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ElectryicParticipantDid you check in game resolution? I am noticing even though VorpX is set to run in 1920/1080 that sometimes the game resolution will be that of the desktop. Also you often can’t tell, as its being displayed on the Rift etc, but still in the background, your card is cranking out 1440P or whatever your desktop is.
ElectryicParticipantThanks for the quick reply! Sadly, it looks like it will need a profile. The game appeared to have hooked in once I excluded the launcher but was not stereoscopic, did not respond to me pressing del, but did move the mouse with head tracking. It also will not launch while the watcher is running now. I’ll keep trying to see what I can do. Thanks for the suggestions!
Can you reiterate how you got it to hook in? I tried excepting all three launcher exe’s (not sure which one is the right one) and it still won’t work. I am fine w/o 3D I would just like to play this game in the theater.
ElectryicParticipantThis is on the radar, but with low priority. There actually already was a post fx base framework in place for exactly this purpose before it had to be thrown away when switching to direct mode rendering. Will be re-implemeted for the new rendering pipeline if/when there is enough time.
Just wanted to chime in this is really important to me. Every game I play I adjust the contrast etc. Great job on everything else, well worth the money spent. I hope we get more functionality with more titles!
ElectryicParticipantThank you! Got it
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