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Search Results
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Topic: Deadly premonition low res
The game is on sale so why not? Tried but it was too blurry. There is this graphics mod that improve resolution, but it breaks the game with Vorpx message saying that the dll from the mod is the problem. Anyone tried this or have a tip?
Topic: Random Crashes
Hi
I own vorpx now for a longer time.first i used it with my rtx3080 gaming laptop. after some time i made a pc build with a rtx4090. now on both devices i have some random crashes. especially in direct vr games its worse. sometimes i can play for one or two hours without any issues and sometimes it crashes every 5 minutes. i try a lot of different combination of settings and tricks but i can’t figure out why. i also have try to conntact the vorpx support but it seems to be not existing anymore.. so maybe somone in the forum can help me. below u will see my specs and the end of the log file where it crashed.
_ Operating System _______________________________________________________
Name: Microsoft Windows 11 Pro
Version: 10.0.22631
Architecture: 64-Bit
Build Number: 22631
Boot Device: \Device\HarddiskVolume1_ Folders ________________________________________________________________
System : C:\Windows\system32
Documents: C:\Users\Pando\Documents
Local AppData: C:\Users\Pando\AppData\Local
Common AppData: C:\ProgramData
vorpX Install: C:\Program Files (x86)\Animation Labs\vorpX\
vorpX MainData: C:\ProgramData\Animation Labs\vorpX\_ CPU ____________________________________________________________________
Name: Intel(R) Core(TM) i9-14900K
Cores: 24_ Memory _________________________________________________________________
Name: Physikalischer Speicher
Capacity: 32768.00 MBName: Physikalischer Speicher
Capacity: 32768.00 MB_ GPU ____________________________________________________________________
Name: Virtual Desktop Monitor
Device ID: VideoController1
Adapter DAC Type:
Driver Files:
Driver Version: 10.54.50.446
Video Processor:
Video Architecture: 5
Video Memory Type: 2
Name: NVIDIA GeForce RTX 4090
Device ID: VideoController2
Adapter RAM: 4095.00 MB
Adapter DAC Type: Integrated RAMDAC
Driver Files: C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvldumdx.dll,C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5714f0dca6485379\nvldumdx.dll
Driver Version: 32.0.15.5612
Video Processor: NVIDIA GeForce RTX 4090
Video Architecture: 5
Video Memory Type: 2INF: ********************************************************************
INF: App: Attaching to fcprimal.exe, pid:29284 (64bit)
INF: App: cmd: “C:\Program Files (x86)\Steam\steamapps\common\Far Cry Primal\bin\FCPrimal.exe” -uplay_steam_mode
INF: App: vorpX version: vorpX 21.3.5, build time: Jul 29 2023 | 15:43:03
INF: App: max. supported profile version: 21.2.1
INF: MemScanManager: Created
INF: App: Authoring mode: 1
INF: ProgSettings: Versions: system: 0.0.0, user: 21.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set.
INF: HookBase: Installing base init hooks single-threaded
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
WRN: HookBase: Overlay already loaded on hook init: gameoverlayrenderer64.dll
INF: DXGIBase: Installing Main Hook
INF: D3D11Base: Installing Main Hook
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: vorpControl: Starting process life thread: proc id: 29284, hook count: 2
WRN: AudioHelper: No known VR playback device found.
INF: vorpControl: Exiting process life thread: FCPrimal.exe, 43304
INF: DXGIBase: CreateDXGIFactory1
INF: DXGIBase: Installing DXGI factory method hooks.
INF: DXGIBase: Installing DXGI factory2 method hooks.
INF: D3D11Base: CreateDevice
INF: App: Performing Hooked Init, thread id 46556
INF: App: Profile GUID: 9E1423C9-F16A-4F32-BA36-02A795708548 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: true
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.799994
INF: VorpSetting: Input/iMouseWheelShift: 0
INF: VorpSetting: Input/iMouseWheelAlt: 0
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/iHookStyleDX12: 0
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll##EOSOVH-Win32-Shipping.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll##EOSOVH-Win64-Shipping.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: true
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, Pimax)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777774
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S|Oculus Virtual Audio Device
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/bVrApiMotionSmoothing: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/bHtUseAxisMultipliers: false
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: 1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: 1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: 1.000000
WRN: AudioHelper: No known VR playback device found.
