Boblekobold

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Viewing 15 posts - 31 through 45 (of 64 total)
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  • in reply to: vorpX 24.1.0 – Back to being optional for now… #218961
    Boblekobold
    Participant

    Hi Ralph and thank you for the update !

    I have a little problem : when I mute sound, it keeps unmuting it. It only happens in Virtual Desktop with new update. Didn’t know VorpX had effect on sound.

    By the way, I had a problem with old beta I still have with the update : when I launch Deathloop (It doesn’t happen with any other game), Virtual Desktop quit until I quit the game, so I’m stuck with my physical monitor resolutions (no high resolution 4:3, I have to play in 16:9 4k).

    Happy New Year anyway ! ;)

    in reply to: Deathloop #218941
    Boblekobold
    Participant

    I think my problem is Deathloop turn off Virtual Desktop and Virtual Monitor, so I only have my physical monitor resolutions.

    I don’t know why it happens with this particular game.

    in reply to: Deathloop #218781
    Boblekobold
    Participant

    Use aspect ratio : strech , on vorpx menu in game

    It deforms the render and HUD. I would like to really set the resolution I want, but the game does not propose me all virtual monitor resolutions.

    in reply to: Deathloop #218765
    Boblekobold
    Participant

    Deathloop seems to works well with Z3D (official profile).

    But I didn’t manage yet to force the 4:3 resolution I want.

    The game support 4:3, but it doesn’t show me high 4:3 resolutions (only 16:9 in 4k), even with virtual monitor. I didn’t find an option in blackreefConfig.cfg

    Does anyone have an idea ?

    in reply to: Undying #218758
    Boblekobold
    Participant

    I’ll definitely try it.
    One of the best FPS ever.
    I love the gameplay, the story and the music. It was magic, epic and horrific at the same time. Really scary sometimes.
    Thank you very much !

    in reply to: disappointed in vorpx #218749
    Boblekobold
    Participant

    Just tried Metro Last Light Redux (2 euro on Steam this week). It’s impressive. G3D seems perfect so far (First Level). I think the game is far less optimized than Metro Exodus, because it ask a lot to my RTX 4090 (even the best card possible is not enough to get the perfect resolution and framerate on Reverb G2). But it’s enough to be really good.
    I played in 2880×2160 ultra (I think I can still raise it a little bit more). I tried 3200*2400, it was visually perfect, but framerate was a bit low ‘^^

    in reply to: disappointed in vorpx #218739
    Boblekobold
    Participant

    @toga62 :
    You are too hard with VorpX. It’s a great software ! You simply don’t exactly know how to use it.

    Anyway, there is no other software that allow you to play in Full VR, so there is no competition at all.

    I don’t think the point of VorpX is to play in 3D. The point is to play in VR (full VR if it’s a First Person game).

    It would be better if every game worked in 3D, but it’s probably hard to do. You must also consider than recent games with raytracing wouldn’t work so well because of current GPU.

    in reply to: Best VR Headset to replace Reverb G2 ? #218738
    Boblekobold
    Participant

    I have an RTX 4090 so I was able to set max resolution, bitrate and options with Quest 3 debug tool.

    Even so, Quest 3 has a lot worse image than G2, beacause of video compression. Meta support does not have any solution.

    The problem is Quest 3 USB-C cable doesn’t support DisplayPort, so the image is deteriorated by the necessary Occulus video compression.

    You don’t have this problem on Reverb G2, so even if the resolution is lower, the image quality is a lot better (colors too). Only sweetspot is better on Quest 3 (but it doesn’t really matter when playing First Person Shooter with VorpX).

    —–

    Maybe I should try a Varjo Aero, or wait for Bigscreen Beyond (concerning this last one, my only concern is I don’t like VR Headset wich squeeze my face so I wonder if the design will be Ok for me, but I would like to try it because of the weight and size).

    in reply to: Metro Exodus no longer works after game update. #218682
    Boblekobold
    Participant

    You can play Metro Exodus Enhanced Edition with VorpX (I did it on Gold Edition).

    But you’ll have to play without DX12 and raytracing (Metro Exodus allow you to disable DX12 in game, so you can do it before relaunching it with VorpX) or if you want to play with DX12 and Raytracing, you can play without G3D by renaming the executable.

    I would really like to make Z3D work, but I didn’t found a profile yet…

    I think parts of the game would be better in G3D, and others with raytracing Z3D.

    in reply to: Having a LOT of issues with Quest 3 and VorpX #218681
    Boblekobold
    Participant

    I can confirm Metro Exodus Gold (Enhanced) Edition works very well (on Beta).

    You have two options :
    Set the game on DX11 in graphics options before launching it with VorpX. You’ll have Geometry 3D and it’s really good (I had yo play with resolution anyway, and I prefer to disable Direct VR and set things myself). This way you can have 4:3 resolution with virtual monitor. It’s more blurry than the second option, and it ask more GPU. You can dezoom to have sharper image (it affects the way you see your weapon). It’s important to set your main eye to aim with G3D. You could have to play with FOV and I had to change headset rotation sensitivity.
    I get around 30 FPS at the Volga on RTX 4090. It’s smooth and pefectly playable.

