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  • #193979

    In reply to: pinball FX3 anytime?

    japdos
    Participant

    @slydog43 Did you test vorpx with pinball fx3? I’d be interested to buy vorpx in case it works.

    #193672

    In reply to: Bindings default

    Ralf
    Keymaster

    Mappings are always saved per game. Saving them globally wouldn’t really work well since not all games use the same keys.

    The default mapping covers a common PC game scheme (WASD to move, E for use, R for reload, SPACE to jump, SHIFT to walk etc.), so in most cases customizing the mapping for a specific game should be fairly simple.

    #193518
    RJK_
    Participant

    Cloudy with a Chance of Meatballs (G3D)

    Note: This profile may not work with the Steam or the english Version of the Game ! (Tested w.the German Retail Version (Wolkig mit Aussicht auf Fleischbällchen)

    – For custom resolutions:
    —- find Hardware.INI,replace Width and Height
    – Optimized for Cinema Modes
    – Profile available at the cloud

    #193337

    In reply to: Geometry VR Game List.

    RJK_
    Participant

    The profiles below provide Geometry 3D:

    007: Quantum of Solace
    18 Wheels of Steel: Across America
    A Hat in Time
    A-Train 8
    Abyss Odyssey
    ABZU
    Action Henk
    Advent Rising
    Aerea
    Age of Empires 3 Complete
    Airstrike 2: Gulf Thunder
    Alan Wake
    Alan Wake’s American Nightmare
    Alcatraz
    Alice in Wonderland
    Alice Madness Returns
    Alien Breed 3: Descent
    Alien Rage: Unlimited
    Alien: Isolation
    Aliens: Colonial Marines
    Alpha Protocol
    American McGee’s Alice
    Amnesia
    Amnesia – A Machine for Pigs
    Ankh
    Ankh 2
    Ankh 3
    Anna
    ANNO 1701
    Antichamber
    Apocalyptica
    Aquadelic GT
    Aquanox
    Aquanox 2
    Arcania: Fall of Setarrif
    Arcania: Gothic 4
    ArmA 2
    ArmA 3
    Armed Forces Corp
    Armies of Exigo
    Assassins Creed
    Assassins Creed 2
    Assassins Creed 3
    Assassins Creed: Black Flag
    Avencast – Rise of the Mage
    B.O.S – Bet on Soldier
    Back to the Future: The Game
    Ballistics
    Batman Arkham Asylum
    Batman Arkham City
    Batman: Arkham Knight
    Battle Mages
    Battlefield 1942
    Battlefield 1942: Secret Weapons of WWII
    Battlefield 1942: The Road to Rome
    Battlefield 2
    Battlefield 3
    Battlefield 4
    Battlestations: Midway
    Battlestations: Pacific
    Bayonetta
    Bee Movie: The Game
    Beholder
    Beowulf
    Betrayer
    Beyond Good & Evil
    Billard (MyBestGames)
    Binary Domain
    Bionicle
    Bioshock
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Bioshock Remastered
    Black and White 2
    Black Mesa Source
    Black The Fall
    Blackguards
    Blackguards 2
    BlackSite: Area 51
    Blair Witch
    Blood Knights
    Blue Estate: The Game
    Blur
    Bone: Out of Boneville
    Bone: The Great Cow Race
    Borderlands
    Borderlands 2
    Borderlands 3
    Borderlands GOTY Enhanced
    Borderlands: The Pre-Sequel
    Bound by Flame
    Brave
    Breed
    Bright Memory – Episode 1
    Broken Sword 3: The Sleeping Dragon
    Brothers – A Tale of Two Sons
    Brothers in Arms: Hells Highway
    Brutal Legend
    Bulletstorm
    Bulletstorm: Full Clip Edition
    Burn
    Burnout Paradise: The Ultimate Box
    Call of Cthulhu (2006)
    Call of Duty
    Call of Duty 2
    Call of Duty 4: Modern Warfare
    Call of Duty: Advanced Warfare
    Call of Duty: Black Ops
    Call of Duty: Modern Warfare 3
    Call of Duty: United Offensive
    Call of Duty: World at War
    Call of Juarez
    Call of Juarez: Bound in Blood
    Call of Juarez: The Cartel
    Car Mechanic Simulator 2015
    CARGO!
    Cars
    Chivalry – Medieval Warfare
    Choplifter HD
    Chrome