INF: UIManager: Initialized
INF: Keyboard: Init
INF: InputManager: Initialized
INF: MemScanManager: Initialized
INF: HookBase: Installing hooked init hooks single-threaded
INF: XInputBase: Checking loaded XInput versions.
INF: XInputBase: Checking Main Hook
INF: XInputBase: Hooking xinput9_1_0.dll
INF: DirectInputBase: Checking Main DirectInput Hook
INF: DirectInputBase: DirectInput not detected, hooking delayed
INF: DirectInputBase: Checking Main DirectInput8 Hook
INF: DirectInputBase: DirectInput 8 detected.
WRN: Hook: Source module mismatch (di8_GetDeviceStateW), expected: C:\Windows\system32\dinput8.dll, actual: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
INF: MouseKeyboardBase: Installing Main Hook
INF: OpenTrackHelper: Init
INF: SoundManager: Initialized, audio mode: 0
INF: App: Hooked Init success, thread id 46556
INF: App: Graphics API changed: DX11
INF: ProgSettings: Versions: system: 0.0.0, user: 21.2.1
INF: G3DSettings: Loading settings (18.2.0)
INF: ProgSetting User: General/sVersion: 21.2.1
INF: ProgSetting User: Image/iImageRenderQuality: 0
INF: ProgSetting User: Image/fImageZoom: 1.000000
INF: ProgSetting User: Image/fUiScale: 0.355000
INF: ProgSetting User: Image/fUiScaleHorizontal: 0.725000
INF: ProgSetting User: Image/fUiStereoOffset: 0.950000
INF: ProgSetting User: Image/bEdgePeekLockVertically: true
INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.400000
INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 1.000000
INF: ProgSetting User: Image/iEdgePeekBackground: 0
INF: ProgSetting User: Image/fTextureDetailEnhance: 1.000000
INF: ProgSetting User: Image/iImageBackground: 0
INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
INF: ProgSetting User: Image/iAspectRatioCorrection: 2
INF: ProgSetting User: Image/fImageSharpnessV2: 1.800000
INF: ProgSetting User: Image/fImageGameGamma: 0.650000
INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
INF: ProgSetting User: Image/iImageInputGeometryType: 0
INF: ProgSetting User: Image/iImageInputStereoType: 0
INF: ProgSetting User: Image/bImageInputStereoFlip: false
INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
INF: ProgSetting User: Image/iGameDisplayMode: 1
INF: ProgSetting User: Image/iVirtualScreenScene: 100
INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fVirtualScreenScale: 1.000000
INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
INF: ProgSetting User: Image/iVirtualScreenAspect: 0
INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenScale: 1.000000
INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
INF: ProgSetting User: Image/bVirtualScreenMode: false
INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
INF: ProgSetting User: Image/bEdgePeekDisableStereo: false
INF: ProgSetting User: Input/bHtEnable: true
INF: ProgSetting User: Input/bHtRollEnable: true
INF: ProgSetting User: Input/fHtSensitivity: 1.300000
INF: ProgSetting User: Input/bHtInvertX: false
INF: ProgSetting User: Input/bHtInvertY: false
INF: ProgSetting User: Input/bHtPosTrackingEnable: false
INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
INF: ProgSetting User: Input/iHtCrouchKey: 162
INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
INF: ProgSetting User: Input/iHtJumpKey: 32
INF: ProgSetting User: Input/bHtOtEnable: false
INF: ProgSetting User: Input/bHtOtSupportsPosition: true
INF: ProgSetting User: Input/bHtOtSupportsRoll: true
