duke54

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Viewing 15 posts - 16 through 30 (of 38 total)
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  • in reply to: Kerbal Space Program #216130
    duke54
    Participant

    Under what game title and name is your ‘Kerbal Space Program’ profile? I searched ‘Kerbal Space Program’ and ‘KSP’ and didn’t see anything.

    in reply to: PSA: Mordhau full geometry 3D profile available #215862
    duke54
    Participant

    Warning 2: I downloaded the Mordhau [High Fov] profile mentioned by the OP and it doesn’t have 3D at all. It’s an older profile for Vorpx 19.1.0 so maybe it doesn’t work anymore.

    in reply to: No G3D in any DX12 title? #215845
    duke54
    Participant

    How do you enable AER in Vorpx?

    in reply to: PSA: Mordhau full geometry 3D profile available #215844
    duke54
    Participant

    WARNING: Don’t download the official Vorpx profile for Mordhau or you won’t be able to use the Mordhau [High Fov] profile.

    in reply to: 3d depth #212983
    duke54
    Participant

    This is my process for 3D immersive screen:
    1) Set the screen distance at max
    2) Set screen size at max
    3) Adjust focal point negative to a number from 0 to -10 (never use positive)
    4) Adjust 3D strength to your liking
    5) Re-adjust screen distance to be a little closer to fill the entire view (this will flatten the 3D depth the closer you bring the screen so I usually set it from 430 to 500)

    in reply to: Bus Simulator 21 #212891
    duke54
    Participant

    Correction: Right click the game in your library

    in reply to: Bus Simulator 21 #212876
    duke54
    Participant

    Hello, you need to add the launch option in Steam to start Bus Simulator with direct X 11:
    Left click in your library -> Properties -> General -> Launch Options
    -dx11

    in reply to: Finding current profile used #212875
    duke54
    Participant

    Thanks for the info!

    in reply to: RDR2 Update official profile? #211162
    duke54
    Participant

    Hi, this post helped me get it working, thanks!

    For others, here’s the link to the scripthook page you can download and place in your Vorpx plugins folder:
    http://dev-c.com/rdr2/scripthookrdr2/

    duke54
    Participant

    Yes, does Vorpx have an IPD software setting besides the focal offset, like the IPD setting now available in the Steam VR settings?

    marvinthedog describes the situation correctly but most people don’t seem to have the experience needed to understand what he’s saying. Basically, you can make the world feel miniature or life size using a negative IPD setting (so the images never cause eyes to diverge), and it’s a key element to an immersive VR experience.

    With the latest Steam VR I can adjust the IPD for individual games but in non VR Steam games that option is not available.

    in reply to: Bus Simulator 21 #210934
    duke54
    Participant

    Yes, I got it working with G3D using the Medieval Dynasty profile. The Bus Simulator 21 profile is now uploaded to the cloud profiles so search for that. It looks great!

    in reply to: Vorpx for non supported games #210931
    duke54
    Participant
    in reply to: Vorpx for non supported games #210929
    duke54
    Participant

    I have setup Vorpx for many games without official profiles. The trick is to research the game engine (Unreal, Unity, etc) and the graphics API (DirectX, OpenGL, etc) for the game, and then find an existing profile based on a game that matches those two criteria and try it out. Since game engines and API have different versions you want to find an existing profile made around the same year as the unofficial game for which you want to setup a profile. I only play games in geometry 3D (not Z3D) so I look for profiles in which they claim it has G3D (geometry 3D).

    For example, the latest Unreal Directx 11 (maybe 12?) profile I found people talking about on the forum was made for Medieval Dynasty and it works for Ranch Simulator and Bus Simulator both of which are Unreal DirectX 11 games made around the same year as Medieval Dynasty.

    Some good profiles to start are:
    Ark:Survival Evolved – Unreal Engine (2019 and earlier)
    Medieval Dynasty – Unreal Engine (2020 and later)
    Firewatch – Unity Engine

    in reply to: G3D with Unreal Engine #210928
    duke54
    Participant

    And it works for Bus Simulator 21 as well!

    in reply to: G3D with Unreal Engine #210894
    duke54
    Participant

    Thanks for the Medieval Dynasty (G3D) Unreal profile! It works for other modern Unreal games like Ranch Simulator!

Viewing 15 posts - 16 through 30 (of 38 total)

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