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Hello, I have a new issue with my installation of VorpX :(
Whenever I try to load any supported (or even non-supported) game, I get this error message: “Windows cannot access the specified device, You may not have appropriate permissions to access the device”
I can’t figure out why it’s doing this, I’ve tried rebooting, closing everything except the Oculus software and Vorpx, still no go.
I am going to attempt to reinstall VorpX but the whole license procedure worries me
Topic: What MMORPGs have you tried?
As the title suggests I’d like to know what MMORPGs anyone has tried and got working and to what degree. I used to be a very big MMO gamer, Lineage2, WoW, Aion, Rift, AoC, you name it and I’ve probably tried it. I kinda fell out of MMOs but now I’ve finally got a VR HMD, Omni Treadmill and Vorpx and am ready to give it another go.
So far I’ve only tried 2 MMO’s and gotten them both to work;
Vanilla World of Warcraft
Final Fantasy XIVHowever both of these are lacking the ‘Direct 3d Scan’ (pls Ralf just hardcode Vanilla WoW to work, I will literally pay any price) but both are still very fun to play. It just takes a bit to get used to the drawback of first person in these games as for some reason there is a limit to how far up and down you can look (which really sucks in WoW, you WILL get raped by gnome rogues and never see them)
So, any MMO’s that work with the full scan?
Since some people seem to have problems to run “The Witcher 3” properly, I want to give my optimal settings for a GTX 1080 (@ 2 GHz), i7-6700K (@ 4,4 GHz) system.
Public profile
You can find the public profile under the nickname “Amylion”. It’s a virtual 3D cinema for 4:3 aspect ratio (e.g. 1920 x 1440) with black borders (no ambience). The stereoscopic effect is enhanced both in strength and distance weighting. That leads to a strong 3D effect with minimal distortion at the contours; the drawback is a diminished difference in depth effect on close objects. The black borders are important, because the fresnel lenses of current VR devices sadly amplify bright spots in the periphery overproportionally.Resolution
The recommended resolution is 1920 x 1440.
Contrary to some rumours it doesn’t actually translate to supersampling. If you run native SteamVR apps at a Supersampling factor of 1 (that means without real supersampling at the center of the display), the app will render in 1512 x 1680 for each eye!
1920 x 1440 is comparable, because the virtual cinema doesn’t cover the whole field of view. But if you go lower than that, the pixels in the center of the image will get stretched and look bad!In-game settings
Post-processing
Motion Blur: Off
Blur: On
Anti-aliasing: On
Bloom: On
Sharpening: Low
Ambient Occlusion: HBAO+
Depth of Field: On
Chromatic Aberration: Off
Vignetting: OnGraphics
VSync: Off
Maximum FPS: Unlimited
Resolution: 1920 x 1440
Display Mode: Fullscreen
Preserve System Gamma: Off
NVIDIA Hairworks: On
NVIDIA Hairworks AA: 0
NVIDIA Hairworks Preset: Low
Number of Background Characters: High
Shadow Quality: High
Terrain Quality: Ultra
Water Quality: Ultra
Grass Density: Medium
Texture Quality: Ultra
Foliage Visibility Range: Medium
Detail Level: Ultra
Hardware Cursor: OnGamma setting
The biggest issue are the gamma settings. It seems to be bugged. Even the highest in-game gamma settings are way too dark. Most details get lost in almost every scene, especially in dark in-door rooms with some light sources like candles.You have to manually edit the “user.settings” file in the “The Witcher 3” folder in your Windows documents folder.
Set the “GammaValue=1.0” to “GammaValue=2.0”. Start the game normally for a quick test. It should look very bright and washed out (sometimes it fails to load the configuration properly), but in the headset it will look normal (= great).
Input
In the same folder you can edit “input.settings” file to change the inputs that for some mysterious reason are locked in the in-game UI. For example I put the inventory on my Mouse5 button.These settings will work flawlessly on a system with a GTX 1080. You probably can even go higher in some areas (shadows or grass / foliage).
Have fun!
Howdy here.
As many of us, I was eagerly waiting to play Skyrim in VR for years now.
So i jumped with joy when i saw many users reported that the new Direct VR features enhanced the experience significantly and, ice on cake, motion controls at thumb’s tips on Vive’s controler ! Great !Instantly went to install VorpX again, followed every steps as per instructions but bad luck came in:
– positional tracking attempts always fail. The progress bar never goes over the first quarter on its way for each try.
– And also the resolution of the game is still crap whatever Steam’s SuperSampling i set. (however the virtual cinema is cristal clear ! but when i switch back to “full VR” mode, game gets ugly again).
– performance is very low for my rig : around 41 FPS on a GTX 1080Ti / i7 CPU / 32 Go RAM ?
Damn that’s unplayable! Mayday!
I know you must be thinking I have not done exactly what was depicted in the license dialog but i have made sure that my name and email address looked exactly like it was said it needed to be and made sure it was the way it was in the email sent to me to confirm my purchase but still not success in the matter so i have uninstalled this and reinstalled it 3 times restarted my computer made sure that no firewall was preventing it from functioning at full capacity , but it still does not go through and keeps giving me the same message saying that the registration could not be verified , so i would really like to use this software since i have paid for it so can i get an explanation to why it dose not work or a solution to the problem?
Topic: prey 2017.
hello,
i found a profile working in Z3D for prey 2017, call of duty advanced warfare, copy that profile, rename prey.exe to something like prey1.exe (cause vorpx already has prey.exe profile from the first game).
then disable steam overlay in steam, settings -> inside a game -> uncheck activate steam overlay.
inside the game i put image zoom to 0.8, and use others settings to your liking.
To adjust FOV, you’ll need to use Notepad, or your text editor of choice, to edit the game.cfg file located in the root Prey folder of your Save Games folder (typically c:\users\Saved Games\Arkane Studios\Prey). Find the “cl_hfov=85.5656” entry, and change the number as you like, up to a maximum of 120 -sorry for the copy/paste.
IMPORTANT, if you guys find a geometry3D profile please let us know here. i didnt try every profile yet, just a few.
let me know how it works for you guys.
I would love to utilize my wealth of NVIDIA Ansel 360 photographs as cinema environments in vorpX, but absolutely none of them can be imported. Not even images from the suggested sources will import!
I’ve tried resizing images, using different formats, disabling antivirus and running vorpX with admin privileges, but nothing seems to work.
The error message is: “Import aborted: processing failed. [path to image]”
I get this error whether attempting to import with the “Add Image File” button or the drag-n-drop. Some advice would be appreciated.