INF: ProgSetting User: Input/bHtOtDisableMouseYawPitch: true
INF: ProgSetting User: DirectVR/bDvrEnable: true
INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
INF: ProgSetting User: DirectVR/bDvrLockLookPitch: false
INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
INF: ProgSetting User: DirectVR/bDvrUseCache: true
INF: ProgSetting User: GameHelper/bGhChangeSettings: false
INF: ProgSetting User: GameHelper/bGhChangeResolution: false
INF: ProgSetting User: GameHelper/bGhChangeFov: true
INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
INF: ProgSetting User: WeaponHandling/iWhdMode: 1
INF: ProgSetting User: WeaponHandling/iWhdTimeout: 8
INF: ProgSetting User: WeaponHandling/fWhdTweakPosX: 0.000000
INF: ProgSetting User: WeaponHandling/fWhdTweakPosY: 0.000000
INF: ProgSetting User: WeaponHandling/fWhdTweakPosZ: 0.000000
INF: ProgSetting User: WeaponHandling/fWhdTweakSeparation: 0.000000
INF: ProgSetting User: WeaponHandling/fWhdTweakScale: 1.000000
INF: ProgSetting User: WeaponHandling/sWhdKeysVisible:
INF: ProgSetting User: WeaponHandling/sWhdKeysADS:
INF: ProgSetting User: WeaponHandling/sWhdXiButtonsVisible:
INF: ProgSetting User: WeaponHandling/sWhdXiButtonsADS:
INF: ProgSetting User: Input/bMouseDisableAcceleration: false
INF: ProgSetting User: Input/bMouseHandleCursor: true
INF: ProgSetting User: Input/bMouseForceVorpCursor: false
INF: ProgSetting User: Input/bKeyBlockAlt: true
INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
INF: ProgSetting User: Input/iXiOverride: 0
INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
INF: ProgSetting User: Input/bXiOverridePartRightStick: true
INF: ProgSetting User: Input/bXiOverridePartButtons: false
INF: ProgSetting User: Input/iXiHtControllerNum: 0
INF: ProgSetting User: Input/iXiHtMode: 0
INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.000000
INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.500000
INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.100000
INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
INF: ProgSetting User: Input/iGpadWalkRunKey: 160
INF: ProgSetting User: Input/bGpadWalkRunInvert: false
INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
INF: ProgSetting User: Input/iGpadVorpXButtonMode: 2
INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 1.000000
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
INF: ProgSetting User: Input/iGpadKeycode0: 69
INF: ProgSetting User: Input/iGpadKeycode1: 70
INF: ProgSetting User: Input/iGpadKeycode2: 82
INF: ProgSetting User: Input/iGpadKeycode3: 32
INF: ProgSetting User: Input/iGpadKeycode4: 71
INF: ProgSetting User: Input/iGpadKeycode5: 77
INF: ProgSetting User: Input/iGpadKeycode6: 2
INF: ProgSetting User: Input/iGpadKeycode7: 1
INF: ProgSetting User: Input/iGpadKeycode8: 38
INF: ProgSetting User: Input/iGpadKeycode9: 40
INF: ProgSetting User: Input/iGpadKeycode10: 37
INF: ProgSetting User: Input/iGpadKeycode11: 39
INF: ProgSetting User: Input/iGpadKeycode12: 67
INF: ProgSetting User: Input/iGpadKeycode13: 81
INF: ProgSetting User: Input/iGpadKeycode14: 27
INF: ProgSetting User: Input/iGpadKeycode15: 9
INF: ProgSetting User: Input/iVhkKeycode0: 27
INF: ProgSetting User: Input/sVhkVisText0: ESC
INF: ProgSetting User: Input/iVhkKeycode1: 116
INF: ProgSetting User: Input/sVhkVisText1: QSave
INF: ProgSetting User: Input/iVhkKeycode2: 120