    Civilization V
    Clive Barkers Jericho
    Code of Honor
    Code of Honor 2
    Code of Honor 3
    Cold Fear
    Command & Conquer 3: Tiberium Wars
    Command & Conquer: Generals
    Command & Conquer: Generals – Zero Hour
    Command & Conquer: Renegade
    Company of Heroes: Anthology
    Conan Exiles
    Conarium
    Condemned: Criminal Origins
    Constantine: The Game
    Contagion
    Control
    Costume Quest
    Counter-Strike: Global Offensive
    Crashday
    Crazy Machines
    Crysis
    Crysis 3
    Cursed Mountain
    Daikatana
    Damnnation
    Dangerous Golf
    Dark
    Dark Matter
    Dark Messiah of Might & Magic
    Dark Sector
    Dark Souls
    Dark Souls II
    Dark Souls III
    Dark Souls Remastered
    Darksiders
    Darksiders II
    Darkstar One
    Das Zauberkarussell
    Dawn of Magic
    Dawn of Magic 2
    Day of Infamy
    Dead Age
    Dead Island
    Dead Space
    Dead Space 2
    Dead Space 3
    Deadfall Adventures
    Deadly Premonition
    Dear Esther
    Deep Sea Tycoon 2
    Demigod
    Demonicon
    Descent 2 (D2X-XL)
    Deus Ex (2000)
    Deus Ex – Human Revolution
    Deus Ex: Mankind Divided
    Deus Ex: The Fall
    Devil May Cry 4
    Diablo III
    Dirt 1
    Dirt 2
    Dirt 3
    Dirt 4
    Dirt Showdown
    Dishonored
    Disney’s Castle of Illusion
    Disney’s Chicken Little
    Disney’s Ratatouille
    Disney’s UP
    Disney’s Wall-E
    Diving 2008
    Divinity II: Ego Draconis
    Divinity: Original Sin 2 Definitive Edition
    DmC: Devil May Cry
    Dragon Age 2
    Dragon Age: Origins
    Dragon’s Dogma
    Drakensang: Gold
    Drakensang: River of Time
    Dreamfall: The longest Journey
    Driv3r
    Duke Nukem Forever
    Duke Nukem: Manhattan Project
    Dungeon Quest
    Dungeon Siege
    Dungeon Siege 2
    Dungeon Siege 3
    Dungeonland
    Dungeons
    Eagle Lander 3D
    EEP 5
    Elder Scrolls Online
    Elex
    Enclave
    Endless Legend
    Enemy Front
    Enslaved: Odyssey to the West
    Enter The Matrix
    Evolva
    Experience112
    F.E.A.R.
    F.E.A.R. 2
    F.E.A.R. 3
    F1 2013
    F1 2014
    F1 2017
    F1 2018
    F1 2019
    Fable Anniversary
    Fallout 3
    Fallout 4
    Fallout 76
    Fallout New Vegas
    Fallout Shelter
    Far Cry
    Far Cry 2
    Far Cry 3
    Far Cry 3 – Blood Dragon
    Far Cry 4
    Far Cry 5
    Far Cry: Primal
    Farm Racer
    Farming Simulator 2017
    Farming Simulator 2019
    Fe
    FIFA 11
    Final Exam
    Final Fantasy XV
    Firewatch
    Flatout
    Flatout 2
    Flight Simulator X
    Forgotten Realms: Demon Stone
    Fragmented
    Frank Herbert’s Dune
    Game of Thrones
    Game of Thrones: A Telltale Games Series
    Garshasp: The Monster Slayer
    Gauntlet
    Get Even
    GForce
    Ghost Recon
    Giana Sisters: Twisted Dreams ROTO
    Giants: Citizen Kabuto
    Global Ops: Commando Libya
    Gods: Lands of Infinity
    Gone Home
    Gothic 3
    Grand Theft Auto IV
    Grand Theft Auto V
    Grand Theft Auto: San Andreas
    Grand Theft Auto: Vice City
    GRAV
    GRID
    GRID 2
    GRIS
    Grotesque Tactics
    GTA 3
    GTR 2
    GUN
    Gunman Chronicles
    Gunship Apocalypse
    Half Life
    Half Life: Blueshift
    Half Life: Counterstrike
    Half Life: Opposing Force
    Half-Life 2
    Half-Life 2: Episode One
    Half-Life 2: Episode Two
    Halo
    Halo 2
    Halo: The Master Chief Collection
    Hard Reset
    Haunted
    Heavy Metal FAKK 2
    Hellblade: Senua’s Sacrifice
    Helldorado
    Hellforces
    Hellgate London
    Hidden and Dangerous (Deluxe)
    Hidden and Dangerous 2
    Homefront
    Homefront: The Revolution
    HULK
    Hunted: The Demons Forge
    Ice Age 2
    Ice Age 3
    Iesabel
    Imperial Glory
    Indiana Jones 6
    Infernal
    Injustice: Gods among us
