Electryic

Forum Replies Created

Viewing 15 posts - 31 through 45 (of 56 total)
  • Author
    Posts
  • in reply to: [False Alarm] Oculus 1.4…. Broken VorpX #102667
    Electryic
    Participant

    I tried various DX9 and DX11 titles here instantly after reading your post: Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront. All work fine. Maybe your update didn’t go through correctly.

    Seems a simple restart after reinstalling vorpX fixed it. Sorry about that I just assumed oculus runtime updates automatically broke vorpX each time so figured I’d sound the alarm so you could get it figured out.

    in reply to: [False Alarm] Oculus 1.4…. Broken VorpX #102664
    Electryic
    Participant

    Thought maybe it was a different game but I tried a game that was working perfectly before and got same error. Your’s is working???

    in reply to: [False Alarm] Oculus 1.4…. Broken VorpX #102663
    Electryic
    Participant

    Hmm I reinstalled vorpX expected it to work and got same error:

    The error is now vorpX could not initialize your Oculus Rift. It reported:
    (blank)

    in reply to: [False Alarm] Oculus 1.4…. Broken VorpX #102661
    Electryic
    Participant

    Ill completely reinstall vorp X … I had to completely reinstall oculus , as the auto update caused me to suddenly have laggy head tracking. Removing and reinstalling oculus fixed it.. so I will reinstall vorpX now I assume that will most likely solve the issue.

    in reply to: Tera: Fate of Arun #102338
    Electryic
    Participant

    I’d also like to play DDO (dungeons/dragons online). I assume it has something to do with having to log in to the game client.

    in reply to: Unsupported games with stereo 3D #102088
    Electryic
    Participant

    I’ve found that Vampire The Masquarade Bloodlines has a profile, no geo3d but it works on z3d pretty good. Add -console to launch options and use fov 120 to make it looks rather good.

    How did you get this to work? I got the “less than 15 MB error” and fixed it with the user patch, but now vorpX won’t hook (after applying unoffical patch). Are you on win 7 64 bit?

    in reply to: How long should it take? #101774
    Electryic
    Participant

    If they took it away I doubt its coming back.

    in reply to: Nob question #101465
    Electryic
    Participant

    By “work” it means almost all games will come up inside the Rift on a virtual movie screen and the headtracking should work.

    Electryic
    Participant

    Thanks to Ralf. With the new version you can easily copy Borderlands, Deadfall profiles and link it to the exe files. No problems so far with Steam versions.

    Possible for you to upload the profiles that you make to the cloud? Would be most appreciated!

    in reply to: Display output controls (brightness/saturation etc) #100928
    Electryic
    Participant

    I truly hope this will be put back on the radar with higher priority. Almost everything currently in vorpX is washed out with the default settings. Being able to adjust color settings (brightness, contrast, saturation etc) in my opinion is extremely important.

    in reply to: vorpX 16.1.1 Available Now #100607
    Electryic
    Participant

    Ralf: I used the switcher to run 0.8 runtime and ran vorpX. Right after finishing the download, it immediately rolls back changes.

    The update is saved in C:\Users\(Username)\AppData\Local\Temp\vxs-(numbers), just copy the content to a different location after the update finished (you have to be quick) and run the setup.

    I ended up just using the installer. As long as you don’t delete the registry files your license remains intact.

    in reply to: vorpX 16.1.1 Available Now #100530
    Electryic
    Participant

    Ralf: I used the switcher to run 0.8 runtime and ran vorpX. Right after finishing the download, it immediately rolls back changes.

    in reply to: ArkhamCity crashes right at load screen #98166
    Electryic
    Participant

    Thanks for checking it out I wasn’t sure if the time (i.e. when the load screen would come on) of the crash might point out something that could be helpful

    in reply to: ArkhamCity crashes right at load screen #98040
    Electryic
    Participant

    Definitely DX9… nothing has changed from when it worked fine, aside from now I’m using the runtime switcher. Game loads up everything is fine…the crash happens as soon as you start a game and the load screen would come up.

    in reply to: Switching between 1.3 and 0.8 (or have both?) #97817
    Electryic
    Participant

    For DK2 users, that should help.

    https://www.reddit.com/r/oculus/comments/4ckm38/oculus_runtime_switcher_0506070813_with_gui/

    thanks thats what I was looking for, I saw it mentioned on the rift forum.

Viewing 15 posts - 31 through 45 (of 56 total)

Spread the word. Share this post!