RJK_

Forum Replies Created

Viewing 15 posts - 1,171 through 1,185 (of 1,220 total)
  • Author
    Posts
  • in reply to: [College] Unreal engine 2 + vorpX #170807
    RJK_
    Participant

    Interesting that Unreal 2 works with 3D Vision. May be the Engine has either DX8,1 which seems to be a half DX 9, or its recognized as DX9 by 3D Vision or 3D Vison supports DX 8,1 period. Even the web says UN2 is DX8.0

    in reply to: Codemasters Dirt 2/3/Grid #170789
    RJK_
    Participant

    Tanks for Answering, i was just a little annoyed because i bought especially these games for VR. Is opentrack easy to use with vorpX?

    in reply to: Codemasters Dirt 2/3/Grid #170598
    RJK_
    Participant

    DIRT 2

    BTW: Another benefit of vorpX is that you get (limited) head tracking in Codemaster games, since vorpX can use the head tracker as gamepad axis.

    It is kind of ridiculous to call this game “supported”, the headtracking only has 3 positions , middle left and right. This is not headtracking this is crap.

    in reply to: Can't run a single game, please help! #170430
    RJK_
    Participant

    Hello there, ive been trying to run sam & max season 1 with vorpx without success. In the log i find this line which makes me worry:

    INF: VorpControl Injector InjectVorpDll1: Aborting Injection. DLL already loaded.

    Is there a possible explanation for that “dll already loaded” ?

    RJ

    in reply to: Callo of Duty 2 #170381
    RJK_
    Participant

    Hey thats a good site !

    in reply to: VorpX and Screensavers #170222
    RJK_
    Participant

    I cant get into the settings. When pressing DEL, screensavers immediately stop.

    in reply to: DGVoodoo2 Profile whats that ? #170112
    RJK_
    Participant
    in reply to: DGVoodoo2 Profile whats that ? #170104
    RJK_
    Participant

    This is sad .-(

    Can this not be wrapped?
    3D Vision works just great with any old game that dgvoodoo can wrap.

    Did you talk to dege about this ? I had contact with him before and he seems a is quite helpful guy.

    i do not know much about vr programming yet but couldnt this be solved through opengl or a reversed “warp” somehow ? – a rasterisation-geometry wrapper or something ? Too many questions, plaese dont blame me for that. I am dreaming of those old games to work ;-)

    in reply to: Request: Diorama 3D mode #169977
    RJK_
    Participant

    That video looks amazing !

    in reply to: Request: Diorama 3D mode #169920
    RJK_
    Participant

    I cant find “Lock Head Tracking” , removed ?

    in reply to: Two Worlds 2 – working #169691
    RJK_
    Participant

    The Two Worlds 2 Add On Pirates of the flying fortress keeps crashing with vorpX which doesnt show any fonts in the config screen. In the log i found an error called : ERR: UIRendererDX11: Font creation failed: type:0

    may be interesting for the dev

    RJK_
    Participant

    Ok, i found the other discussion. Me dummy ;-)

    in reply to: Crash in VorpX Config #169301
    RJK_
    Participant

    May be its a syntax error in the code. vorpX is looking for settingsbackups.ini , not settingsbackup.ini

    create a file in C:\ProgramData\Animation Labs\vorpX\Backup named settingsbackups.ini keeps from crashing. Dont know if it will restore the settings, but at least no more error :-.

    in reply to: Two Worlds 2 – working #169297
    RJK_
    Participant

    List loads with firefox.

    I have tried quite a couple of games with vorpx before with suscess but cant rembember the modes they were working with. Are they worth to mention here ? (They are not in the official list yet)

    in reply to: Two Worlds 2 – working #169287
    RJK_
    Participant

    I think its z-buffer and z-buffer adaptive or something. Definaltely not G3D.

    PS: that list doesnt load properly ,only half

Viewing 15 posts - 1,171 through 1,185 (of 1,220 total)

Spread the word. Share this post!