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  • #11214

    In reply to: Bioshock Infinite

    jasonatokc
    Participant

    Version=1
    EventType=BEX
    EventTime=130252259215500215
    ReportType=2
    Consent=1
    UploadTime=130252259228720970
    ReportIdentifier=9760ab36-2bb0-11e3-beae-50465d6b04bd
    IntegratorReportIdentifier=9760ab35-2bb0-11e3-beae-50465d6b04bd
    WOW64=1
    NsAppName=BioShockInfinite.exe
    Response.BucketId=e4cf2e7ddeae46d86a9bee4875174a8b
    Response.BucketTable=5
    Response.LegacyBucketId=-417845074
    Response.type=4
    Sig[0].Name=Application Name
    Sig[0].Value=BioShockInfinite.exe
    Sig[1].Name=Application Version
    Sig[1].Value=1.1.22.55730
    Sig[2].Name=Application Timestamp
    Sig[2].Value=51fabf21
    Sig[3].Name=Fault Module Name
    Sig[3].Value=StackHash_eb75
    Sig[4].Name=Fault Module Version
    Sig[4].Value=0.0.0.0
    Sig[5].Name=Fault Module Timestamp
    Sig[5].Value=00000000
    Sig[6].Name=Exception Offset
    Sig[6].Value=PCH_A5_FROM_ntdll+0x0003AF2C
    Sig[7].Name=Exception Code
    Sig[7].Value=c0000005
    Sig[8].Name=Exception Data
    Sig[8].Value=00000008
    DynamicSig[1].Name=OS Version
    DynamicSig[1].Value=6.3.9431.2.0.0.768.101
    DynamicSig[2].Name=Locale ID
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    DynamicSig[24].Value=dee9
    DynamicSig[25].Name=Additional Information 4
    DynamicSig[25].Value=dee914d57bc615f387e4ae36ac21c5eb
    UI[2]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    UI[3]=BioShock Infinite has stopped working
    UI[4]=Windows can check online for a solution to the problem.
    UI[5]=Check online for a solution and close the program
    UI[6]=Check online for a solution later and close the program
    UI[7]=Close the program
    LoadedModule[0]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
    LoadedModule[2]=C:\WINDOWS\SYSTEM32\KERNEL32.DLL
    LoadedModule[3]=C:\WINDOWS\SYSTEM32\KERNELBASE.dll
    LoadedModule[4]=C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9431.0_none_9407bfa1f2987267\COMCTL32.dll
    LoadedModule[5]=C:\WINDOWS\SYSTEM32\WSOCK32.dll
    LoadedModule[6]=C:\WINDOWS\SYSTEM32\USER32.dll
    LoadedModule[7]=C:\WINDOWS\SYSTEM32\ADVAPI32.dll
    LoadedModule[8]=C:\WINDOWS\SYSTEM32\GDI32.dll
    LoadedModule[9]=C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
    LoadedModule[10]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\steam_api.dll
    LoadedModule[11]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
    LoadedModule[12]=C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
    LoadedModule[13]=C:\WINDOWS\SYSTEM32\d3d9.dll
    LoadedModule[14]=C:\WINDOWS\SYSTEM32\d3dx9_43.dll
    LoadedModule[15]=C:\WINDOWS\SYSTEM32\d3dx11_43.dll
    LoadedModule[16]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\nvtt.dll
