Ralf

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Viewing 15 posts - 4,831 through 4,845 (of 10,053 total)
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  • Ralf
    Keymaster

    Hence the most important ones are also displayed for the first five minutes or so after a game starts in the top left of corner of the desktop mirror image. :)

    Ralf
    Keymaster

    First please do a factory reset in tghe config app.

    Afterwards try to remove any gamepad or especially joy-/flightstick you may have connected to your PC.

    in reply to: Fallout 4 Resolution Settings #180517
    Ralf
    Keymaster

    The platform update (KB2670838) is installed on the Windows 7 test machine.

    You should generally make sure that at least your Windows 7 is up-to-date if upgrading to Windows 10 is not an option.

    Ralf
    Keymaster

    DirectVR is collection of several features ranging from adjusting the game resolution over applying useful tweaks to handling FOV and head tracking. What exactly is available (if at all) and how it is done depends on the game.

    These features either ‘just happen’ or you are prompted to do something if necessary (e.g. if the memory scanner has to be run or you have to restart the game because DirectVR changed game settings).

    If any DirectVR features are available for a game, there is a DirectVR page in the vorpX menu with relevant options. If there is no DirectVR page in the menu, no DirectVR features are available for this game.

    in reply to: Fallout 4 Resolution Settings #180513
    Ralf
    Keymaster

    Just a short heads-up that there also is no general Windows 7 issue with the game. Hooks as flawlessly as expected from FO4 in 10/10 tries here.

    in reply to: Fallout 4 Resolution Settings #180508
    Ralf
    Keymaster

    Maybe you should consider an additional Windows 10 PC slowly before Windows 7 celebrates its 10th birthday in a few months.

    Also check whether you maybe copied any DLLs to your Windows 7 that are made for current Windows versions. Just a guess, but your missing DLL name sounds suspiciously uncommon for Windows 7.

    in reply to: Fallout 4 Resolution Settings #180505
    Ralf
    Keymaster

    Can’t really suggest anything else than above, sorry. It’s not only still one of the more popular vorpX games among users, it actually happens to be the single most used DX11 test case here during development.

    in reply to: Did the latest update break FOV in Bioshock Infinite? #180504
    Ralf
    Keymaster

    FOV is now handled by editing the game’s ini file, which doesn’t cause any hitches. You should see a message on every game start that says to set the FOV slider in the graphics options menu to its max position. Once that is done the FOV should be right abain.

    Alternatively you can switch back to memory scanner FOV on the DirectVR page of the vorpX menu.

    in reply to: Fallout 4 Resolution Settings #180498
    Ralf
    Keymaster

    One more thing: make sure that Fallout4Launcher.exe is on the excluded programs list in the config app. Only Fallout4.exe is supposed to be hooked. Per default that is the case, but maybe your exclude list is corrupt for some reason.

    in reply to: Fallout 4 Resolution Settings #180495
    Ralf
    Keymaster

    You can safely ignore this message. Steam normally launches non-VR games in a (rather crude and slow) 2D theater if a VR headset is present. That’s what this message is about. vorpX diables the Steam theater though. In addition to that you can disable the VR theater either globally in the Steam options or per game on the game properties page. Shouldn’t be necessary though.

    Trine 2 and Darksiders both are DX9, FO4 is DX11, so maybe you have some background program that interferes with DX11.

    Just in case: I probably won’t reply to further posts anymore today (Saturday, 10PM). Will check back tomorrow.

    Under normal circumstances the game should just hook fine by launching it from Steam. Not much else I can suggest anyway.

    in reply to: Fallout 4 Resolution Settings #180493
    Ralf
    Keymaster

    It should just hook fine by starting it frm Steam. It’s also not really known to be a trouble maker in this regard, quite the opposite in fact. Maybe try launching fallout4.exe directly instead of using the launcher (although I think that just brings you back to the launcher IIRC).

    vorpX shortcuts don’t work with most Steam/Uplay/Origin etc. games due to the way the clients overtake the start process.

    Can’t really recommend anything else than checking for the usual hooking issue suspects, although that would be a bit odd comsidering how regularly you use vorpX. Still: try to disable absolutely everything running in the background that you even remotely suspect to potentially interfere.

    in reply to: Russification vorpx #180491
    Ralf
    Keymaster

    @ sov : Translations are a major thorn in my side, trust me. Unfortunately vorpX originally wasn’t developed with translations in mind at all. Changing that is a major effort and on top of that pretty tedious work. At some point vorpX will be made translatable, but I can’t really say when that may be.

    The actual translations would also be more complex than you might think. There is a lot of 3D/VR specific technical jargon, no way any random cheap translation service would handle that good enough.

    in reply to: Fallout 4 Resolution Settings #180483
    Ralf
    Keymaster

    Just select your preferred quality on the DirectVR page of the ingame menu and restart the game afterwards. Go as high as your PC allows performance wise.

    Based on your chosen quality DirectVR automatically figures out the best resolution factoring in your headset, resolutions supported by the game and your PC, even various vorpX settings. The auto resolution algorithm is quite good at doing that, I might add (and more complex than one would think).

    in reply to: Sekiro shadows die twice #180477
    Ralf
    Keymaster

    Definitely on the list of games that will be looked into. No promises though (as always).

    I’m aiming for a vorpX update with a bunch of new profiles before Easter. As far as possible including the most prominent releases from early 2019.

    in reply to: vorpX 19.1.1 Available Now #180476
    Ralf
    Keymaster

    Switching to EdgePeek mode while the Steam/Oculus dashboard is open is the intended behavior since 19.1.0. Doesn’t matter whether the dashboard is opened with a VR controller, gamepad or by using any other potential method.

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