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DaveParticipant
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DaveParticipantif ralf doesn’t comment it, we’ll probably have to be patient longer
DaveParticipantI tested all three profiles and they have no 3D in Valhalla.
DaveParticipant+1
DaveParticipantZ3D doesn’t work until now, too. We need a new profile by vorpx.
Good News are that the adaptive Quality setting is much better than in Odyssey and Origins. The 60 fps are stable now, and it still looks good. The new adaptive Quality setting is almost comparable to DLSS, and what’s more is that Valhalla has no heavy CPU usage it is GPU limited game. If vorpx supports DX12 G3D in the future, this game should work.
DaveParticipant@Ralf:
Please release a new vorpx version with a profile for Valhalla !!!
I played some hours with the profile of Death Stranding, because Valhalla is DX12, only. The profiles of the old Assassins Creed’s won’t work, because they are DX11, only. Z3D does not work with the profile of Death Stranding and the performance is very unstable.
(The game is still full of bugs, but the acting performance and story telling is well. Even if i guess that the animations of the mouth are AI created and not by motion capturing, i think it’s because of Covid 19 production problems, or something like that.)
DaveParticipantI finished Watch Dogs Legion in Z3D with activated DLSS. Or do you mean DLSS in G3D ?
DaveParticipantits a pitty, Valhalla does not support DLSS and because of that there will be not enough performance in G3D, also not with my RTX 3080
DaveParticipantUbi is visionless and scared, because of the Fiasco of Ghost Recon Breakpoint. With WD Legion they made the “Openworld Service Game Apocalypse” worse. That is the reason why they postponed Far Cry 6 to late 2021. They should fire all screenwriters, directors and actors of the cutscenes for all ubi games, and hire really good story writers. The gameplay is not designed for hardcore players, it is designed for casual gamers, and this is a big mistake.
DaveParticipantIf Valhalla uses DLSS in an optional DX11 Mode, like Watch Dogs Legion, G3D is possible with the new nvidia 3000 Cards. I did a benchmark in WD Legion in medium details, in 3K and DLSS with average 50 fps, with a RTX 3080. A RTX 2080 Ti should do this in 2k, too.
But both games are soulless and ridiculous superficial.
DaveParticipantdx12 and raytracing works with restrictions with horizon zero dawn profile
DaveParticipantAfter playing some hours i think the profile by delrifter in z3d for watch dogs 2 is better than the profile by mrunboxerman. g3d is still one eye blacked and has to be fixed by the dev.
To get a better driving experience, set all driving sensitivities in the settings for keyboard,mouse and gamepad to 0.
For better gun play and ki set the difficult level to the highest.
DaveParticipantnot until now
DaveParticipanttry to set a much lower resolution and set DLSS Ultra Performance
DaveParticipantHey,
i did a benchmark in G3D and the result are average 50 fps !
One Eye was black, but the rendering was G3D, that’s what I’m expecting.
My Settings:
Profile by MrUnboxerMan
DX11
Borderless Window
Resolution 2880×1620
Vsync off
FOV 110
Graphics Quality Medium
DoF + Blur off
DLSS Performance
Direct Mode Async offMy PC:
RTX 3080
Ryzen 7 2700x
16GB DDR4 3000Mhz
Samsung Evo 970To start the game with vorpx, you have to uninstall Battleye:
1. set launch parameter in uplay -BattlEyeLauncher
2. navigate to <path-to-game>\bin\battleye
3. uninstall_BattlEye.bat
4. set SilentInstall to 0 in the BELauncher.ini
5. turn down any prompt to install BattleEye again. -
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