    LoadedModule[17]=C:\WINDOWS\SYSTEM32\dbghelp.dll
    LoadedModule[18]=C:\WINDOWS\SYSTEM32\WINMM.dll
    LoadedModule[19]=C:\WINDOWS\SYSTEM32\SHELL32.dll
    LoadedModule[20]=C:\WINDOWS\SYSTEM32\ole32.dll
    LoadedModule[21]=C:\WINDOWS\SYSTEM32\OLEAUT32.dll
    LoadedModule[22]=C:\WINDOWS\SYSTEM32\SHLWAPI.dll
    LoadedModule[23]=C:\WINDOWS\SYSTEM32\CRYPT32.dll
    LoadedModule[24]=C:\WINDOWS\SYSTEM32\WINHTTP.dll
    LoadedModule[25]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.7996_none_5095deeabcb5b730\MSVCP90.dll
    LoadedModule[26]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.7996_none_5095deeabcb5b730\MSVCR90.dll
    LoadedModule[27]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\ApexFrameworkSHIPPING_x86.dll
    LoadedModule[28]=C:\WINDOWS\SYSTEM32\POWRPROF.dll
    LoadedModule[29]=C:\WINDOWS\SYSTEM32\PSAPI.DLL
    LoadedModule[30]=C:\WINDOWS\SYSTEM32\faultrep.dll
    LoadedModule[31]=C:\WINDOWS\SYSTEM32\msvcrt.dll
    LoadedModule[32]=C:\WINDOWS\SYSTEM32\WS2_32.dll
    LoadedModule[33]=C:\WINDOWS\SYSTEM32\sechost.dll
    LoadedModule[34]=C:\WINDOWS\SYSTEM32\RPCRT4.dll
    LoadedModule[35]=C:\WINDOWS\SYSTEM32\NSI.dll
    LoadedModule[36]=C:\WINDOWS\SYSTEM32\WINNSI.DLL
    LoadedModule[37]=C:\WINDOWS\SYSTEM32\SETUPAPI.dll
    LoadedModule[38]=C:\WINDOWS\SYSTEM32\VERSION.dll
    LoadedModule[39]=C:\WINDOWS\SYSTEM32\dwmapi.dll
    LoadedModule[40]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8035_none_d08b5714442c8d8d\MSVCP80.dll
    LoadedModule[41]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8035_none_d08b5714442c8d8d\MSVCR80.dll
    LoadedModule[42]=C:\WINDOWS\SYSTEM32\WINMMBASE.dll
    LoadedModule[43]=C:\WINDOWS\SYSTEM32\combase.dll
    LoadedModule[44]=C:\WINDOWS\SYSTEM32\MSASN1.dll
    LoadedModule[45]=C:\WINDOWS\SYSTEM32\SspiCli.dll
    LoadedModule[46]=C:\WINDOWS\SYSTEM32\CFGMGR32.dll
    LoadedModule[47]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
    LoadedModule[48]=C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll
    LoadedModule[49]=C:\WINDOWS\system32\IMM32.DLL
    LoadedModule[50]=C:\WINDOWS\SYSTEM32\MSCTF.dll
    LoadedModule[51]=C:\Program Files (x86)\Steam\gameoverlayrenderer.dll
    LoadedModule[52]=C:\WINDOWS\system32\uxtheme.dll
    LoadedModule[53]=C:\WINDOWS\SYSTEM32\SHCORE.dll
    LoadedModule[54]=C:\Program Files (x86)\Steam\steamclient.dll
    LoadedModule[55]=C:\WINDOWS\SYSTEM32\imagehlp.dll
    LoadedModule[56]=C:\Program Files (x86)\Steam\tier0_s.dll
    LoadedModule[57]=C:\Program Files (x86)\Steam\vstdlib_s.dll
    LoadedModule[58]=C:\WINDOWS\SYSTEM32\pdh.dll
    LoadedModule[59]=C:\WINDOWS\SYSTEM32\Secur32.dll
    LoadedModule[60]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
    LoadedModule[61]=C:\WINDOWS\system32\rsaenh.dll
    LoadedModule[62]=C:\WINDOWS\SYSTEM32\bcrypt.dll
