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AnatolijParticipantI’ve created and sent reports for versions 24.1.0 and 25.1.2. I hope these reports are helpful. I’ll be waiting for your response and a possible solution to this low performance issue on DX9 in the new version. Thanks in advance.
AnatolijParticipantThank you very much Ralf, for your reply and support. Please don’t think I don’t appreciate your efforts and the fact that you constantly update the program. However, I personally have had very bad luck with these updates, and this isn’t the first time the updated VorpX has performed worse than previous versions. The problem is truly strange. Games like The Witcher 1.2 have worse performance than, say, Lust From Beyond (I recently played it), which is also rendered in G3D. In this game, with its very capricious and unoptimized engine (Unity 5), Lust From Beyond runs at a stable 80-90 frames per second almost all the time. But when I decided to try Lust From Beyond on the previous versions 21.3.5 and 24.1.0, the performance also surprised me. The FPS barely dropped, remaining at a stable 90 frames per second almost all the time, even at maximum graphics settings and a resolution of 2880×2160.
Could you be more specific about where I can get these log files (system information) ? I’m just not sure what data you need. A screenshot, if possible. I’ll try to send them to you; maybe it will help solve my problem.
AnatolijParticipantWhat program did you use to take these pictures (so that the program version would be officially visible) ? I can take the same ones, but with a completely opposite result. And why is there nothing visible in your picture at all, no open city, no crowds of people ? You’ve made some kind of clever snippet where there’s nothing at all, naturally, no performance requirement there. And how do you explain that version 25.1.2 runs slightly faster than 21.3.5 on your system? Why then is it the other way around on my system (described above), with version 21.3.5 performance not 15% higher, but at least 50% higher ? Understand, there’s no point in me making this up and wasting my time here trying to unsuccessfully prove it to you. My system and components are 200% fine, as I’ve been building PCs and installing software for 20 years, and I’ve played dozens of games on this system with maximum performance. The same The Witcher 1.2 in 2D mode deliver over 200 (1 Witcher) and 230 (2 Witcher) FPS. And this problem (with very low performance on the new version) so far only affects two games that I decided to test, The Witcher 1.2. What might happen if I dig deeper… and test 20 games with DX9? And all your advice (constantly quoted) is completely useless, since I tried them yesterday, even before I wrote the first post here.
AnatolijParticipantThen why do earlier versions run more stably and with higher FPS than the latest (on my PC) ? Do you think my system is to blame ? And have you definitely tested The Witcher 1’s performance on the latest version, and on your system (Windows 11) is it stable at 90-120 FPS at 2880×2160 ? Because The Witcher 1 has the worst performance: 30-60 FPS, while The Witcher 2 (which is strange, since the game requires more resources) has 50-90. And what resolution did you test at ? I hope at least 2K ? I play at 2880×2160 resolution, and it’s not worth playing at a lower resolution, since this is the minimum resolution for a high-quality game for the Quest 3, and my card can provide a stable 90 FPS on any modern game with Z3D and a stable 90 FPS on older games with G3D, and this has already been tested in practice with version 24.1.0.
AnatolijParticipantAnd another important note: people aren’t reporting poor performance in the new version for a simple reason: they simply have nothing to compare it to, since most people don’t back up previous versions like I do. So I have something to compare it to and the option to roll back to an earlier version. The only thing that really irritates me is that this blatant automatic update can’t be disabled. Is it really that hard to disable the automatic update option ?
AnatolijParticipantThis is definitely a problem with the new version, since I ran all my tests exclusively with identical settings, resolution, etc., and I did this not a year ago, but yesterday, with 30-minute intervals (for each version), and I also reset the VorpX settings (both versions) to default. The fact that no one has reported this issue yet only suggests that others are either too lazy to report the problem, or it’s a bad design. Performance on certain video cards and specifically on The Witcher 1. I also tested with different synchronization modes in the new version (I didn’t change anything in version 21.3.5, as performance there was fine), and the poor performance issue remained. Version 21.3.5 is more stable and performant than version 25.1.2.
Do you even test VorpX performance on AMD 6000-9000 series video cards ?And today I tested with version 24.1.0, and with it, The Witcher 1 runs at a stable 90 FPS. Draw your own conclusion… something is wrong with the new version 25.1.2, and certainly not on my system. I’ve already played at least 10 games on version 24.1.0, and there were no performance issues. You can check this yourself by running The Witcher 1 on version 21.3.5 or earlier, and then running it on version 25.1.2, you may also have problems with low FPS with version 25.1.2. And if it matters, I’m using a Meta Quest 3 headset via a cable link.