    Another option, if you want Raytracing and perfect quality image (impossible with the blurry Quest 3 compression sorry), is to set DX12 and RTX in game, launch Metro Exodus with a renamed executable (you have to attach it to enhanced metro exodus unofficial profile or to nothing I guess). Dezoom and set FX to full and adjust sharpness and gamma. You’ll have to set FOV with ini files and high resolution. It’s really impressive, but there is no 3D this way for me. I don’t know which one I prefer.
    I get 75-80 FPS at the Volga on RTX 4090.
    It’s perfect on Reverb, but still meh on Quest 3, even when tweaking bitrate to 500 and resolution to x1.5 (besides, Quest 3 ask a lot more GPU to have a less good result, with bad colors and details).

    Note sure at all we can have perfect G3D full resolution with raytracing on current graphic cards.

    There are easier games to try for your first try anyway, especially if you don’t have a really good PC.

    in reply to: No Desktop Viewer On Quest 3 #218661
    Boblekobold
    Participant

    Dell support wasn’t really helpful…but I found the solution.

    I had to disable Hybrid Graphics in Bios. Now it works.

    in reply to: Having a LOT of issues with Quest 3 and VorpX #218654
    Boblekobold
    Participant

    I managed to use official cable to play Metro Exodus Enhanced Edition DX12 (with Raytracing ultra, no DLSS and around 2300p 16:9 resolution) on quest 3.

    I retried the same thing with the Reverb G2 too.

    There is no comparison : Quest 3 image is awful compared to Reverb G2 (despite the fact G2 has lower resolution and need less GPU power). The game looks awesome on Reverb !

    I think in theory, Quest 3 screen is probably better, but only to display GUI or other procedural things.

    To display actual gameplay, it’s blurry and inaccurate (I suppose because of the cable bandwidth). Don’t know if it can be upgraded by another cable. I suppose USB-C can’t reach the Display Port + USB-C + power supply of the G2 cable (it demonstrate why the big, fragile and expansive cable of the G2 is necessary).

    It seems battery could also be an issue to play during long sessions (cable power supply isn’t enough too).

    Anyway, Quest 3 strap is bad (even the elite one). I would like to try the BoboVR one (i use a tweaked M2 BoboVR strap on my Reverb and it’s great).

    in reply to: No Desktop Viewer On Quest 3 #218651
    Boblekobold
    Participant

    It works with my Desktop PC. It must be a laptop related problem (Alienware M17 R5). Maybe I should ask Dell if there is an integrated GPU (even if it would be useless).

    in reply to: Having a LOT of issues with Quest 3 and VorpX #218636
    Boblekobold
    Participant

    Ralph said me metro works fine in G3D with base version without DX12. I’ll try later. If you have Enhanced edition, you can duplicate the Exe, rename it (for exemple Metro DX12) and play the game without profile.
    The profile “Enhanced Edition” launch the game, but with no 3D for me :(
    Some people say it worked for them.

    It’s still very impressive in full VR without 3D with very high resolution (4.5k), raytracing and no DLSS (75-80 FPS at the Volga with RTX 4090). You HAVE TO RAISE FOV by editing ini files and I’m not sure 4:3 is available for this game (it didn’t work for me but given there is no real HUD it doesn’t matter a lot, except for performance).


    Edit about Quest 3 : I managed to launch VorpX (Death Stranding and Metro Exodus Enhanced Edition). I had to use both Wifi and Airlink (and I don’t want to). I’ll retry with the cable. Maybe I should buy a non official cable. I suppose a good cable is really needed to get a beautiful image. I read G2 is still better than Quest 3 anyway.

    in reply to: Having a LOT of issues with Quest 3 and VorpX #218635
    Boblekobold
    Participant

    I have a Reverb G2 and I find VorpX is the best VR app I used. VorpX Beta is even better. Most game are good (UE4 engine based games are easy to configure). A lot of games are perfect or almost perfect (considering I prefer to play with keyboard/mouse).

    Recent games are not always the best because there is not always profiles, especially for DX12, and you need a really good machine to use AAA games in full VR (4-5k 3D VR raytracing without DLSS). A lot of non VR old games are stunning in VR, better than recent VR game. Full VR is perfect only if the original game allow you to set a 4:3 resolution and a wide FOV (110-120). Most games allow it by tweaking files.

    You can always launch a game without profile, or with Desktop Viewer (or virtual monitor if you want a higher resolution than your physical monitor). You won’t have 3D but for some games it doesn’t matter.

    I recently tried the Quest 3. I think it’s almost like an Iphone, you can’t use it like you want. Link to PC isn’t reliable. SteamVR is blurry, Steam Apps are unstable on high resolutions, and I didn’t manage to use VorpX yet. I’m disappointed by this headset, because of his software, and because of the cable. I think it’s not the best headset to play real good AAA games. It’s a toy. But I wanted something resistant to play during vacations so I’ll try to make it work.
    It’s an impressive toy anyway, but with stupid design.

    VorpX is easy to use and powerful, but it’s a generic tool, designed to adapt to any game. It doesn’t reprogram the base game like a mod would.

Viewing 15 posts - 31 through 45 (of 64 total)

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