    LoadedModule[63]=C:\Program Files (x86)\Steam\steam.dll
    LoadedModule[64]=C:\Program Files (x86)\Steam\DbgHelp.dll
    LoadedModule[65]=C:\Program Files (x86)\Steam\CSERHelper.dll
    LoadedModule[66]=C:\Program Files (x86)\Steam\crashhandler.dll
    LoadedModule[67]=C:\WINDOWS\SYSTEM32\WININET.dll
    LoadedModule[68]=C:\WINDOWS\SYSTEM32\iertutil.dll
    LoadedModule[69]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
    LoadedModule[70]=C:\WINDOWS\system32\mswsock.dll
    LoadedModule[71]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
    LoadedModule[72]=C:\Program Files (x86)\ATI Technologies\HydraVision\HydraDMH.dll
    LoadedModule[73]=C:\WINDOWS\SYSTEM32\clbcatq.dll
    LoadedModule[74]=C:\WINDOWS\SYSTEM32\dxgi.dll
    LoadedModule[75]=C:\WINDOWS\SYSTEM32\d3d11.dll
    LoadedModule[76]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\PhysX3_x86.dll
    LoadedModule[77]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\APEX_ClothingSHIPPING_x86.dll
    LoadedModule[78]=C:\WINDOWS\System32\MMDevApi.dll
    LoadedModule[79]=C:\WINDOWS\System32\DEVOBJ.dll
    LoadedModule[80]=C:\WINDOWS\SYSTEM32\XAudio2_7.dll
    LoadedModule[81]=C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
    LoadedModule[82]=C:\WINDOWS\SYSTEM32\avrt.dll
    LoadedModule[83]=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\binkw32.dll
    LoadedModule[84]=C:\WINDOWS\SYSTEM32\HID.DLL
    LoadedModule[85]=C:\WINDOWS\SYSTEM32\WINTRUST.dll
    LoadedModule[86]=C:\WINDOWS\system32\wbem\wbemprox.dll
    LoadedModule[87]=C:\WINDOWS\SYSTEM32\wbemcomn.dll
    LoadedModule[88]=C:\WINDOWS\system32\wbem\wbemsvc.dll
    LoadedModule[89]=C:\WINDOWS\system32\wbem\fastprox.dll
    LoadedModule[90]=C:\WINDOWS\SYSTEM32\aticfx32.dll
    LoadedModule[91]=C:\WINDOWS\SYSTEM32\atiuxpag.dll
    LoadedModule[92]=C:\WINDOWS\SYSTEM32\atidxx32.dll
    LoadedModule[93]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
    LoadedModule[94]=C:\Program Files (x86)\Animation Labs\vorpX\vorpX.dll
    LoadedModule[95]=C:\WINDOWS\SYSTEM32\MSVCR100.dll
    LoadedModule[96]=C:\WINDOWS\SYSTEM32\MSVCP100.dll
    LoadedModule[97]=C:\WINDOWS\SYSTEM32\d3d10.dll
    LoadedModule[98]=C:\WINDOWS\SYSTEM32\d3dx10_43.dll
    LoadedModule[99]=C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
    LoadedModule[100]=C:\WINDOWS\SYSTEM32\d3d10core.dll
    LoadedModule[101]=C:\WINDOWS\SYSTEM32\SHFolder.dll
    LoadedModule[102]=C:\WINDOWS\SYSTEM32\profapi.dll
    State[0].Key=Transport.DoneStage1
    State[0].Value=1
    FriendlyEventName=Stopped working
    ConsentKey=BEX
    AppName=BioShock Infinite
    AppPath=C:\Program Files (x86)\Steam\steamapps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    NsPartner=windows
    NsGroup=windows8
    ApplicationIdentity=F71BA2FEFCC21EFC6A78BB338F5DCF62