AnatolijParticipantGreetings Ralf. I just encountered a serious performance issue with the latest version of VorpX. Specifically, with DX9 and even DX11. Example: In The Witcher and The Witcher 2, with the latest version, I get 30-60FPS out of 90. But with version 21.3.5, The Witcher 1 runs at a stable 90FPS, while in Witcher 2 70-90FPS. The same with The Darkness II. With the latest version, I get 30-70FPS out of 90, but with version 21.3.5, I get a stable 90FPS. How can this be? Why does the new version have such serious performance issues, especially on a pre-high-end PC? And how can I disable this blatant automatic update that only ruins everything? I want to enjoy the game at a stable 90-120FPS with version 21.3.5, instead of constant lag and low FPS with the latest version.
My system: Windows 11 Home, 25H2 26200.7309
M.B.: ASRock X870 Steel Legend WiFi / CPU: AMD Ryzen 7 9800X3D / RAM: Kingston 2x16GB DDR5-6000MHz / GPU: PowerColor 7900XTX Hellhound White 2800 MHz UV 1.12V/SSD: Kingston 2TB NVMe
AnatolijParticipantRalf, what about constant lags after 15-20 minutes of playing, did you even read our posts ? which are slightly higher. Not a single version of VorpX is not playable with Cyberpunk 2077
When will you fix the problem ?
AnatolijParticipantHere is my system, something I did not find my signature.
And why can’t I edit my post, so I’ll add a new one.M.B.:Z390 Aorus Master/CPU:Intel i9 9900K 5GHz/RAM:Corsair 2x8GB DDR4-3200MHz/GPU: Sapphire nitro+ rx 6800 xt se 2300-2500 MHz
AnatolijParticipantHello Ralf. Decided to go through this game now, and faced a constant problem.
You can only play for about 15-20 minutes, after that the game starts to slow down a lot (FPS 2-5 frames), and at the same time I noticed that it clogs up to failure, both RAM and video memory. What could be the problem ? If you play the 2D version, without VorpX, then the game runs stably, played for 3 hours in a row, with a stable 60 FPS on high settings, and no RTX effects. Therefore, I conclude that the VorpX version is to blame. After all, I clearly remember that I started playing it a year ago, through VorpX (not a mod like in this thread), and everything worked stably at a frequency of 80Hz and high graphics settings and a resolution of 1824×1920, why now (a year later) that the mod version that paid VorpX does not work stably? And this is for most users.How do you propose to solve the problem?
I play (try to play) with the Alpha 8 mod, via Oculus Link on these settings (my system is in the signature): Resolution 1824×1920, all RTX and FSR are disabled, and all settings are on medium, and somewhere even on low. And I still don’t understand why the memory is clogged, what’s on the video card, what’s in the system, and at the same time the GPU frequency drops by at least MHz? When in 2D mode (without VprpX) the video memory is loaded up to 8 GB (out of 16), and this is in 4K resolution, and everything works stably for more than 3 hours.
I would really appreciate any advice, except for the advice to turn all settings to the minimum, because my video card can easily run this game even at high settings, and it is 100% tested a year ago.
AnatolijParticipantBy the way, I noticed this too, VorpX, unfortunately, works disgustingly with VD, the picture is constantly twitching, and if you turn off the full-screen mode in the game settings, the picture quality turns into such a soap that you want to constantly wipe your eyes. But on the other hand, original VR games like SkyrimVR, BONEWORKS, look simply gorgeous through VD, even in comparison with Air Link, personally for me and at the most twisted quality settings. So yeah, with VorpX it is better to use the Oculus platform (environment).
AnatolijParticipantIf this is the re-release that is on Steam https://store.steampowered.com/app/1224700/Kingpin_Reloaded/ , then it looks more like a pathetic fake using ReShade filters. Judging by the pictures, they almost do not differ from the original, they added color saturation and a sharpness filter, well, the resolution of 4K 60fps, this is definitely not a remaster.
AnatolijParticipantThanks to Ralf for solving the problem, just checked Kingpin, played for 1 hour, no crashes, the game is stable, just like on earlier versions of VorpX.
AnatolijParticipantI did not see any warnings, because I launch this game through an ordinary shortcut on the desktop, and not from the Steam library. In Oculus mode, the game starts, shows the VorpX logo (on the desktop), only the helmet is constantly loading, and the game is not displayed. When you switch to SteamVR mode in VorpX, the game starts even from the virtual desktop in Oculus, through SteamVR itself, such are the things.
AnatolijParticipantI managed to launch it only through SteamVR mode, I play in the Rift S helmet, but if I switch VorpX to Oculus (Device selection) mode, the game is not displayed in the helmet, only on the desktop, the VorpX logo is displayed, what could be the reason. Version of the game from GOG. Thank you in advance.
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