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Search Results
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Topic: Running Cry Engine
Hi,
I’ve just got the Oculus and vorpX.
I have developed a simulator in Cry Engine 3. I was very pleased to find that vorpX works in Cry Engine 3 Sandbox game mode, something that wasn’t certain. Using Oculus Rift in my simulator will be amazing! Particularly useful for aerial combat, where I should be able to turn my head to track aircraft targets.I did notice one odd thing, though. When in an aircraft cockpit, if I turned my head the view turned correctly – but it also moved the control yokes. It seems that turning my head also changes the mouse x,y values. I hope vorpX doesn’t control head turning by actually changing the mouse x,y values, that would make it impossible to use the mouse for other functions. Is there a solution for this?
I have a *big* problem with my glasses. For now I’m using Oculus without my glasses, but it’s very blurred and I can’t read text. I need to reduce the head turning gain. If I press Del the vorpX menu appears, but I can’t read it. For now, is it possible to change the vorpX game settings on the main computer screen?
One other problem. Crysis 2 works, but not Crysis. If vorpX is active, Crysis fails to load after just a few seconds. The error message is:
“Crysis has stopped working
A problem caused the program to stop working correctly.Windows will close the program and notify you if a solution is available.”
Does anyone have any ideas how to fix this? I’m running Windows 10.
Many thanks,
ChrisI often use the Virtual Cinema mode. I’m enjoying using it with SBS in “Rise of the Tomb Raider” (I can select it from the VorpX in-game menu). But I cannot select it in “Crysis 3” (i believe Geometry 3D has too many glitches, especially with glass). How can I enable it?
Topic: Cry Engine Sandbox?
Hi,
I’m considering getting Oculus Rift and I would be very interested in using vorpX.
I see that the various versions of Crysis are supported, so in particular Cry Engine 3 is supported. I have been developing a simulator for the Cry Engine 3 free SDK which includes aircraft, trains, ships, cars and spacecraft. I run it in Sandbox. Running the simulator with the Rift would be amazing.So here’s my question: will vorpX work correctly when running Sandbox?
Has anyone actually done this, using any Sandbox versions?
Many thanks,
ChrisTopic: FEAR 2
Hi,
I’ve got a massive problem; I don’t know how many games run slowly, but these I tried:
Crysis 2: runs smoothly
FEAR 1: runs smoothly (for the most part)
Mirrors Edge: runs smoothly (for the most part)Today I tried F.e.a.r. 2 and I only get 20-25 FPS!? o_O
I got an i7 4770K and a MSI 1080Ti GamingX(!) So in older games like Fear1, 2 or Mirror Edge, I should get way over 60FPS!
The CPU isn’t really used in most games, but even the GPU sits around at 30% in Fear2!!I’ve already tried every tip in your “Basic Trouble Shooting” topic, but that didn’t help :-\
I also loaded the nVidia profile defaults, didn’t work either…Please help!
thx,
dlderTopic: Crysis 2
Hi there,
I’ve just bought VorpX and am a bit puzzled… VorpX doesn’t integrate into SteamVR (like Revive), right? But as long as VorpX is running, it should detect me starting Crysis 2 (Origin)!?
Well, not that it’s a problem, but I had to make a Desktop shortcut for VorpX to activate; which it does!BUT, it only works in “2D”! When I activate the ingame SideBySide it only shows two screens, not Crysis in 3D!!
I even tried my 3DVision2 monitor and activating 3D in nVidia/Windows, but that didn’t work…I also tried running the game in “-dx9” which doesn’t help either!
What’s going on; what am I doing wrong??
Thank in advance!
hello,
outlast 2 and prey 2017 are not working at all with vorpx.
previously we could try to copy present profiles and link the game exe and try it in vorpx to see if it works and most of the time it worked.
but with those 2 games, it’s not luck, maybe because they are X64 exe ?
or maybe it’s because the steamapi is steam_api64.dll and not steam_api.dll ?prey hook using crysis 3 profile but the game crash right before the menu.
outlast 2 hook with some profile but Z3D buffer let alone G3D buffer doesnt work at all.
i’d like to know if a new update of vorpx could make those games works, that would be incredible.
thank you.
Topic: Ralph you will be amazed
I bought the Wearality Sky headset which gives a whooping 150degree FOV and I am using it with Riftcat and VorpX playing Crysis at 1920x1440p which is 4:3 on my Samsung Galaxy S7 with Riftcat set to 2560x1440p.
You get the WHOLE 4:3 screen while playing without having to resort to EdgePeek you can even read the whole game menus the same way. I know it’s using the phone’s sensors to do headtracking but this FOV and image quality blows the rift and vive out of the water looking up at a palm tree against the blue sky is amazing.
Get the Wearality for the 150 degree FOV. Can be used with Riftcat and VorpX. Not to mention playing IMAX 3D you see the whole big screen also without having to headtrack. I vote the Wearality the most impressive VR headset available right now.
