. Vorpx auto resolution is off.

    I’ve tried 4:3, 16:9/10 and most every combination possible and all of them look like a psvr1 game. Resolution is set to great.

    #218031
    willkiel66
    Participant

    Fallout 4 VR with Gingas VR mod and Wabbajack was extremely easy to install. It took time to set up but looked fantastic. You just follow the guide and video to the letter and it works. I played it a couple of year ago. You need the regular Fallout 4 and the DLCs to get it to work. I think there has been a few recent upgrades to the mods and added into wabbajack so it should be even better.
    I find standing much more immersive, though I loved games like bioshock series and metro series using Vorpx and an Xbox controller sitting downs so I can imagine using Fallout 4 and Vorpx will be pretty neat as well, especially with graphics mods.

    #218030
    markus3776
    Participant

    I spent the last few days tweaking Fallout 4 VR to get the best possible visual result in my Pimax 8KX. However, despite HD texture mods, and fRenderTargetSizeMultiplier = 1.5 and Adaptive sharpening mod, the image always remained a bit blurry and pixelated. After a few hours I tried flat Fallout 4 with vorpx. Resolution set to phneomenal and baaam. The clarity and sharpness compared to the VR version is stunning.
    If you prefer a clear image in front of motion controller, you should use vorpx.

    #217774
    Ralf
    Keymaster

    I think the Game Settings sub forum is the best place for posts like that. Just create a new one when the profile is ready. Won’t take long anymore.

    BTW:

    Personally I really like the game, at least the bits I saw so far. Judging from the player count on Steam Starfield isn’t quite the success that everyone hoped it would be though. Way less max players than Fallout 4 when it came out 2015. Only about a third of what super hits like Cyberpunk or Elden Ring recently had on launch. Heck, even Hogwart’s Legacy fared a lot better earlier this year, who would have predicted that…

    Even considering a fair amount of extra players via Gamepass that doesn’t look too great for a huge Bethesda RPG in 2023. Still a title that deserves some extra attention, of course.

    On the upside: at least that way they won’t get funny ideas about a Starfield 2 before returning to Elder Scrolls. :)

    #217446
    markbradley1982
    Participant

    You’ll be happy, because most of the official profiles released for other games in the past will match all your questions. Have patience and wait for support of the Developer of Vorpx, he is called Ralf, he will post the details of his official profile here i that forum. You worry too much, Vorpx is the right thing for you, you will have fun with Vorpx and Starfield !

    Yeah a guy who built a motion cockpit definitely is someone would most likely enjoy VorpX.

    I’ve played/play Fallout New Vegas, Rocket League, Cyberpunk 2077 (before the dedicated VR mod) and Final Fantasy 7 Remake completely in VR using VorpX. It’s a great tool for hobbyists and stereo-heads.

    Unfortunately I haven’t played Starfield yet, and it sounds like my PC is going to need an upgrade for it.

    #217356
    Spookyhamster
    Participant

    Bethesda games are entirely different for me to what normies experience.

    I wont play the game for a while until there are enough mods, and hopefully vorpx will work fine with it until someone makes a real vr mod.

    Though I agree flat vanilla bethesda games are boring, I can’t imagine playing vanilla skyrim or fallout 4, this will be no different for me.

    But once properly modded it will be one of the best games ever made.

    #217346
    Ralph
    Participant

    Keep an eye out for that files in the following folders

    starfield.ini

    starfieldprefs.ini

    starfieldcustom.ini

    %USERPROFILE%\Documents\
    %USERPROFILE%\Saved Games\
    %USERPROFILE%\AppData\Local
    %USERPROFILE%\AppData\Roaming

    Many of the Parameters will be the same as in Fallout and Skyrim, thus we can try to fix the game for our needs for a vorpx profile.

    Have a look here:

    https://stepmodifications.org/wiki/Guide:Fallout4Prefs_INI

    #217288
    Destroy
    Participant

    Wish the game had a proper VR mode out of the box ala Fallout 4 VR.
    Not a fan of the mandated SSD requirements.

    Feltyham
    Participant

    By default my controllers had button-mapping to keys on my keyboard – then Vorpx uses those keys as bindings for the controller.

    However; it appears there is some gesture support for some games – just can’t get gestures to work for the Quest 2 so I figured it just wasn’t supported.