INF: ProgSetting User: Input/sVhkVisText2: QLoad
INF: ProgSetting User: Input/iVhkKeycode3: 77
INF: ProgSetting User: Input/sVhkVisText3: M
INF: ProgSetting User: Input/iVhkKeycode4: 49
INF: ProgSetting User: Input/sVhkVisText4: 1
INF: ProgSetting User: Input/iVhkKeycode5: 50
INF: ProgSetting User: Input/sVhkVisText5: 2
INF: ProgSetting User: Input/iVhkKeycode6: 51
INF: ProgSetting User: Input/sVhkVisText6: 3
INF: ProgSetting User: Input/iVhkKeycode7: 73
INF: ProgSetting User: Input/sVhkVisText7: I
INF: ProgSetting User: Input/iVhkKeycode8: 52
INF: ProgSetting User: Input/sVhkVisText8: 4
INF: ProgSetting User: Input/iVhkKeycode9: 53
INF: ProgSetting User: Input/sVhkVisText9: 5
INF: ProgSetting User: Input/iVhkKeycode10: 54
INF: ProgSetting User: Input/sVhkVisText10: 6
INF: ProgSetting User: Input/iVhkKeycode11: 0
INF: ProgSetting User: Input/sVhkVisText11:
INF: ProgSetting User: Input/iVhkKeycode12: 55
INF: ProgSetting User: Input/sVhkVisText12: 7
INF: ProgSetting User: Input/iVhkKeycode13: 56
INF: ProgSetting User: Input/sVhkVisText13: 8
INF: ProgSetting User: Input/iVhkKeycode14: 57
INF: ProgSetting User: Input/sVhkVisText14: 9
INF: ProgSetting User: Input/iVhkKeycode15: 48
INF: ProgSetting User: Input/sVhkVisText15: 0
INF: ProgSetting User: Input/iVrhcControllerMode: 2
INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.600000
INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.150000
INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
INF: ProgSetting User: Input/iVrhcControllerVisType: 1
INF: ProgSetting User: Input/iVrcKeycode0: 1
INF: ProgSetting User: Input/iVrcKeycode1: 2
INF: ProgSetting User: Input/iVrcKeycode2: 87
INF: ProgSetting User: Input/iVrcKeycode3: 83
INF: ProgSetting User: Input/iVrcKeycode4: 65
INF: ProgSetting User: Input/iVrcKeycode5: 68
INF: ProgSetting User: Input/iVrcKeycode6: 69
INF: ProgSetting User: Input/iVrcKeycode7: 67
INF: ProgSetting User: Input/iVrcKeycode8: 82
INF: ProgSetting User: Input/iVrcKeycode9: 70
INF: ProgSetting User: Input/iVrcKeycode10: 71
INF: ProgSetting User: Input/iVrcKeycode11: 32
INF: ProgSetting User: Input/iVrcKeycode12: 27
INF: ProgSetting User: Input/iVrcKeycode13: 9
INF: ProgSetting User: Input/iVrcKeycode14: 160
INF: ProgSetting User: Input/iVrcKeycode15: 162
INF: ProgSetting User: Input/iVrcKeycode16: 38
INF: ProgSetting User: Input/iVrcKeycode17: 40
INF: ProgSetting User: Input/iVrcKeycode18: 37
INF: ProgSetting User: Input/iVrcKeycode19: 39
INF: ProgSetting User: Input/iVrcKeycode20: 136
INF: ProgSetting User: Input/iVrcKeycode21: 137
INF: ProgSetting User: Input/iVrcKeycode22: 49
INF: ProgSetting User: Input/iVrcKeycode23: 50
INF: ProgSetting User: Input/iVrcKeycode24: 51
INF: ProgSetting User: Input/iVrcKeycode25: 52
INF: ProgSetting User: Input/iVrcKeycode26: 69
INF: ProgSetting User: Input/iVrcKeycode27: 81
INF: ProgSetting User: Input/iVrcKeycode28: 82
INF: ProgSetting User: Input/iVrcKeycode29: 32
INF: ProgSetting User: Input/iVrcKeycode30: 0
INF: ProgSetting User: Input/iVrcKeycode31: 0
INF: ProgSetting User: Input/iVrcKeycode32: 0
INF: ProgSetting User: Input/iVrcKeycode33: 0
INF: ProgSetting User: Input/iVrcKeycode34: 0
INF: ProgSetting User: Input/iVrcKeycode35: 0
INF: ProgSetting User: D3D11/i3DCreateMethod: 3
INF: ProgSetting User: D3D11/fSeparationNormal: 1.500000
INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
INF: ProgSetting User: D3D11/bUseDOFComplex: true