    #11213

    In reply to: Bioshock Infinite

    jasonatokc
    Participant

    Version=1
    EventType=BEX
    EventTime=130252272155423378
    ReportType=2
    Consent=1
    UploadTime=130252272168769019
    ReportIdentifier=9aa88827-2bb3-11e3-beae-50465d6b04bd
    IntegratorReportIdentifier=9aa88826-2bb3-11e3-beae-50465d6b04bd
    WOW64=1
    NsAppName=BioShockInfinite.exe
    Response.BucketId=e4cf2e7ddeae46d86a9bee4875174a8b
    Response.BucketTable=5
    Response.LegacyBucketId=-417845074
    Response.type=4
    Sig[0].Name=Application Name
    Sig[0].Value=BioShockInfinite.exe
    Sig[1].Name=Application Version
    Sig[1].Value=1.1.22.55730
    Sig[2].Name=Application Timestamp
    Sig[2].Value=51fabf21
    Sig[3].Name=Fault Module Name
    Sig[3].Value=StackHash_eb75
    Sig[4].Name=Fault Module Version
    Sig[4].Value=0.0.0.0
    Sig[5].Name=Fault Module Timestamp
    Sig[5].Value=00000000
    Sig[6].Name=Exception Offset
    Sig[6].Value=PCH_A5_FROM_ntdll+0x0003AF2C
    Sig[7].Name=Exception Code
    Sig[7].Value=c0000005
    Sig[8].Name=Exception Data
    Sig[8].Value=00000008
    DynamicSig[1].Name=OS Version
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    DynamicSig[2].Name=Locale ID
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    DynamicSig[24].Value=dee9
    DynamicSig[25].Name=Additional Information 4
    DynamicSig[25].Value=dee914d57bc615f387e4ae36ac21c5eb
    UI[2]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    UI[3]=BioShock Infinite has stopped working
    UI[4]=Windows can check online for a solution to the problem.
    UI[5]=Check online for a solution and close the program
    UI[6]=Check online for a solution later and close the program
    UI[7]=Close the program
    LoadedModule[0]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
    LoadedModule[2]=C:\WINDOWS\SYSTEM32\KERNEL32.DLL
    LoadedModule[3]=C:\WINDOWS\SYSTEM32\KERNELBASE.dll
    LoadedModule[4]=C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9431.0_none_9407bfa1f2987267\COMCTL32.dll
    LoadedModule[5]=C:\WINDOWS\SYSTEM32\WSOCK32.dll
    LoadedModule[6]=C:\WINDOWS\SYSTEM32\USER32.dll
    LoadedModule[7]=C:\WINDOWS\SYSTEM32\ADVAPI32.dll
    LoadedModule[8]=C:\WINDOWS\SYSTEM32\GDI32.dll
    LoadedModule[9]=C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
    LoadedModule[10]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\steam_api.dll
    LoadedModule[11]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
    LoadedModule[12]=C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
    LoadedModule[13]=C:\WINDOWS\SYSTEM32\d3d9.dll
    LoadedModule[14]=C:\WINDOWS\SYSTEM32\d3dx9_43.dll
    LoadedModule[15]=C:\WINDOWS\SYSTEM32\d3dx11_43.dll
    LoadedModule[16]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\nvtt.dll
    LoadedModule[17]=C:\WINDOWS\SYSTEM32\dbghelp.dll
    LoadedModule[18]=C:\WINDOWS\SYSTEM32\WINMM.dll
    LoadedModule[19]=C:\WINDOWS\SYSTEM32\SHELL32.dll
    LoadedModule[20]=C:\WINDOWS\SYSTEM32\ole32.dll
    LoadedModule[21]=C:\WINDOWS\SYSTEM32\OLEAUT32.dll
    LoadedModule[22]=C:\WINDOWS\SYSTEM32\SHLWAPI.dll
    LoadedModule[23]=C:\WINDOWS\SYSTEM32\CRYPT32.dll
    LoadedModule[24]=C:\WINDOWS\SYSTEM32\WINHTTP.dll
    LoadedModule[25]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.7996_none_5095deeabcb5b730\MSVCP90.dll
    LoadedModule[26]=C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.7996_none_5095deeabcb5b730\MSVCR90.dll
    LoadedModule[27]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\ApexFrameworkSHIPPING_x86.dll
    LoadedModule[28]=C:\WINDOWS\SYSTEM32\POWRPROF.dll
    LoadedModule[29]=C:\WINDOWS\SYSTEM32\PSAPI.DLL
    LoadedModule[30]=C:\WINDOWS\SYSTEM32\faultrep.dll
    LoadedModule[31]=C:\WINDOWS\SYSTEM32\msvcrt.dll
    LoadedModule[32]=C:\WINDOWS\SYSTEM32\WS2_32.dll
    LoadedModule[33]=C:\WINDOWS\SYSTEM32\sechost.dll
    LoadedModule[34]=C:\WINDOWS\SYSTEM32\RPCRT4.dll
    LoadedModule[35]=C:\WINDOWS\SYSTEM32\NSI.dll
    LoadedModule[36]=C:\WINDOWS\SYSTEM32\WINNSI.DLL
    LoadedModule[37]=C:\WINDOWS\SYSTEM32\SETUPAPI.dll
    LoadedModule[38]=C:\WINDOWS\SYSTEM32\VERSION.dll
