Lawrence1962

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Viewing 15 posts - 121 through 135 (of 162 total)
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  • in reply to: HP Reverb G2? #207665
    Lawrence1962
    Participant

    in reply to: HP Reverb G2? #207647
    Lawrence1962
    Participant

    I use the 6mm VR Cover Quest 2 in my Fov mod

    vrcover.com

    in reply to: HP Reverb G2? #207619
    Lawrence1962
    Participant
    in reply to: HP Reverb G2? #207528
    Lawrence1962
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    in reply to: HP Reverb G2? #207527
    Lawrence1962
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    in reply to: Days Gone #206985
    Lawrence1962
    Participant

    4K Ultra in G3D ? I have to try it again in G3D !!! Thx !

    in reply to: HP Reverb G2? #206957
    Lawrence1962
    Participant

    Many newer Triple A games with dx12, only support Z3D. It has a amazing image quality but is not so much immersive as G3D. Games with dx11 and G3D let you feel, that you really in the world of the game. If you have a game with detailed and high quality motion captured NPCs, you will have the feeling that they are “living people”. If you have motion sickness in the beginning, use Z3D and lower the 3D strength, and increase it step by step.

    My goal is to get 45fps, which will be upscaled by vorpx to 90fps. The adjusting screw are graphic details depending on the game and not changing the resolution. My resolution is always nearly 4k (aspect ratios 4:3 or 5:4). And my Antialiasing is always Ultra. I adjust the Texture Settings to the size of my Ram of my graphics card. The Texture setting doesn’t cost performance if you adjust it to the size of your video ram. In many newer G3D games i have to lower the graphic details to medium or low. In Z3D i can play many games in high or ultra. If you have no high-end graphics card you can’t play many newer G3D games in 4k, even not if you lower graphic details to the lowest. In my opinion there are a few games, that are playable in 1440p or 3K, but it’s not the full Reverb G2 experience. In many cases i switch from G3D to Z3D in the game, because i prefer 4k ultra in Z3D instead of G3D in 1440p. But many vorpx user do it anyway, and will contradict me.

    in reply to: HP Reverb G2? #206930
    Lawrence1962
    Participant

    I own a Reverb G2 and i use it with the FrankenFOV Mod extrem and VR Optician lenses and it’s amazing ! Before i bought the Reverb G2 i had a Valve Index and was not sure if i will like the FOV, but with the mod and the lenses it’s fantastic ! The Pimax and the Valve Index have have a worse picture than the Reverb G2, and the Quest 2 has a softer and blurry 4k image and has the same image problems like a movie file which is worse encoded. Except the Varjo HMDs the Reverb G2 has the best image quality, but you have to set very high resolutions in the games to get the full experience. Since i got my Reverb G2 i never play games in lower resolutions than 2160p or 1920p. But not in 16:9, i prefer 4:3 or 5:4 aspect ratios and zoom into the image with vorpx, it’s better in the performance.

    Important: The Reverb G2 V1 has big problems with AMD x570 and b550 Mainboards and even the controller tracking is not perfect, and there are a few more problems you have to know. I would advise you to buy the Reverb G2 V2 in a few weeks, which fixed all that issues. Have a look into the videos !

    in reply to: Days Gone #206861
    Lawrence1962
    Participant

    yes, in 1440p ! I have played Days Gone in G3D for some time with my Reverb G2 and RTX 3080 ti, and decided to switch from G3D to Z3D !

    I don’t play in low Resolutions, because the games looking ugly. In my VR HMD i have to double the Resolution to get nearly the same image quality of PC Monitor. For example, i need a 4K resolution in my Headset to get a image quality of my 1080p Monitor. And that means that 1440p looking like 720p on my PC Monitor. In that cases i switch to Z3D and 4K Ultra or more !

    in reply to: Days Gone #206855
    Lawrence1962
    Participant

    a RTX 3090 has not enough performance to play it in g3d, maybe next year with the RTX 4000 cards. If the game developer would add dlss, you can try it but without it you will have to wait some time.

    in reply to: Thanks.. #206819
    Lawrence1962
    Participant

    Dying Light has a hidden native Oculus VR option ! You can use Revive for all other Headsets.

    in reply to: Far Cry 6 #206781
    Lawrence1962
    Participant

    I guess vorpX 21.4.0 will be released in December with various official profiles. That Ralf don’t give us a heads up here, is a hint that we can’t hope for an earlier release of a Far Cry 6 profile than December. Vorpx usually doesn’t support every game from day one.

    In that cases, i always use the Vorpx Desktop Viewer or Reshade’s Depth3D Companion App from day one until we will get a vorpX profile.

    (Please use in the Companion App the Full-SBS option in the SuperDepth3D_VR+ settinngs = Super3D_Mode=1)

    in reply to: Far Cry 6 #206770
    Lawrence1962
    Participant

    I guess the official vorpx profile will be released in the Christmas release

    I hope that the hype of Marvel’s Guardians of the Galaxy is much bigger and we will get a official vorpx profile earlier than Christmas

    in reply to: Far Cry 6 #206662
    Lawrence1962
    Participant

    like Z3D ! Install reshade and select the depth3D shader, config depth3d in the reshade ingame menu to give a SBS output, capture the SBS Output with SBS Input of the Vorpx Desktop Viewer !

    in reply to: Far Cry 6 #206654
    Lawrence1962
    Participant

    I have heard something about a real life, but i never saw it by myself. :)

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