Homepage › Forums › General vorpX Discussion › Almost Ten Years Ago…
- This topic has 241 replies, 50 voices, and was last updated Dec 25, 2021 7:14pm by
Ralf.
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Dec 25, 2021 at 1:31am #208375
mr_spongeworthy
Participant1) For those detecting Malware, I’m running only MS Defender and it detected nothing wrong.
2) Played with it in v1.31 for a few minutes and it looks pretty good. I’m surprised the performance is as good as it is. So far this doesn’t impact performance as much as I expected it to. BUT, I do still notice a lot of artifacts around NPCs. I double and triple checked to be sure I was on “Direct VR” (or whatever it’s called). It also doesn’t get quite as much sharper as I expected at lower resolutions. Compared to, say, Fallout 3 or Fallout 4, where the Z3D -> G3D is blindingly obvious, it’s more subtle here. Is this due to the Direct VR mode, or do I have something wrong? I will also have to push 90Hz because the right/left interlaced rendering becomes glaringly apparent at lower refresh rates.
3) Is there any way I can make it respect my hotkey assignments from vorpX settings? I have things like ‘Reset VR view’ configured to different keys than usual. Most important would be the vorpX menu buttons, which I map to keyboard strokes only (I have an Xbox controller and I’ve added the little keyboard, so I can access all these right on my controller.)
I’ll try it with v1.23 once I get a full backup of that directory completed. Keeping my fingers crossed that it will work.
Thank you Ralf! What a great piece of work.
Dec 25, 2021 at 1:35am #208376Lawrence1962
Participantok,thx Ralf ! I will use SteamVR, and wish you happy holidays !
Dec 25, 2021 at 3:00am #208382Jasagna
ParticipantGame won’t start :(
GOG CP2077 1.31
Quest 2 via Link Cable
Windows 10
2070 SuperGot the game to run enough to change my settings (set to Medium).
Then I exited out and restarted. The game refuses to run now.
I reinstalled the CP VorpX mod and reset options to Oculus.
Instantly crashes. Recommendations? (Yes, I’ve rebooted lol).Dec 25, 2021 at 3:23am #208383Jasagna
ParticipantWell, got it to work by resetting via Geforce Experience.
It’s running pretty terrible (lik3 5fps). Not sure why.
I’ve got it set to Medium for a 2070 Super (was running fine at Ultra settings).Dec 25, 2021 at 3:42am #208385mr_spongeworthy
ParticipantCan you enable us a longer editing window on wordpress? I would go in and edit that post after I had some unexpected time to play with it more:
1) It does not work at all with v1.23, which is a bummer.
2) I totally misunderstood what Direct VR would bring; I thought it was a form of G3D, but it’s got so much distortion. It is wonderful to have that much accurate overall scene depth, but I would either need to turn it way down (which I can’t seem to do currently) or just switch back to Z3D – I actually get far *less* edge distortion with Z3D. Yes, the depth is no longer a bit wonky with Direct VR, but it halos so badly with this much depth. Is there any way we can turn that depth down?
3) Performance appears to be exactly the same as Z3D; switching to Direct VR gives me more depth, more distortion, and no change in performance.
I expect it would be a lot of fun to play with Index controllers, but unfortunately I won’t be able to push the frame-rate for that at anything resembling a high-enough resolution for me to tolerate, so it’s Cinema mode for me anyway.
Dec 25, 2021 at 4:07am #208386onetoo
ParticipantI got it working. DLSS was getting in the way. Looks good and stable so far at nicer though I have occasional frame drops.
Dec 25, 2021 at 5:23am #208389MGSnake19
ParticipantI have a Quest 2, oculus pc app updated to the latest version.
I keep getting
” Oculus runtime ini failed, vorpx will not work correctly.
Try to restart the Oculus software or your pc.
Switching vorpx to SteamVR mode may help in some cases.
Oculus runtime error.
LibOVRRT signature check failure {-3021}”Game won’t hook with Quest 2 / Oculus Airlink. The above error is what i get.
It hooks fine with Virtual Desktop / SteamVR.PC and Headset were restarted multiple times to no avail.
Dec 25, 2021 at 5:28am #208390Ralf
KeymasterTry OpenXR or SteamVR if you have trouble getting it to work in Oculus mode.
Dec 25, 2021 at 6:26am #208391mariametro
ParticipantFor clarification, is the mod out for the regular version of vorpx yet or is it just the standalone version at the moment? if it’s just the standalonee version, is there an ETA when regular vorpx users can expect to see it rolled out in an update?
Kinda don’t want to mess around with varying installs in order to keep things clean.
Dec 25, 2021 at 7:21am #208392Lawrence1962
Participantis the mod reshade compatible ? (FXAA,SMAA,TAA)
is it possible to use 1:1 or 10:9 or 10:8 aspect ratio resolutions ?
Dec 25, 2021 at 8:03am #208394Lawrence1962
ParticipantAround the NPC’s is a flickering “gloriole”, specially the long hair of the female NPC’s are flickering. Can i reduce the TAA sharpening or the 3D Strength to reduce the flickering a little bit ?
Dec 25, 2021 at 8:11am #208396luka2099
Participantok, I have tried everything, the game runs very well, fluid, clean. but nothing to do no headtracking. tried with all three options available. does anyone else have the same problem? does headtracking work at all?
Dec 25, 2021 at 8:22am #208397Lawrence1962
Participanti had the problem with RDR2 last week. I had to do a factory reset of vorpx, the RDR2 vorpx profile and a reset of the settings of the game in the geforce experience app.
The Headtracking depends on the mouse function of windows, you can set keyboard and mouse in the vorpx in-game menu to check the headtracking as mouse tracking.
Dec 25, 2021 at 8:24am #208398jacketrooper
ParticipantGuys here’s my optimal performance for my preference with 3080ti with Reverb G2
– Choose the second option instead of Direct3D in vr settings (left thumbstick)
– Resoulution ultra or phenomenal
– Graphic settings low, RT off
– Refresh Rate 60hzThis pretty much makes the game a fluid 60fps game with no fps drops, making it the most playable version of the game with highest resolution possible
Dec 25, 2021 at 8:32am #208399Lawrence1962
ParticipantDo you use Z3D normal ? That is fake 3D, it looks better and the performance is great, but the DirectVR 3D is the real VR Mode. In DirectVR 3D you can feel the world, the traffic and the NPC’s are “living”. Give it a chance !
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