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Topic: Outlast – Camera just spins
I always seem to struggle with this app and quit trying. But I thought I’d give it another shot. I read in one of your guides a list of games considered “ready to just jump right in and play”. One of which was Outlast. So I imported the (official?) vorpx Outlast profile and started Outlast, but after the intro movie and I’m given control the camera just looks up and spins. And for the record, my blood alcohol level is way below the spinning vision limit.
Topic: Outlast G2
Hi, I see reviews saying this works like native vr it’s so good but to me the world is warped and the whole scene has a black flickery filter, like really bad film grain, is the only way I can describe it. Any idea how to fix both issues?
I’ve tried 2 games so far, Resident evil 5 and Outlast 2, but the mouse/keyboard and xbox one gamepad are conflicting when playing. I can’t really play Outlast 2 at all because of it. When I’m trying to pressing down on my xbox one gamepad joystick on the title menu, moving option to option, the mouse cursor for the game will just randomly pop up without moving the mouse and disrupt this. I can barely scroll the preferences because of what it’s doing without a lot of effort. Any help is appreciated.
At the beginning of the game using vorpx (default profile), it says to change to 4:3 to get rid of graphical glitches. All I see for aspect ratio info in vorpx for in-game settings is letterbox 1, letterbox 2, etc to change. Which and where is 4:3?
I purchased Outlast seeing as it was a game on the list labeled “full VR” with the hope that I could build some baseline expectations on what things COULD look like with enough tweaking….. without having to tweak much since I am still new to the software.
I am fully invested in the fact that this is new tech and some games may require a LOT of adjustment, but I was hoping some other users could confirm a few things for me so I do not drive myself crazy trying to fix what is operating as expected…
– Graphics on Outlast are extremely low resolution and increasing things in Oculus Tool Tray does not seem to make much of a difference
– My camera will never be decoupled from the direction I am aiming so I can “look around” like I might in a native VR game no matter how much I tweak things.
– When I look from left to right, the geometry warps and bends in the middle of the screen (this makes it very hard to enjoy even with really strong VR legs from using smooth turn/walk in every other game I play)
– Using the hotkey for FOV adjustment does not seem to change anything… I am using default bindings.Topic: various difficulties
Lots of problems
I’m having a hard time getting VorpX to work.
– some games don’t hook, even why I try with a helper, even officially supported games, f.e. Metro Exodus.
– when a game hooks and I try Full VR, f.e. Outlast 1, the graphics look very bad with a lot of noise? (Maybe because that game is old?)
– if the game hooks, and visuals are good, then I always have another problem no matter which mode (full VR or immersive screen) : my Xbox controller doesn’t work at all, or works with a wrong layout.
VorpX is by default using my Quest 2 controllers as “KB/mouse”. I have to remove the battery from the controllers to get the Xbox gamepad to work. But the gamepad is then used as “KB/mouse” and the game thinks I’m using KB/mouse (while playing I see “now press F to do action blabla”). And some gamepad buttons don’t even work or some actions can’t be done with the gamepad (although with the normal gamepad layout, it’s possible).
If I change controller settings in the in-game VorpX menu to “gamepad”, the gamepad isn’t doing anything. And when I set controllers to “Off”, again nothing. Only “KB/mouse” makes the gamepad work (but like I mentioned already : only with a wrong gamepad layout and not every button works).– one last thing : when G3D / geometry isn’t available, it doesn’t matter whether I choose Z-normal or Z-adaptive or Off: in all three cases I have zero 3D effect whatsoever. I tried this with several games. Only Geometry provides a 3D effect, the other not even a little bit. It’s not about missing a subtle change, I tested and tested again and again and could only see flat, 2D graphics. I’ve played with FOV, zoom, the 3D depth slider, etc, etc, always flat?!
There also was one game: Bright Memory which should support Geometry but when I enabled it, the right eye could only see the HUD on a black background. Z-adaptive and normal gave flat graphics again and controller didn’t work well as usual. :)I hate to say this but I haven’t been able to make it work well with even one, single game. :(
I’m using the latest v20.x version (downloaded very recently).
Topic: Outlast
Is it just me or does the image always look off in Vorpx? Like it’s hard to look at.
