RJK_

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Viewing 15 posts - 826 through 840 (of 1,245 total)
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  • in reply to: News on DGVoodoo 2 #176591
    RJK_
    Participant

    If you are using the vive do this. Note: If you dont see 3D in your HMD, you probably wont see it in an SBS screenshot either.

    in reply to: News on DGVoodoo 2 #176584
    RJK_
    Participant

    Nice to hear that youre using DGVoodoo2. – Right, this is for DX9 (only Shader Model 1.x at the moment) where you have to use the d3d9.dll only. When you play a DX1-8 game (d3d8.dll or ddraw.dll, the workaround is not required.) PS: If you are more into the old stuff, you may use this webpage for profile requests. The site is also useful to check if a game has already been tested for a profile including results.

    in reply to: Call of Juarez: Gunslinger support #176573
    RJK_
    Participant

    My apology to everyone, of coarse i only speak for my personal custom profiles. May be mentioning me not supporting “steam” wasnt very smart in connection with VorpX. Will not happen again


    @dirtythekid

    Tell us if you were able to fix the shadows

    in reply to: Call of Juarez: Gunslinger support #176557
    RJK_
    Participant

    Unfortunately the Gunslinger i own wasnt marked with “Steam”. Because i do not support “Steam”, i can not help any further. Sorry.

    in reply to: A little bit of development talk #176549
    RJK_
    Participant

    always

    in reply to: Call of Juarez: Gunslinger support #176541
    RJK_
    Participant

    I think a have the gunslinger on stock so i can have a look at it, for now you can open your shader page (STRG+END) and step through the different shaders, leave the top left shader option to “hide”. Once you came across hat shader (shadows will disappear completely) , make this shader “active” and try different settings. Change from normal to shadow ect. If nothing helps just disable it (“dont render”). This way you will have no shadows at all, but in some cases thats the only way to handle this.

    in reply to: News on DGVoodoo 2 #176539
    RJK_
    Participant

    If you do not hexedit the games exe and rename the dll vorpX will hook into the game without the DX9 wrapper and probably without 3D. Though the description above is only needed for some rare games that explicitely look for dlls in the windows folders (example: Spellforce 1)

    For a normal shader 1.x DX9 game (that looks into the game folder) you only need to follow these 3 steps:

    – Put d3d9.dll into game folder and configure DGVoodoo2 as usual
    – Rename d3d9.dll to v3d9.dll
    – Hexedit games exe , change each “d3d9.dll” of the exe into “v3d9.dll”

    When you see both, the DGVoodoo2 logo in the right bottom corner and the vorpX logo in the middle, you will know that everything has properly been setup.

    I assume in a later VorpX version the d3d9.dll search will may be removed when using DGVoodoo2, so the workaround becomes otious.

    in reply to: Dreamfall: the longest journey #176524
    RJK_
    Participant

    Donno why its saying outdated, i get this message also every once in a while but never saw an outdated profile not working. You should still be able to load that. Have you disabled Antialiasing ? That sould fix the 3D issue. Ive also reuploaded the profile today.

    in reply to: Dreamfall: the longest journey #176512
    RJK_
    Participant

    Glad you like it ! I enjoyed the game very much too.
    I very carefully adjust my profiles, always for G3D, so you can expect almost every profile to deliver a nice S3D (exept a few very old ones).
    If anyone is interested, for a short overwiew about the profiles i have created so far including a stereo image preview you can have a sneak here if you like.

    RJK_
    Participant

    I guess you are talking about plain shooters, though i wouldnt know any game without you having to open a menu every once in awhile.

    just a few shooters that already have a profile in the cloud providing G3D:
    Chrome
    Turning Point: Fall of Liberty
    Just Cause
    Psychotoxic
    Legendary
    The Regimnent
    Section 8
    Red Ocean
    Splinter Cell 1+2
    Any Terrorist Takedown Game
    Code of Honor 1-3
    Blacksite
    SAS:Secure Tomorrow
    The Thing
    Infernal
    Pariah
    Unreal 2
    Scorpion Disfigured
    Hellgate London (!)

    in reply to: News on DGVoodoo 2 #176451
    RJK_
    Participant

    It seems that DGVoodoo2 can be a big help for DX9 games that just dont want to work with VorpX. For example I have been trying to get Sudeki (Shader 1.1) working for MONTH , and the recent DGVoodoo2 WIP made it a childs play to render the game in nice 3D through the DX11 pipeline instead of DX9.

    Though at the moment VorpX collides with the D3D9.dll in the game folder, you can use the following workaround to get a game running.

    – Put the latest WIP or DX9 release (as described above) and DGVoodoo2 config app in your game folder
    – make DGVoodoo2 settings
    – try out if game renders properly with DGVoodoo2
    in case of success:
    – rename d3d9.dll to v3d9.dll
    – MOVE and Copy v3d9.dll into your windows/system32 and windows/syswow64 folder
    – Copy/move dgvoodoo.conf into windows/system32 and windows/syswow64 folder
    – HEXEDIT games exe, replace any “d3d9.dll” with “v3d9.DLL” (backup original)
    – Copy VorpX DGVoodoo2 profile
    – Add game to profile
    – Run Game

    in reply to: A possible (and simple!) feature #176302
    RJK_
    Participant

    Unfortunately i cant help you any further, may someone alse can answer that question.

    in reply to: A possible (and simple!) feature #176246
    RJK_
    Participant

    @zahncisten
    I am not using Win8/10 and i havent had a chance to test the desktop viewer yet, but using this viewer you should be able to call up the windows clock while ingame.

    in reply to: Shenmue D3D Profile #176176
    RJK_
    Participant

    Ive tried quite some DX6 games with the DGVoodoo2 profile but no luck so far. The earliest game ive got to word was DUNE (IIRC) which is DX7. If your lucky the game has an opengl mode which you could try with a quake or descent 2 profile.

    in reply to: Prey Profile #176095
    RJK_
    Participant

    Thanks Ralf, IIRC there was a Prey[2017] profile in the local list earlier, so i was just wondering.

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