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  • #207017
    luka2099
    Participant

    This problem are present on crysis remastered ! (Cryengine)

    #206948
    DANgerous25
    Participant

    Has anyone managed to get this to work? The YouTuber above doesn’t explain how he did it. I’ve tried using the profiles from Crysis / Crysis 3, changing the exe to the crysisremastered.exe. It attaches, but VorpX doesn’t seem to start with the game. I’m using HP Reverb G2, either SteamVR or OpenXR, same result…

    Ralf
    Keymaster

    Just a heads-up that the feature has to be enabled on a game-to-game basis since it rquires some game specific settings. It doesn’t work automagically. Currently it’s enabled for the following games: Half-Life 2 (+episodes), Portal 2, Black Mesa Source, Titanfall 2, Fallout 4, Crysis, Skyrim Special Edition, Aliens: Colonial Marines.

    Ianhopwood
    Participant

    Hi all, new vorpx user here

    I purchased vorpx last week after having watched numerous youtube videos and lurking on the forums.

    Everything installed and I can pull up the desktop viewer, vorpx starts and also the configuration utility boots up

    However, when I start any game with a vorpx profile, for example dishonored (without steam VR running), the intros run in 3d and I can boot into the game, but when I have played just a few seconds (which look absolutely amazing in 3d) the game freezes, and then the link between my oculus and pc drops out (this happens with a physical cable and also through the new air link feature on the quest 2). The same happens with Crysis 3 which I have on my origin account.

    If I am playing a native steam VR game (eg the Talos principle) I can play without any dropouts, so I am assuming the link is good.

    I have looked through the various help sections but nothing seems to apply. I have completely uninstalled my AVG antivirus, logged out of my VPN and have also uninstalled any hardware utilities such as HW monitor; GPUZ etc. I cannot see any other software that to my mind be interfering but am assuming there is still something running in the background which is causing conflicts.

    It is really frustrating as I feel I am so close to getting everything working.

    I am now thinking of buying another SSD and having a dual boot windows 10 PC with the new installation being for purely VR/Vorpx games with nothing other than the OS and necessary programs on.

    Any help you can think of would be greatly appreciated

    Ian

    #202903
    markus3776
    Participant

    So true. Unfortunately, AAA games in VR are the big exception (HL Alyx). An impressive shooter like Crysis 3 will not be released as a VR exclusive title any time soon.
    The best experiences I had in VR were actually in vorpx.

    #202606
    markus3776
    Participant

    Crysis 3
    Witcher 3
    Dragons Dogma
    ARMA III
    Kingdome Come Deliverance

    all in 4K and G3D. Absolutely fantastic.
    I can’t play flat anymore and with vorpx I don’t have to

    Ralf
    Keymaster

    Below is the list list of games that this feature will be enabled for in vorpX 21.2.0 (release tomorrow).

    Tweakable options include the feature mode (off/auto hide/size and position only/always hidden), the auto hide timeout, the position of the weapon in 3d space, and weapon FOV and 3D-Strength for tweaking its size. Shouldn’t really be necessary to tweak anything though. Each profile has carefully chosen individual defaults that work just fine.

    Games for the first release:

    – Half-Life 2 (+episodes)
    – Portal 2
    – Black Mesa Source
    – Titanfall 2
    – Fallout 4
    – Crysis
    – Skyrim Special Edition
    – Aliens: Colonial Marines

    More games will follow shortly, I’m fairly confident that adding the feature will be possible for about 4 out of 5 potential candidates, i.e. first person G3D games.

    Note that in this first release there is no UI for changing gamepad/key assignments, will also follow shortly. For the time being make sure to use a game’s default bindings, otherwise vorpX might not be able to reliably detect when the weapon is supposed to be shown/hidden under all circumstances.

    #201292
    thomas3d
    Participant

    Can I confirm … the original Crysis looks “fantastic” with VorpX with G3D !!

    Just wonder how this Youtuber managed to get the new remaster version to work …

    #201157
    Ralf
    Keymaster

    No, the original Crysis works quite well though.

    BTW: You can check whether a game is supported in the config app. All officially supported games are listed on the “Local Profiles” page.

    #201156
    JESUSTAYS
    Participant
    #201155
    JESUSTAYS
    Participant

    Will it work in full directvr ?

    DrRobotnik
    Participant

    Hi all,

    I just bought VorpX and am super excited to use it with all my non-VR games.

    I’ve tested it out on quite a few games in my library including Sekiro, Fallen Jedi, Monster Hunter World, New Vegas and Crysis.

    I’ve noticed that in the 3rd person games there’s quite a lot of ghosting when moving the character around, especially around the body of the character.

    I’ve tried turning off VSync, changing resolutions and disabling all of the post-processing effects i.e. motion blur etc. Has anyone experienced the same issue and found a way to eliminate it?

    Many thanks in advance!

    #199241
    markus3776
    Participant

    after waiting for about 8 minutes (Far Cry 3 logo on screen, Hook Helper apears and Í selected “do nothing”) the loading screen came up. When I selected Continue from the main menu, I ended up back in Steam Home. I can play Kingdome Come, Crysis 3, Arma 3 and various other games without any problems. So I can hardly imagine that my AV software is the reason. Nevertheless, I will try to disable the AV software.
    Very sad because I played mainly Far Cry 3.
    @Ralf: I will try the Far Cry 4 profile when I get a chance.

    bagabooo
    Participant

    Hello,

    I seen some topics on my search in regards to independent movement of the head vs gun. Some was saying this can only be done in ARMA III. (topics from like 2019)

    Is there a tutorial on how this can be done? I saw mentions of like track IR etc.

    And what’s the latest on this? I initially tried to play Far Cry 5, which had both head and gun combined. (I though because of imported profile).

    Then I tried Crysis 3, with same results.

    Is there any workarounds, did anyone manage to get the head and gun move independently, or better even, bind the gun to the hand controllers (I`m using Reverb G2). I found a demo that came with the WMR app, I think it was Halo or something, that had the guns binded to the controller – that was very impressive.

    #196837

    In reply to: A word of thanks

    sandspiegel
    Participant

    I have played through Bioshock (the original) and Bioshock Infinite in VR and it was one of the best VR experiences I had. It’s actually up there with Half Life Alyx for me. Being inside these worlds was something really special and I actually enjoy that it’s a seated experience. I’m playing through the Bioshock Infinite DLCs right now and Rapture looks amazing with the newer Engine and in VR. I honestly don’t know why some people give VorpX a bad name since especially with direct vr it’s pretty easy to set up. I will probably buy the new Geforce 3080 just for VorpX since I really want to enjoy all of these great games with maximum visuals and great performance since VorpX really brings my 2070 Super to its knees on higher resolutions in games like Crysis.

Viewing 15 results - 16 through 30 (of 170 total)

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