    LoadedModule[39]=C:\WINDOWS\SYSTEM32\dwmapi.dll
    LoadedModule[40]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8035_none_d08b5714442c8d8d\MSVCP80.dll
    LoadedModule[41]=C:\WINDOWS\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.8035_none_d08b5714442c8d8d\MSVCR80.dll
    LoadedModule[42]=C:\WINDOWS\SYSTEM32\WINMMBASE.dll
    LoadedModule[43]=C:\WINDOWS\SYSTEM32\combase.dll
    LoadedModule[44]=C:\WINDOWS\SYSTEM32\MSASN1.dll
    LoadedModule[45]=C:\WINDOWS\SYSTEM32\SspiCli.dll
    LoadedModule[46]=C:\WINDOWS\SYSTEM32\CFGMGR32.dll
    LoadedModule[47]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
    LoadedModule[48]=C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll
    LoadedModule[49]=C:\WINDOWS\system32\IMM32.DLL
    LoadedModule[50]=C:\WINDOWS\SYSTEM32\MSCTF.dll
    LoadedModule[51]=C:\Program Files (x86)\Animation Labs\vorpX\vorpX.dll
    LoadedModule[52]=C:\WINDOWS\SYSTEM32\MSVCR100.dll
    LoadedModule[53]=C:\WINDOWS\SYSTEM32\MSVCP100.dll
    LoadedModule[54]=C:\WINDOWS\SYSTEM32\d3d10.dll
    LoadedModule[55]=C:\WINDOWS\SYSTEM32\d3dx10_43.dll
    LoadedModule[56]=C:\WINDOWS\SYSTEM32\d3d11.dll
    LoadedModule[57]=C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
    LoadedModule[58]=C:\WINDOWS\SYSTEM32\d3d10core.dll
    LoadedModule[59]=C:\WINDOWS\SYSTEM32\dxgi.dll
    LoadedModule[60]=C:\WINDOWS\SYSTEM32\SHFolder.dll
    LoadedModule[61]=C:\WINDOWS\SYSTEM32\SHCORE.dll
    LoadedModule[62]=C:\WINDOWS\SYSTEM32\profapi.dll
    LoadedModule[63]=C:\WINDOWS\system32\uxtheme.dll
    LoadedModule[64]=C:\Program Files (x86)\ATI Technologies\HydraVision\HydraDMH.dll
    LoadedModule[65]=C:\Program Files (x86)\Steam\steamclient.dll
    LoadedModule[66]=C:\WINDOWS\SYSTEM32\imagehlp.dll
    LoadedModule[67]=C:\Program Files (x86)\Steam\tier0_s.dll
    LoadedModule[68]=C:\Program Files (x86)\Steam\vstdlib_s.dll
    LoadedModule[69]=C:\WINDOWS\SYSTEM32\pdh.dll
    LoadedModule[70]=C:\WINDOWS\SYSTEM32\Secur32.dll
    LoadedModule[71]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
    LoadedModule[72]=C:\WINDOWS\system32\rsaenh.dll
    LoadedModule[73]=C:\WINDOWS\SYSTEM32\bcrypt.dll
    LoadedModule[74]=C:\Program Files (x86)\Steam\steam.dll
    LoadedModule[75]=C:\Program Files (x86)\Steam\DbgHelp.dll
    LoadedModule[76]=C:\Program Files (x86)\Steam\CSERHelper.dll
    LoadedModule[77]=C:\Program Files (x86)\Steam\gameoverlayrenderer.dll
    LoadedModule[78]=C:\Program Files (x86)\Steam\crashhandler.dll
    LoadedModule[79]=C:\WINDOWS\SYSTEM32\WININET.dll
    LoadedModule[80]=C:\WINDOWS\SYSTEM32\iertutil.dll
    LoadedModule[81]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
    LoadedModule[82]=C:\WINDOWS\system32\mswsock.dll
    LoadedModule[83]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
    LoadedModule[84]=C:\WINDOWS\SYSTEM32\clbcatq.dll
    LoadedModule[85]=C:\WINDOWS\SYSTEM32\hid.dll
    LoadedModule[86]=C:\WINDOWS\SYSTEM32\DEVOBJ.dll
    LoadedModule[87]=C:\WINDOWS\SYSTEM32\WINTRUST.dll
    LoadedModule[88]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\PhysX3_x86.dll
    LoadedModule[89]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\APEX_ClothingSHIPPING_x86.dll
    LoadedModule[90]=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\binkw32.dll
    LoadedModule[91]=C:\WINDOWS\SYSTEM32\aticfx32.dll
    LoadedModule[92]=C:\WINDOWS\SYSTEM32\atiuxpag.dll
    LoadedModule[93]=C:\WINDOWS\SYSTEM32\atidxx32.dll
    LoadedModule[94]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
    LoadedModule[95]=C:\WINDOWS\System32\MMDevApi.dll
    LoadedModule[96]=C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
    LoadedModule[97]=C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
    LoadedModule[98]=C:\WINDOWS\SYSTEM32\DWrite.dll
    State[0].Key=Transport.DoneStage1
    State[0].Value=1
    FriendlyEventName=Stopped working
    ConsentKey=BEX
    AppName=BioShock Infinite
    AppPath=C:\Program Files (x86)\Steam\SteamApps\common\BioShock Infinite\Binaries\Win32\BioShockInfinite.exe
    NsPartner=windows
    NsGroup=windows8
    ApplicationIdentity=F71BA2FEFCC21EFC6A78BB338F5DCF62