INF: ProgSetting User: D3D11/fZMultF: 0.500000
INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.000000
INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
INF: ProgSetting User: D3D11/iG3DMainEye: 0
INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
INF: ProgSetting User: D3D11/iG3DShadowTreatment: 3
INF: OpenVRDevice: Initializing device
INF: TrackerOpenVR: Init
INF: OpenVRDevice: Init succeeded, HMD found: Oculus Oculus Quest2 (tracker: oculus)
INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
INF: OpenVRDevice: Render target size: 3120×3120
INF: OpenVRDevice: Render target AR: 1.000000
INF: OpenVRDevice: Desired game AR: 1.000000
INF: OpenVRDevice: Desired framerate: 90.000000
INF: OpenVRDevice: FOV: 103.982010
INF: OpenVRDevice: IPD: 63.230000
INF: OpenVRDevice: Zoom multiplier: 0.868231
INF: ExtraSetting: EnvImageMap/:
INF: ExtraSetting: /: 1.000000
INF: ExtraSetting: MouseDisableAxisY/: false
INF: ExtraSetting: VrhcSwapHands/: false
INF: ExtraSetting: GhResolutionQuality/: 6
INF: ExtraSetting: DmThreadSyncMode/: 0
INF: ExtraSetting: DmFluidSyncMode/: 3
INF: ExtraSetting: DmFluidSyncFpsCapMode/: 0
WRN: D3D11Base: No DeviceContext created, not hooking device
INF: D3D11Base: CreateDevice
WRN: D3D11Base: Microsoft Basic Render Driver detected, returning early.
INF: D3D11Base: CreateDevice
INF: DXGIBase: Installing DXGI device hooks.
INF: DXGIBase: Installing device method hooks.
WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\SYSTEM32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\SYSTEM32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
INF: D3D11Base: FeatureLevel: D3D_FEATURE_LEVEL_11_0
INF: D3D11Manager: Instance created
INF: ShaderParser created: FarCryPrimal (3)
INF: DXGIBase: CreateSwapChain
INF: DXGISwapChainHelper: Installing swapchain method hooks.
INF: DXGISwapChainHelper: Installing swapchain1 method hooks.
INF: DXGISwapChainHelper: Installing swapchain3 method hooks.
INF: UpdateScreenSettings: res: 3840×2160, fullscreen: false
INF: DXGISwapChainHelper: SwapChain method hooks removed.
INF: D3D11Manager: Initializing device (frame: 0)
INF: Display Adapter Description: NVIDIA GeForce RTX 4090
INF: Nvidia Driver Version: 55612, r556_09
INF: Available GPU Memory: 24142MB
INF: D3D11Manager: Buffer Resolution: 3840×2160, Format: DXGI_FORMAT_R8G8B8A8_UNORM, MSAA: false
INF: UpdateScreenSettings: res: 3840×2160, fullscreen: false
INF: D3D11BufferGrabber initialized. Grab mode: 1, Sync mode: 1
INF: D3D11ShaderManager: shaders created
INF: D3D11GameRenderer: Initialized
INF: UIRendererDX11: Initialized
INF: ProgState: UpdatePostFrame first time.
INF: HookBase: Installing first frame hooks single-threaded
INF: XInputBase: Checking loaded XInput versions.
INF: DirectInputBase: Checking Main DirectInput Hook
INF: DirectInputBase: DirectInput not detected, hooking delayed
INF: ProgState: First Time Init 1
INF: OpenVRDirectModeManager: base init, mode: extra thread
INF: TrackerOpenVR: Init
INF: OpenVRDirectModeManager: base initialized.
INF: DirectModeManager: headset render target size reduced (unecessarily large): 3888×3888 > 3072×3072
INF: DirectModeManager: headset render target size final: 3072×3072
INF: OpenVRDirectModeManager: renderer initialized.
INF: UIRendererDX11: Initialized
INF: Engine3D: Scene Initialized: 13
INF: RendererDX11: Initialized (3072×3072). Multisampling off.
