Homepage › Forums › General vorpX Discussion › Mass Effect Legendary Edition (DX11)
- This topic has 83 replies, 30 voices, and was last updated Jan 30, 2023 7:38pm by matteo39.
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Feb 25, 2021 at 8:32pm #200745DaveParticipant
Unreal Engine 3, DX11 and low requirements let hope me to play G3D at day one !
Recommended:
Intel Core i7-7700 oder AMD Ryzen 7 2700X
NVIDIA GTX 1070, AMD Radeon Vega 56 4 GB
RAM: 16 GB
HDD: 120 GBFeb 25, 2021 at 8:38pm #200746RalfKeymasterMe too, hopefully someone looks into it. ;)
Seriously: I’ll check this one for sure shortly after release, as always no promises though.
BTW: Personally I wouldn’t need this. I can perfectly understand the current remaster-this-remaster-that-craze from a business perspective, but from a gamer’s point of view it still strikes me as fairly odd actually. Except maybe for some REALLY clunky-looking pre 2000 games like System Shock that you mentioned earlier I consider remasters mostly unnecessary. I think the only one I ever really enjoyed was Tomb Raider Anniversary years ago. But only because it was an entirely new game instead of largely the same thing with a few more bells and whistles here and there. And maybe Monkey Island. Although on the other hand the original’s pixel look has its very own appeal, so maybe not…
Just my insignificant personal opinion, of course, probably just me getting old. Seriously hope you’ll have a good time exploring a freshly renovated galaxy!
Feb 25, 2021 at 9:13pm #200747OgrescarParticipantI wouldn’t exactly call those low requirements.
Some of these re-masters don’t appear to be anything other than stealing what modder’s have done over the past couple of decades and selling it as a new product. I’d check Nexus Mods before buying to see if you’re getting your dollars worth.
Feb 26, 2021 at 12:36am #200749dborosevParticipantYeah, mass effect is without a doubt my favorite franchise of all time, but this is nothing but a cash grab unfortunately. They screwed up Andromeda, and left a massive decade-big hole in the greatest game series of all. And they know it. Now, with nothing to show but their d!cks in their hands, they have to “remaster” 15 year old games because thats all they can do for now. Sad. They could have done so much more.
I haven’t seen anything screenshot wise yet that looks much different. Some touch ups here or there, but certainly not re-buy worthy.
(Playing old games in ***4K***, is just seeing an old ass game at higher resolution. No thanks.)Feb 26, 2021 at 8:19am #200755IceParticipantI am looking forward to the remaster my self. It’s been years since I last played through them, and to now be able to play it all again is going to be epic.
I know that there are mods and textures to fix the old games, but after seeing this video: https://www.youtube.com/watch?v=HJa_sY0f8jM (Mass Effect Legendary Trailer vs Originals, Side By Side Comparison) I think that waiting a few more months and comparing them will be worth it.
Feb 26, 2021 at 9:14am #200759OgrescarParticipantI admit the graphics in that vid look pretty good, but I’d really like to see a comparison to the hi-res packs you can get from Nexus. Some of the comparisons also appear to be taken at different screen resolutions, which is a little bit misleading.
Feb 27, 2021 at 1:24am #200775jjenssonParticipantI for one am very excited for the remaster, because as much as i love the first game of the trilogy, it’s quite clunky and could really use some “facelift”. And i don’t think there are any lighting mods available for it on Nexus.
I played the whole trilogy two years ago flat, had a wonderful experience with all the mods… But i’m still looking forward to play this remake, this time with VorpX. (hint, hint… :)
Feb 27, 2021 at 1:48am #200777OgrescarParticipantI don’t know about lighting mods, but we’re talking about the unreal engine, so you can do a lot with the graphics by changing some settings in the config files. Bioware purposefully blurred lo-res textures to make them less noticeable, for example.
Feb 27, 2021 at 4:55pm #200794dborosevParticipantit’s quite clunky and could really use some “facelift”.
Its still going to be a clunky 15 year old game, its just going to be clunky in 4k now.
That said, I’ve been wanting to reply it again anyways, so I might do so. But I don’t think some lens flares and better textures are going to do as much as you think. Its not like they’re remodeling the environments.
Mar 1, 2021 at 8:47pm #200837jjenssonParticipantI’ve got the impression they would change weapon handling, textures, lighting and the GUI. But honestly i’m not sure. Maybe just wishful thinking… []-)
Mar 2, 2021 at 1:24am #200848OgrescarParticipantSupposedly, the GUI and controller setup are going to be reworked, which kind of implies better weapon handling. Hopefully they’ll ditch that klunky radial wheel for something more usable.
Mar 2, 2021 at 7:03pm #200872jjenssonParticipantI never understood why people hate radial wheels. I encountered this kind of interface when i played Undying, and later in many console ports. Loved it, and always preferred it instead of having to memorize and use 20 different keys.
May 14, 2021 at 6:03pm #204043DaveParticipantHas anybody G3D working ? The Unreal Engine 3 Profile works, but without 3D !
May 14, 2021 at 9:52pm #204048DaveParticipantUpdate:
The official vorpx profile of Get Even works with decent Z3D, and experimental G3D with even correct FOV slider but with wrong shadows and lighting !
May 15, 2021 at 5:08am #204054DaveParticipant -
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