    #11200
    kampfratte
    Participant

    I have the same Problem. Ich created a profile and tested a few things… so everything seemed to be wrong. If I look up and down, the walls in different games, bend round. I thought I configured something wrong so I decided to delete my profile. Then the vorpx config stopped working. I tryed everything… uninstall, even with removing registry enties. Installed again. but the problem still exists. I can start vorpx control but vorpx config can’t start. everytime i get “stopped working”.
    Can anyone help? I have a filesystem backup of a day, when it was working, but copying c:\Users\myuser\AppData\Local\Animation Labs\vorpX\* back to my system din’t solve the problem

    sorry, bad english (I’m geman)

    #11199

    In reply to: Dear Esther

    BadServo
    Participant

    No idea what would cause that off the cuff. Any chance it’s picking up another input device like a controller or joystick you could disable? Also try disabling gamepads in the game options.

    #11180
    namine207
    Participant

    Hey guys! So after a lot of messing with emulators to get VorpX working, I decided to write a quick guide for anyone who wants to play emulated games in the Rift! So far, I’ve only managed to get three emulators working, but if anyone finds out how to do another emulator, I’ll gladly add it to this post and give them credit!

    Alrighty, here we go!

    Nintendo 64 (Via Project64, many thanks to Ralf on this one!):

    1. Download Project64 1.6. For some reason, 2.0 doesn’t seem to like VorpX.
    2. Download Rice’s Video Plugin from here (http://files.emulation64.fr/Plugins/VID_Mudlord_RiceVideoSetup_6-1-4.zip)
    3. Extract the files inside to the [Project64 1.6 Installation]/Plugin/ folder.
    4. Run Project64 with VorpX control open and set Mudlord’s Rice Video Build 6.1.3 – DX9 as your graphics plugin. Feel free to make any changes in the plugin’s configuration (1280 x 800 resolution, etc, etc.)
    5. Run the desired rom! You will get a warning sometime during this guide that tracking isn’t functioning. This is true, and for now, all you’ll have is that awesome Oculus vision! However, in the next VorpX update, we’ll have KeyMapping, so you can very easily map head movements to keys, like Up, Down, Left, and Right!

