museumsteve

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Viewing 15 posts - 1 through 15 (of 39 total)
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  • in reply to: rFactor 2 and DK2 #17131
    museumsteve
    Participant

    This would be great :)

    in reply to: RaceRoom supported by Vorpx #16296
    museumsteve
    Participant

    +1 for Raceroom big time :)

    in reply to: When can we expect an update? #16295
    museumsteve
    Participant

    Is it true that the update is out?
    Just saw the article on RoadtoVR

    in reply to: Will vorpX support DK2? #15911
    museumsteve
    Participant

    Got my DK2 today so really looking forward to getting back into vorpX again :)

    in reply to: No Limits Roller Coaster Sim #14495
    museumsteve
    Participant

    This would be excellent :)

    museumsteve
    Participant

    I’ll have a look :)

    museumsteve
    Participant

    I’d like to be able to map edge peek to a controller button. My wireless KB doesn’t have a centre mouse button fr starters :D and as I’m only really into racing I have spare buttons on my wheel :)

    in reply to: Headtracking – issues, tips and tricks #10670
    museumsteve
    Participant

    Thanks mate, I’ll digest this later.

    in reply to: Headtracking – issues, tips and tricks #10643
    museumsteve
    Participant

    I finally started getting some results after messing with some of the menus.
    I think one issue with vorpX is actually the lack of a manual. I’m still confused as to what the various headtracking options actually mean especially when it comes to the controller headtracking options :s

    in reply to: Headtracking – issues, tips and tricks #10622
    museumsteve
    Participant

    Headtracking is the biggest issue for me at the moment. I must admit I’m a bit gutted as I only wanted this for racers and not been able to get anything working yet :( I can get rF2 running but no headtracking. The mouse moves with the head movement in menus but not sure why I cant get HT in-game. I’ve deleted Opentrack completely.

    in reply to: Headtracking – issues, tips and tricks #10581
    museumsteve
    Participant

    It’s just early days..infact it’s not even 24hrs old ;)

    The opentrack remark was more for Ralf as I used it a lot with the rift so maybe there’s a dll conflict. I remember WarThunder headtracking wouldn’t work if you had Opentrack in the same folder.

    The first thing I’ll do tonight is start from scratch

    in reply to: Headtracking – issues, tips and tricks #10577
    museumsteve
    Participant

    We’ll work it out mate :)
    I’ve got the evening free just to mess around so I’m confident there are simple answers to some of the hiccups.
    I guess a lot of it may have to do with other things running in the background or maybe even what we’ve had running before.

    Maybe old opentrack files cause a problem for headtracking?

    in reply to: Headtracking – issues, tips and tricks #10570
    museumsteve
    Participant

    Bit of a bump..Should headtracking just work out the box?
    If I launch DiRT 2 for example should headtracking work without me doing anything else?

    in reply to: Registration failed? #10537
    museumsteve
    Participant

    mate don’t worry :) It’s the first few hours so there will always be hiccups as people get to grips with vorpX.
    My code came though early this morning. The chances of you waiting 48hrs is very slim.
    Hopefully over the next day or so we’ll be able to populate the forums with hints and tips and everyone will be happy and lost in the Matrix :D

    in reply to: Antivirus – issues, tips and tricks #10536
    museumsteve
    Participant

    AVG is just another antivirus.
    I guess first thing if you struggle to start vorpX is to disable Avast just to see if it helps. Of course you may not have an issue at all :)

Viewing 15 posts - 1 through 15 (of 39 total)

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