INF: OpenVRInputHandler: Initializing controller 1 using VRInput
INF: OpenVR ControllerManager: new controller found, type: 2, num: 0
INF: OpenVRInputHandler: Initializing controller 2 using VRInput
INF: OpenVR ControllerManager: new controller found, type: 2, num: 1
INF: OpenVR ControllerManager: Initialized
INF: MemScanManger: cache readiness: r:f p:f f:f
INF: SettingsUI: Init
INF: vorpScan: Starting to scan host: fcprimal.exe
INF: vorpScan: Rotation scan succeeded.
INF: vorpScan: Exiting.
INF: vorpScan: Starting to scan host: fcprimal.exe
INF: vorpScan: Rotation scan succeeded.
INF: vorpScan: Exiting.
ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0xFFFFFFFFFFFFFFFF
ERR: App: TopCrashHandler: module: FCPrimal.exe, offset: 0x3AE05F7
ERR: App: TopCrashHandler: unhandled exception end
INF: Main: Detaching from fcprimal.exe
INF: Main: Graceful Exit
INF: UIManager: Released
INF: GamepadManager: Released
INF: Keyboard: Release
INF: InputManager: Released
INF: SoundManager: Released
INF: D3D11Base: Removing Main Hook
INF: XInputBase: Removing Main Hook
INF: DirectInputBase: Removing Main Hook
INF: MouseKeyboardBase: Removing Main Hook
INF: HookBase: Removing system hooks
INF: HookBase: Removing mouse hook
INF: OpenTrackHelper: Release
INF: VRControllerManager: controller deleted (0)
INF: VRControllerManager: controller deleted (1)
INF: OpenVR ControllerManager: Released
INF: OpenVRDirectModeManager: Releasing
INF: TrackerOpenVR: Release
INF: OpenVRDirectModeManager: Released
INF: TrackerOpenVR: Release
INF: OpenVRDevice: Released
INF: ResourceManager: Released
INF: MemScanManager: Released
INF: MemScanManager: Destroyed
INF: GameHelper: Destroyed
INF: App: Released
INF: Main: Graceful Exit SuccessINF: vorpControl: Exiting process life thread: FCPrimal.exe, 29284
Hello everyone,
every works fine except one thing: Looking down unarmed.
When doing it, the vr view flickers and also it changes to poster view for a moment.
It happens with headtracking on/off and with vr-controller or normal controller/keyboard input.
But when holding a weapon (also melee) or with the opened options menu, the problem doesn’t occur.What setting could be here the problem?(config below)
Bug or conflicts between headtracking and input?I couldnt find any similar topic.
I appreciate the help and thanks to devs for this awesome mod!Here the configs:
[Image]
fImageZoom=0.850000
fUiScale=0.675000
fUiScaleHorizontal=1.000000
fUiStereoOffset=0.565000
fEdgePeekScaleMin=0.660000
fEdgePeekStereoMultiplier=0.500000
iImageBackground=0
iAspectRatioCorrection=1
fImageSharpness=0.500000
fImageGameGamma=0.840000
fImageGameSaturation=1.010000
iImageInputGeometryType=0
iImageInputStereoType=0
bImageInputStereoFlip=False
iImageInputSurroundFovH=360
iImageInputSurroundFovV=180
bImageInputSurroundGuessParams=False
iGameDisplayMode=1
iVirtualScreenScene=100
fVirtualScreenHtMultiplier=0.000000
fVirtualScreenDistanceOffset=0.000000
fVirtualScreenCurvature=1.000000
bVirtualScreenCurvedVertical=False
fVirtualScreenBrightness=1.000000
fVirtualScreenEnvBrightness=1.000000
fVirtualScreenEncGamma=1.000000