    Note: If it still doesn’t work, you may have to put BGMlib.dll into the same directory as Project64.exe. I used the BGMlib.dll from the 2.0 installation, inside plugins/gfx/, but I don’t think it should matter.

    PS2 (Via PCSX2):

    1. Install PCSX2 0.9.6.
    2. Download any roms, bios files, etc. to get the emulator working properly, and run it with VorpX control open.
    3. Set the graphics plugin to GSdx 890 (MSVC 15.00, [Whatever type of SSE your processor is. SSE2 is probably the safest if you don’t know, but test it out and see.])
    4. Open the configuration and change the following things:
    Resolution: 1280×800 60Hz
    Renderer: Direct3D9 (Software)
    Shader: Pixel Shader 3.0 (2.0 probably works as well, haven’t tested it yet)
    Interlacing: None
    5. Click okay and run the iso! Same deal as with PJ64, it won’t head track, but with keymapping coming soon, we’ll be able to map head movements to keys!

    NOTE: This setup is for 0.9.6, but theoretically, you can apply it to any later version. You just have to take the 0.9.6 graphics plugins and put them into the plugins folders for 0.9.7, 8, and most likely 1.0. It seems the later versions took out a lot of the options that help VorpX recognize the emulated game.

    Gamecube (Via Dolphin, with help from Ralf and Marulu):

    1. Download and install Dolphin 4.0
    2. Edit the video plugin configuration so that it’s using the Direct3D9 backend. (Tested it with Direct3D 11, but it didn’t take.)
    3. Change fullscreen resolution to 1280 x 800, v-sync, hide mouse cursor, use fullscreen. Under enhancements, scaled EFB copy, widescreen hack, and under advanced, freelook.
    4. Start the iso! If you want to look around without keymapping, you do have the freelook feature enabled, which will allow you to look around by right clicking, and then looking around with the rift. But based on past experience, it moves really fast and doesn’t line up with your head movements particularly well, so it’s kind of meh…

    So that’s it! If you have any problems setting these up, let me know, and I’ll give you suggestions to fix them! I hope to see more emulators with rift support soon, as they definitely can help fill the rift library with new VR Classics. :3

    #11166

    In reply to: FSX

    willypat
    Participant

    It is a little tricky …Hit Alt … then with the alt key remove the FSX menu bar from the top of the screen by holding alt to remove it. Map shift+O to a controller if shift+O does not work. When you map Shift+O to the controller the slider for shift+O in the FSX control settings needs to be slid all the way to the right. Press and hold that button until it triggers mouselook. It seems to work better after the first success. Hope that helps.

    #11132
    willypat
    Participant

    Just finished setting this game up and …wow!!! Looking forward to the high def res rift with this one. I have been playing this game in 3D for quite some time..but does not come close to what the rift does for this game. I found the following online and was for me.. very helpful….

    For FOV changes Basically add the lines

    Bindings=(Name=”F8″,Command=”FOV 100″,Control=False,Shift=False,Alt=False)
    Bindings=(Name=”F9″,Command=”FOV 110″,Control=False,Shift=False,Alt=False)
    Bindings=(Name=”F10″,Command=”FOV 120″,Control=False,Shift=False,Alt=False)

    to the [Engine.PlayerInput] part of your “AliceInput.ini” file (found in MyFiles\My Games\Alice Madness Returns\AliceGame\Config) … F8-F10, cause F11 doesn’t seem to work and F12 is reserved for Steam screenshots. Use whatever FOVs you like.

    #11116
    Ralf
    Keymaster

    For some people using aspect ratios other than 16:10 doesn’t seem to work as expected, since their Rifts do not scale these resolutions up to fullscreen. This results in behaviour similar to what you describe.

