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Topic: Confused with engines
Hello guys,
I recently got confused with the following circumstance:
The Game Infernal uses AGEIA techniques (i was guessing thats the game engine).
A few other games use this like Mass Effect, Gothic 3. But Mass Effect is using Unreal 3 engine and Gothic 3 definately not, wiki says Gothic 3 is using “AGEIA”.Infernal using AGEIA too.
VorpX has Mass Effect, Gothic 3 supported, but trying these profiles (among others) didnt provide G3D. (only very distorted).
Now i am quite confused if AGEIA is a game engine at all and (if i would just hold that “power to the people” tool in my hands) what Gothic 3 has to do with Mass Effect.
And, what game engine if not AGEIA has Gothic 3 ?
can anyone help ?
know that mass effect andromeda has only the “z3d” effect, and I would like to know if anyone has tried this game with vorpx, if it’s worth it.
mass effect 1 , 2 and 3 has geometry 3d, a very good g3d.
I’ve let Ralf know that there is a bug with the 3D indoors (on the ships etc – a big portion of the game) in mass effect andromeda – in that there is no 3D – but just wondering if anyone solved this issue on their own? Been dying to play this game for nearly a year now.
Props to Ralf for including a bunch of amazing cinema mode / 3rd person games this go around.
– Dark souls 3
– Witcher 3
– Assassins Creed origins
– Inside
– Ori
– Hellblade
– Elex
– Mass Effect AndromedaAnd even games like Outlast, Far Cry 4, Primal, and Prey are great in cinema mode too.
Loving it!
The menus work just fine, but once in-game there is no mouse movement.
I briefly experienced this in Mass Effect 2, with a quick game restart fixing the issue. This has unfortunately not worked with ME3.
Anyone have similar issues on this or other games?
Hi Ralf,
Good job on Vorpx 17.3.0!
Works very nicely with Mass Effect Andromeda. (framerate is ~50 FPS with my R9 290, so I am still tweaking a bit to get it higher – already disabled Vsync)I just freshly installed Crysis 3 from Origin to try out this game in VR on my Oculus DK2.
I started a new game in recruit mode and skipped the training. (I am more a person for training on the job I guess:)
Seems Vorpx is correctly attaching to Crysis 3. Intro scenes are running fine in VRBut after the intro clip of helicopter flying to the dome, all I see is blackness in my headset and on my PC screen. I guess this is the point were the game really starts in 3D. I DO hear voices/action, so the game IS running.
I also added the custom resolution 1440 x 1080 in the AMD control panel, but that did not help. So I removed it again.
Also I seem to loose the mouse cursor repeatedly in Crysis 3 (in the menu structure of the game)
But maybe that is caused by the wired Xbox 360 gamepad I have connected. Its not the main issue, but maybe its related.I’m running a fully updated Windows 10 Pro with fairly recent AMD driver 17.11.1 (most stable one now for me)
I already emailed you the trouble shoot zipfile with all detail data.Additional info that is missing in the troubleshoot zip files:
I use RIFT software 1.20. (Not using the Core 2.0 beta, too unstable)Thanks for your help!
Best Regards,
BluepillHello!
I am a new VorpX user, and I am trying to do a playthrough of Mass Effect 1/2/3 on my oculus CV1. When I launch ME2, I am taken to the oculus loading environment where you can see the ME2 logo and an error saying that the application is taking longer than usual to load. Typically, the game launches on my monitor with the vorpX logo underneath the gameplay. Audio from the game is sent to my CV1. Once the game launches in VorpX, the mouse and keyboard become totally unresponsive.
As an aside, I disabled the Bioware intro video before ME games. When the videos are played through VorpX, the frame rate drops down to around 1-2 frames per second.
Does anybody know how to correct this loading issue and the lack of keyboard/mouse input? I saw the other help threads, and I have already checked for issues that may result from antivirus and other trouble programs.