fVirtualScreenEnvSaturation=1.000000
iVirtualScreenAspect=0
iVirtualScreenAntialias=4
fImmersiveScreenHtMultiplier=0.500000
fImmersiveScreenDistanceOffset=0.400000
iDirectModeRenderQuality=3
bDirectModePresentOrigImage=False
iDirectModeThreadSync=2
bVirtualScreenMode=False
bVirtualScreenLockHeadTracking=True
bEdgePeekDisableStereo=False
iEdgePeekBackground=0
fImageAmbienceBrightness=1.000000
fImmersiveScreenCurvature=1.000000
bImmersiveScreenCurvedVertical=False
iImmersiveScreenBackground=10
iImmersiveScreenEdgePeekBackground=10
iDirectModeRenderAsyncModeNew=0
fVirtualScreenPitch=0.000000
fImmersiveScreenPitch=0.000000
bEdgePeekLockVertically=True
fVirtualScreenScale=1.000000
fImmersiveScreenScale=1.000000
iImageRenderQuality=0
fTextureDetailEnhance=1.000000
fImageSharpnessV2=1.000000[General]
sVersion=23.1.0
bSkipStartRoom=False[Input]
fHtSensitivity=0.250000
bHtInvertX=False
bHtInvertY=False
bHtPosTrackingEnable=True
bHtPosTrackingOverrideLock=False
fHtPosTrackingUserMultiplier=1.000000
fHtG3DLatencyEnhancement=0.000000
bHtCrouchJumpEnabled=False
fHtCrouchPosYThreshold=-0.100000
fHtCrouchVelocityThreshold=0.700000
iHtCrouchKey=162
bHtCrouchCrouchKeyIsToggle=False
fHtJumpPosYThreshold=0.050000
fHtJumpVelocityThreshold=1.000000
iHtJumpKey=32
bMouseDisableAcceleration=False
bMouseHandleCursor=False
bMouseForceVorpCursor=False
bKeyBlockAlt=True
bKeyBlockEdgePeek=True
bKeyBlockVorpX Menu=True
iXiOverride=0
iXiOverrideDirectVR=0
bXiOverridePartLeftStick=False
bXiOverridePartRightStick=False
bXiOverridePartButtons=False
iXiHtControllerNum=0
iXiHtMode=0
fXiHtDeadzoneCorrection=0.000000
fXiHtSensitivityX=1.000000
fXiHtSensitivityY=1.000000
fGpadSensitivityLeftX=0.150000
fGpadSensitivityLeftY=0.150000
fGpadSensitivityRightX=0.500000
fGpadSensitivityRightY=0.050000
fGpadDeadzoneLeft=0.200000
fGpadDeadzoneRight=0.200000
iGpadWalkRunKey=160
bGpadWalkRunInvert=False
bGpadWalkRunIsToggle=False
fGpadThumbStickCurve=2
iGpadVorpXButtonMode=2
iGpadVorpXButtonBind1=1
iGpadVorpXButtonBind2=0
iGpadKeycode0=69
iGpadKeycode1=70
iGpadKeycode2=82
iGpadKeycode3=32
iGpadKeycode4=71
iGpadKeycode5=77
iGpadKeycode6=2
iGpadKeycode7=1
iGpadKeycode8=38
iGpadKeycode9=40
iGpadKeycode10=37
iGpadKeycode11=39
iGpadKeycode12=162
iGpadKeycode13=81
iGpadKeycode14=27
iGpadKeycode15=9
iVhkKeycode0=27
sVhkVisText0=ESC
iVhkKeycode1=116
sVhkVisText1=QSave
iVhkKeycode2=120
sVhkVisText2=QLoad
iVhkKeycode3=77
sVhkVisText3=M
iVhkKeycode4=49
sVhkVisText4=1
iVhkKeycode5=50
sVhkVisText5=2
iVhkKeycode6=51
sVhkVisText6=3
iVhkKeycode7=73
sVhkVisText7=I
iVhkKeycode8=52
sVhkVisText8=4
iVhkKeycode9=53
sVhkVisText9=5
iVhkKeycode10=54
sVhkVisText10=6
iVhkKeycode11=0
sVhkVisText11=
iVhkKeycode12=55
sVhkVisText12=7
iVhkKeycode13=56
sVhkVisText13=8
iVhkKeycode14=57
sVhkVisText14=9
iVhkKeycode15=48
sVhkVisText15=0
iVrhcControllerMode=0
iVrhcTrackPadModeLeft=2
iVrhcTrackPadModeRight=1
fVrhcDeadzoneMouse=0.100000
fVrhcDeadzoneKeys=0.300000
bVrhcAllowLeftStickShift=True
bVrhcShiftSwapLeft=False
bVrhcShiftSwapRight=False
iVrhcKbmStickModeLeft=1
fVrhcSensitivityLeftX=0.250000
fVrhcSensitivityLeftY=0.250000
