Boblekobold

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Viewing 15 posts - 1 through 15 (of 61 total)
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  • in reply to: system shock #219671
    Boblekobold
    Participant

    (I use virtual monitor to get 3840×2880 or 3200×2400 resolutions)

    in reply to: system shock #219670
    Boblekobold
    Participant

    I tried Dellrifter22’s profile with System Shock Remake Demo (Epic Games).

    It’s great. I prefer it over UEVR.

    But it doesn’t hook with my complete game (Steam Version).

    I tried Luka2099’s profile on the complete game, but it seems to crash the game. Especially when I try to put a very high 4:3 resolution. And I want a very high 4:3 resolution (I use a Reverb G2).

    in reply to: Fallout 4 – Rifle scope not working #219649
    Boblekobold
    Participant

    @Greyhaim :
    I guess you could not use DirectVR and check “Don’t Optimize game settings”.
    Then you set a very high 4:3 resolution (for Quest 3 or Reverb G2) in game (use VorpX Beta and virtual monitor to enable any resolution you need).
    I usually use 3840×2880 or at least 2880×2160 on my Reverb G2.
    Try to set ClarityFX to full (and adjust sharpness).
    Unzoom full VR.

    Then raise FOV (google “change fallout 4 fov”)

    Try 120 and adjust it until you have the right scale (remember the value, it will be approximatively the same in every game).

    Adjust headtracking sensitivity.

    in reply to: Magnum Opus – Fallout 4 #219648
    Boblekobold
    Participant

    @dazzla :
    you should also set ClarityFX to full (VorpX ingame menu page 2), and raise sharpness if needed.

    in reply to: Magnum Opus – Fallout 4 #219647
    Boblekobold
    Participant

    @dazzla :
    I didn’t try Fallout 4, but when you use VorpX, you change resolution in game (or in .ini/.cfg game files).

    You must usually change FOV too.

    Most headset (Quest 3, Reverb G2) have a 4:3 resolution. So choose a resolution like 2880×2160 at least or 3840×2880 if your PC can handle it.

    You must set a high FOV too (try 120 for example) to use full VR.

    That’s what a native game would do. You just have to do it yourself if needed.

    In Full VR, you should unzoom to the border of your view. It will be blurry if you zoom into the image.

    —-

    If you can’t change the game resolution, maybe you should check “Don’t optimize game settings” in VorpX config.
    Use VorpX Beta and virtual monitor to have any resolution you need, even if your monitor doesn’t handle it.
    Last thing : games with detailed textures will be better, because you see every detail in VR…

    in reply to: Best Games #219607
    Boblekobold
    Participant

    Bioshock Infinite (especially Burial at Sea Episode 2) and Bioshock 1 original (I guess Bioshock 2 original is even better) if you have an old graphic card.

    Metro 2033/Last Light, etc. are awesome (Metro Exodus is the most beautiful game you could do I think). But a good graphic card is needed.

    All Bioshock and Metro have G3D (even if raytracing without G3D can be a good option too in Metro Exodus).

    Cyberpunk 2077 isn’t the best because even with an RTX4090, it’s not enough.

    Elden Ring, Death Stranding, Guardian of the galaxy are really better in VorpX (even if it’s not full VR).
    Redfall too. Deathloop is Ok (especially the end).

    I guess games like Farcry Primal, Dishonored, Prey 2017, etc. must be really good (I think they have G3D but I didn’t try them yet).

    Dying Light 1 of course.

    First person game that allow you to have high 4:3 resolution (3480×2880 or at least 2880×2160) and 120 FOV are like native games in VorpX (with G3D, or at least Z3D but It’s not so important to me and even without 3D at all, some games are awesome in full VR).

    Any game with good looking graphics, heights/vertigo or giant environment/ennemies are usually great in VorpX.

    in reply to: Dead Space remake, anybody tried it ? #219579
    Boblekobold
    Participant

    Usually renaming works, I’m surprised.
    You could play without profile with Desktop Viewer (disable watcher).
    Maybe there is a way to use reshade SBS + VorpX.

