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Mar 8, 2018 at 3:15pm in reply to: Is there any way to play SBS ps2 games on vorpx using pcsx2? #171594mpmoParticipant
my. fucking. G. Thanks a lot for everything you’ve ever done for us.
Mar 7, 2018 at 10:11pm in reply to: Is there any way to play SBS ps2 games on vorpx using pcsx2? #171563mpmoParticipantOMFGGGG I LOVE YOU. Thas looks to be REAL 3D with different view ports so it has REAL DEPTH!!!!!!!!!!!!!!! OMGGGGGG THANK YOUUUU
ralf, is it possible to be integrated into vorpx somehow? or do i have to use bigscreen/virtual desktop for this?
Mar 5, 2018 at 10:50pm in reply to: Hey ralf, can you add the option of resizing the cinema screen to WHATEVER size? #171520mpmoParticipantahhh didn’t know that. good to know! So correct me if i’m wrong, we should basically should change the 3d strength in all 3rd person games when viewing in cinema/immersive mode to make the scale correct. Ignore if correct lol.
also, adding an option to change screen fov and size and distance with much less limitations would be amazing, is it a technical difficulty?
Mar 5, 2018 at 8:19pm in reply to: Hey ralf, can you add the option of resizing the cinema screen to WHATEVER size? #171515mpmoParticipantbecause when i play 3rd person games in the cinema, even if i have the size of the screen at max, it’s NOT as if i’m looking through a window as everyone says. Because the scale is much smaller than how it actually should be when standing behind the player. When i go to full vr, the scale becomes bigger and perfect. It’s like i’m standing behind them (but problem is i’m too close to them unfortuantely which makes it unplayable for me). Which is why i asked if you could add a feature to make the screen size even bigger than it’s current limit.
Wait, i just reread your message, so i can adjust the scale and make everything bigger right now? using the 3d strength?
mpmoParticipantdamn itttt. Reckon it’s not possible at all for these games or is there still a SMALL chance they will get g3d support?
Mar 3, 2018 at 5:45pm in reply to: Any way to improve GTA V performance without decreasing resolution..? #171452mpmoParticipantahaaa thanks a lot bro, will try it out this weekend
Mar 3, 2018 at 5:42pm in reply to: Are there any other driving games with G3D support other than NFS shift 2? #171451mpmoParticipantahh thanks to both ralf and phantomroro.
BTW ralf, which grid game? cause there are several grid games
Mar 3, 2018 at 12:03am in reply to: Are there any other driving games with G3D support other than NFS shift 2? #171398mpmoParticipantso you’re saying there’s a way for me to add G3D to the ones that use openGL?? if yes, can you please explain how exactly do you do this?
Mar 2, 2018 at 11:57pm in reply to: Any way to improve GTA V performance without decreasing resolution..? #171396mpmoParticipantyesss thank you!!!
mpmoParticipantJust commenting here to ask: will any of the newer cod or battlefield series ever get G3D?
Mar 2, 2018 at 1:09pm in reply to: Any way to improve GTA V performance without decreasing resolution..? #171385mpmoParticipantWhat are your specs?
Feb 24, 2018 at 4:51pm in reply to: Is there any way to play SBS ps2 games on vorpx using pcsx2? #171210mpmoParticipanti wrote in post that that specific link you sent, with the Gsdx 3D plugin was bad, very very bad in terms of performance.
mpmoParticipantyou’re a LAD!!!!!!!!!!!!!!!!
mpmoParticipantWell OMGGGG IT’S LITERALLY NATIVE VR FOR ME WITH DIRT 3 LOOOL
ralf you’re a genius. Vorpx is a masterpiece and i’m so so so disappointed so any vivers ruined its reputation (im a viver myself)
i put the image zoom at 1.20, full vr mode with geometry 3d on, and trackir enabled.
BUT, only issue is there’s a half a second delay in head movement. If there was no delay, i aalmost swear i couldn’t tell the difference between it and a native vr game.is the trackir head lag fixable by any chance..?
mpmoParticipantdoes it have geometry 3D?
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