    After spending hours trying to get Vorpx to do what native VR games do; I’ve discovered that you have to just tweak the games to your own liking – but games like Fallout 3 felt clunky to me in Vorpx, same with Cyberpunk so I think I’ll just stick with native VR games.

    It is a neat piece of software, but I was expecting it to run non-VR titles like a VR game; it won’t feel as smooth – but if you take the time to tweak settings (graphics) it can look amazing just having a hard time with the lack of gesture control (I want to be able to aim my gun with my hand, not purely head-tracked – I got used to Fallout 4 VR and wanted to create a similar experience in Fallout 3).

    Sorry for coming back to this thread so late, got side-tracked with various things RL. I was really hoping a dev would reply but it’s okay

    Senan
    Participant

    I’ve been tweaking this game for weeks now and just a few days ago, I discovered something that was literally a game changer. I’m not sure when Bethesda added this but it seems that in order to make custom setting changes and have them stick, you need to put them in the Fallout76Custom.ini, rather than where it was originally (to my knowledge) the Fallout76prefs.ini. This had been messing me up because any time I would try to change to a custom resolution, it would never stick–even changing the prefs.ini to read-only didn’t work; the game would undo the read-only change somehow.

    Finally, I started looking into it and realized that custom changes go into the aptly named custom ini. I ignored it initially because it was completely blank, and this is the important part: Just by adding a single setting to this file (in my case, a custom resolution), after logging into the game and allowing Vorpx to change settings, it populated all of the changes that should have been taking effect originally. Suddenly I could see my weapon fully-rendered in 1st person! And my pipboy (arm-rendering included)! No longer were huge parts of my UI cut off! I honestly thought that was just the way it was with Vorpx in this game but I’m glad to say that just by putting a single setting into the custom.ini, Vorpx then knew to put it’s own settings in there as well and finally the game is mostly behaving like it’s supposed to with the profile Ralf made for it. (I’m guessing when he made the profile originally, they weren’t yet using the custom.ini thing?)

    There are only two remaining issues so far: One of them is with the lockpick screen not showing when allowing Vorpx to auto-pick the resolution. The fix for this is setting it to a custom resolution. Since I only play in 1st person, I went with the highest 4:3 I could do which was 2880×2160, and all in all, it looks pretty damn good on my HP Reverb G2 headset. I also tried a 16:9 resolution too and it also rendered the lockpick screen, so it seems to be something with the auto-resolution option that’s doing it.

    The other issue, that I have unfortunately been unable to figure out is with the strange graphics clipping/warping whenever I use a crafting station. Like, it will either shoot you through walls quite a distance away or even drop you through the floor if you’re unlucky (which may result in your death… yeah.) I’ve found that crouching while looking up as far as possible while approaching the crafting station, will sometimes put me where I’m supposed to be at the station, or at least it won’t throw me through the world. This has varying success and is currently the biggest hassle with playing this game in Vorpx (I dread crafting/repairing anything because of this). This also happens with computer terminals, but luckily, if you use the crouching method, it normally works much more consistently than with the crafting stations, for whatever reason.

    Anyway, I hope this helps anyone else struggling with this game. This is a tough one to get running well, even on a capable PC like mine and I’ve conceded to using Z-normal for the FPS boost; it’s simply too slow with G3D and a decent resolution/settings (I’m using an overclocked 3080 with 12gb, for reference). It’s still an awesome experience though, once you get things tweaked to your liking.

    Good luck!

    #216461
    splurk
    Participant

    Hi

    – Cyberpunk 2077 (with VR mod, it was the main reason why I bought vorpX), but played maybe 1 hour, because it zooms view and very uncomfortable. Tried change settings but didn’t get good result.

    Try to change 3D reconstruction mode from DirectVR to Z-normal. I have a very bad feeling with DirectVR, but it is really nice with Z-normal (even if 3D is slightly less nice). I don’t play in FullVR mode, but rather in Immersive mode with Mouse/KB/PAD. I use a 4:3 resolution, and ajust the screen zoom to be on the edge of my left/right vision.

    – Fallout 76, same as Cyberpunk 2077;
    I don’t play Fallout 76, but my Fallout 4 setting are similar to Cyberpunk.

    I have not tried other games yet.

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