    Boblekobold
    Participant

    I installed it on Win11 (RTX4090 and i9-13900kf, 32G RAM) last year without problem. It still work.
    Maybe a Windows Update ? It’s worrying.

    in reply to: End of Reverb G2 support ? #219577
    Boblekobold
    Participant

    @Cer :
    You should find it at bobovr.com :
    BOBOVR M2 Plus Head Strap,Compatible with Meta Quest 2,Enhanced Comfort and Reduce Facial Stress,VR Accessories(M2 Upgrade)
    Just buy the adapter on Etsy.
    You could translate to english…

    in reply to: End of Reverb G2 support ? #219576
    Boblekobold
    Participant

    @MarcDwonn :
    i understand you. Don’t buy a Varjo Aero…
    I don’t think my nose is especially big, but it’s hard to use most VR headset without having contact with nose.

    Even if I don’t have full FOV it’s Ok for me. Maybe you can raise in game FOV to compensate (I usually use around 120 FOV without problem).

    in reply to: Diablo 4? #219566
    Boblekobold
    Participant

    I think I had some 3D with one of these profiles, but maybe it doesn’t work anymore.

    The end game was nice in VorpX, even without 3D. It’s not so important in this game.

    in reply to: Off topic: Fake 3D on 3D Tvs #219565
    Boblekobold
    Participant

    This can let you see pictures and videos with 3D AI generated effect :
    https://store.steampowered.com/app/2218510/DepthViewer/

    in reply to: End of Reverb G2 support ? #219564
    Boblekobold
    Participant

    G2 worked great with vorpX and The Witcher 3. My main problem was that it was not comfortable for my face shape and i needed to live with some pain during usage. Second issue was that something wasn’t quite right with the stereo overlap. I know that Quest 3 has a small(ish) stereo overlap as well, but somehow on the G2 it felt more noticeable, while on Quest 3 i can forget it quickly.

    But i loved the resolution, not even Quest 3 can quite get to this level, IMO.

    To solve these issues with the G2 :

    You can buy a VR cover (I needed it to remove the nose thing) :
    “VR Cover Facial Interface & Foam Replacement for HP Reverb G2 V1 & V2” on Amazon

    You can also buy a BoboVR M2 strap :
    “BOBOVR M2 Plus Head Strap,Compatible with Meta Quest 2” on Amazon
    With a G2 adapter :
    https://www.etsy.com/listing/1079503371/kit-adaptateur-tyco-tech-hp-reverb-g2?variation0=2226421683

    This way it’s perfect (I added coins as counter weight at the back, in little plastic tubes, and I added bubble wrap around BoboVR top arms). The G2 doesn’t even touch my face. It doesn’t move. And I can wear it as long as I want.

    If needed, there is also counter weights and other straps :
    https://www.studioformcreative.com/reverb-g2
    Varjo Aero ones could be better (as there are two weights)

    Don’t forget lenses (correction + blue protection) :
    https://vroptician.com/

    in reply to: Avatar: frontiers of Pandora #219563
    Boblekobold
    Participant

    @WakeMikey :

    Dellrifter22’s profile is already on the Cloud.

    You don’t always need a specific profile, because you can use a profile from another game. You can also play to any game without profile (and without 3D, but it’s still VR). There is also VorpX Desktop Viewer…
    Try the beta if you need resolutions that your actual monitor doesn’t handle.

    If I understand things well, Ralf is a unique developer, and there are a lot of games…

    As far as I know, Virtual Desktop and Quest Game Optimizer aren’t able to do what VorpX can do (full VR, curved screen, etc.)

    in reply to: End of Reverb G2 support ? #219548
    Boblekobold
    Participant

    I have Windows 11 and it works, but some people have problem since 23h2 or 23h3.
    I’m still in older version. I disabled Windows Update…

    It’s not a money problem for me. In my opinion, Reverb G2 is still the best headset to play with VorpX.

Viewing 15 posts - 1 through 15 (of 61 total)

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