fVrhcSensitivityRightX=0.250000
fVrhcSensitivityRightY=0.070000
iVrhcExtraKeyLeftGamepadDefault=0
iVrhcExtraKeyRightGamepadDefault=3
iVrhcControllerVisType=1
iVrcKeycode0=1
iVrcKeycode1=2
iVrcKeycode2=87
iVrcKeycode3=83
iVrcKeycode4=65
iVrcKeycode5=68
iVrcKeycode6=69
iVrcKeycode7=67
iVrcKeycode8=82
iVrcKeycode9=70
iVrcKeycode10=71
iVrcKeycode11=32
iVrcKeycode12=27
iVrcKeycode13=9
iVrcKeycode14=160
iVrcKeycode15=162
iVrcKeycode16=38
iVrcKeycode17=40
iVrcKeycode18=37
iVrcKeycode19=39
iVrcKeycode20=136
iVrcKeycode21=137
iVrcKeycode22=49
iVrcKeycode23=50
iVrcKeycode24=51
iVrcKeycode25=52
iVrcKeycode26=69
iVrcKeycode27=81
iVrcKeycode28=82
iVrcKeycode29=32
iVrcKeycode30=0
iVrcKeycode31=0
iVrcKeycode32=0
iVrcKeycode33=0
iVrcKeycode34=0
iVrcKeycode35=0
fGpadNativeSensitivityRightYFullVR=0.600000
fGpadNativeSensitivityRightYCinema=1.000000
bHtEnable=True
bHtRollEnable=True
bHtOtEnable=False
bHtOtSupportsPosition=True
bHtOtSupportsRoll=True
bHtOtDisableMouseYawPitch=True
bVrhcGesturesEnabled=False
bVrhcGestureGeneralEnabled=True
bVrhcGestureCombatEnabled=True
fVrhcGestureSteeringSensitivity=1.000000[DirectVR]
bDvrEnable=True
bDvrForceGameHelperFov=False
fDvrFovWorldOffset=20.000000
fDvrFovPlayerOffset=0.000000
bDvrLockLookPitch=True
bDvrPositionEnable=True
bDvrUseCache=False
bDvrUseMod=True
iDvrModCameraMode=0
fDvr3dMult=1.000000[GameHelper]
bGhChangeSettings=True
bGhChangeResolution=True
bGhChangeFov=False
bGhChangeFovRT=True[D3D12]
i3DCreateMethod=0
fSeparationNormal=0.620000
fFocOffsetNormal=0.040000
fSeparationComplex=1.000000
fFocOffsetComplex=0.000000
bUseDOFComplex=True
fZMultF=0.500000Topic: Dead Faces
Hi Ralph and community :)
Can someone please assist me with instructions on how to make back4blood run..i was getting a [.dll] error message..i attempted to disable EAC with the {start_protected_game.exe.BAK }
{start_protected_game.exe} method..game seem to hook and then crashed and attempted to try again and it didn’t hook at all after that..As for Warhammer Darktide ..i used dead island 2 profile i could barely crank up the 3d strength before seeing the screen display a weird overlaying double vision..
I really appreciate any advice and help
Thanks :)
On top of which the game won’t let you run it with a different name.. instead it’ll download the exe with the correct name and launch that one as it seems to be part of an attempt to fix things if any of the files don’t match official version.
Is there a work around? Kind of sounds like no, which as much as I love the software.. I really don’t like. Some kind of way to hack around it?
I realize you don’t want to confuse people by making official profile not work but would be really nice if you could add another profile that matches official profile, then in official profile you just alert them that’s it’s being overwritten whether they look at it or in one of those messages that pop up when you launch game.
It made be done like this by design.. but sorry to say it.. it’s a bad design. Not the first time I’ve encountered this and simply not been able to use it with a program.