    In this case you should either stick to the standard resolution (1280×800) or activate GPU scaling in the control panel of your graphics card. This way the GPU can scale down the resolution to 1280×800 so that the Rift receives the resolution it expects regardless of the game resolution.

    Hope that helps.

    linus
    Participant

    Agreed – would be nice (for any input type) to disable up/down optionaly: with eg Oblivion it is irritating to have this movement both with rift and the mouse. Makes it also harder to aim anything with a bow or a spell.

    Would be better to have only left/right with mouse (or xbox360 controller, …) for movement, and looking up/down only with the rift.

    Or is it already possible and I missed it?

    Besides: thanks to Ralf for this driver (I know developers get mostly feedback for the bad things, not the good things …) – keep on with the good work!

    #11071

    Topic: FSX

    willypat
    Participant

    I love the way FSX looks with Vorpx..Nice job Ralf…The 3D is very good outside the cockpit. When the consumer version of the rift comes out the Virtual Cockpit will be much more appealing and usable.
    ..Since this area of the forum is for Tips …I’d like to pass on this one…When in fullscreen mode headtracking is triggered with the Alt key along with the mouselook key (default shift+O}…at first I thought it was alt+enter which put you into windowed mode. Just the alt key will give you headtracking in fullscreen. Also if anyone is interested try your F16 with just your HUD..cycle through your cockpit views…very cool!! You can get excellent 3D outside the cockpit. Now for Ralf…I would love to see two improvements…One ..a way to remove the huge mouse cursor or to make it a less obvious small plus sign. It stays in your line of sight right now and is extremely distracting….two …IZ3D now defunct…had in their control panel a two setting 3D hotkey…So you could press a hotkey and have your cockpit look great in 3D ..press the other hotkey and the exterior environment would have excellent 3D.. You are talented and all but having great 3D inside and outside the cockpit is probably not doable. Just my two cents. The flightsim community is clued into the rift so it would be worth it. I’m sure there are many like me who will buy this for FSX alone. Thanks for the driver Ralf…Bill

    #11020

    In reply to: games support

    Ralf
    Keymaster

    Exit vorpControl (right click tray icon, then “Exit”), then try the shortcut again. Again: no guarantees that this will work, since the game is not supported.

    #11019

    In reply to: games support

    korun
    Participant

    hi ralf
    thanks for the fast answer
    i have now a shortcut on desctop
    but when i try to start it say vorpx controll is already running?

    #11005
    Ralf
    Keymaster

    Hi Jimbob,

    if something like that happens, especially now that things have settled down here, something must have gone wrong. Please resend your e-mail with the request key that is shown on first startup of vorpX Control. You will then receive your activation key as soon as possible. Shouldn’t take anything near 48hrs. at the moment.

    Sorry for the inconvenience.

    #10993
    baggyg
    Participant

    Hi Ralf,

    I had a long play over the weekend and managed to get a better sense of depth after getting the FOV larger / right etc. I think the issue with eye separation is that all elements separate, therefore things like the HUD become hard to focus on even with a modest amount of separation. To be completely fair I do still prefer the rendering and control of world scale on TriDEF as it feels more “life-like”, but prefer the HUD, edge peek and zoom out functions of VorpX.

    Don’t worry too much if you don’t have time to look at this. Bioshock’s art style in combination with the low res Dev Kit aren’t the best match. This will probnably be one of those games I wait until the consumer Rift arrives to finish.

    Thanks for support.

    #10977

    In reply to: Battlefield 3

    Ralf
    Keymaster

    Hi Abdulal,

    please no support requests here, use the General section of the forum instead. Thank you.

    To answer your question:

    Battlefield 3 is one of those games that might take several times to hook up. For me the latest vorpX version works almost every time now when starting the campaign through battlelog, but obviously that’s not the case for you. Just try a few times, eventually it should work.

    You might also want to exclude bf3.exe, vorpControl.exe and vorpX.dll from your virus scanner. The way some scanners monitor memory might interfere with vorpX.

    Also: please take a look at the trouble shooting sticky in the general section of the forum, maybe there is something useful.

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