    Inquisition
    Inside
    Insurgency
    Iron Man
    Jack Keane
    Jade Empire Special Edition
    James Bond 007: Nightfire
    Jet Simulator
    Journey
    Judge Dredd: Dredd vs Death
    Juiced 2
    Julia: Criminologist
    Just Cause
    King’s Bounty: The Legend
    King’s Quest 2015
    Kingdom Come Deliverance
    Knights of the Temple: Infernal Crusade
    KnightShift
    Kraven Manor
    L.A. Noire
    Last Day of June
    Left 4 Dead 2
    Legacy of Kain: Defiance
    Legacy of Kain: Soul Reaver 2
    Legend of Grimrock
    Legend of Grimrock II
    Legend: Hand of God
    Legendary
    LEGO Jurassic World
    Lego: Lord of the Rings
    LEGO: Star Wars The Complete Saga
    Leisure Suit Larry: Magna Cum Laude
    Life Is Strange
    Life is Strange 2
    Life is Strange: Before the Storm
    Limbo
    Liquidator 2
    Little Nightmares
    Loki
    Lost Planet 2
    Lost Planet 3
    Lost Planet: Extreme Condition
    Lula 3D
    Madagascar
    Madagascar 2
    Maelstrom
    Mafia
    Mafia 2
    Mage Knight: Apocalypse
    Magicka
    Mahjong Master 5
    Majesty 2
    Mass Effect
    Mass Effect 2
    Mass Effect 3
    Mass Effect Andromeda
    Max Payne
    Max Payne 2
    Max Payne 3
    Medal of Honor (2010)
    Medal of Honor: Pacific Assault
    Meet the Robinsons
    Men of War
    Merchenaries 2
    Metro 2033
    Metro 2033 Redux
    Metro Exodus
    Metro: Last Light
    Metro: Last Light Redux
    Miasmata
    Middle-Earth: Shadow of Mordor
    Might & Magic: Heroes VI
    Minecraft: Story Mode Season 1
    Minigolf 3D
    Mirrors Edge
    Monster Hunter World
    Monsters vs Aliens
    Moorhuhn Directors Cut
    Moorhuhn Kart 3
    Moorhuhn Kart Thunder
    Mordhau
    Mortal Kombat X
    Murdered: Soul Suspect
    Mushroom Men: Truffle Trouble
    Mutant Year Zero: Road to Eden
    Myst V: End of Ages
    Myth III
    Nail’d
    NaissenceE
    Naval Warfare
    Necrovision
    Need for Speed Shift 2 Unleashed
    Need for Speed: Hot Pursuit
    Need for Speed: Most Wanted [2005]
    Need for Speed: Rivals
    Need for Speed: Underground
    Neverwinter Nights
    Neverwinter Nights 2
    Nier: Automata
    No Man’s Land
    Nuclear Dawn
    Observer
    Oddworld: New’n’Tasty
    Of Orcs and Men
    Oil Rush
    OIO: The Game
    OpenRails
    Orc Attack: Flatulent Rebellion
    Orcs Must Die!
    Ori and the Blind Forest
    Ori and the Blind Forest: Definitive Edition
    Outcast – Second Contact
    Outlast
    Outlast 2
    Overlord 2
    Overlord: Raising Hell
    Painkiller
    Painkiller: Hell & Damnation
    Papo & Yo
    Paraworld
    Pariah
    Path of Exile
    Payday 2
    Peter Jackson’s King Kong
    Pid
    Pinball FX2
    Planet of the Apes
    Pokito
    Portal
    Portal 2
    Post Apocalyptic Mayhem
    Prey [2007]
    Prey [2017]
    Prince of Persia: The Sands of Time
    Prince of Persia: The Two Thrones
    Prince of Persia: Warrior Within
    Pro Evolution Soccer 2014
    Project Eden
    Project Nomads
    Protector
    Psychonauts
    Psychotoxic
    PURE
    Q.U.B.E
    Quake (GLQuake)
    Quake II
    Quake III
    Quake IV
    Quern – Undying Thoughts
    R.A.W: Realms of Ancient War
    Race 07 (Retail)
    Race 07 (Steam)
    Rainbow Six
    Rayman 3
    Rayon Riddles: Rise of the Goblin King
    Really Slick Screensavers
    Realms of Arcania: Blade of Destiny
    RealMyst Masterpiece Edition
    Red Faction: Guerrilla Re-Mars-tered
    Red Ocean
    Remember Me
    Resident Evil 2 (2019)
    Resident Evil 4
    Resident Evil 5
    Resident Evil 6
    Resident Evil 7
    Resident Evil: Revelations
    Resident Evil: Revelations 2
    Return to Castle Wolfenstein (2001)
    rFactor
    Rise of Legends
    Rise of the Argonauts
    Rise of the Tomb Raider
    Rise of Venice
    Risen
    Risen 2
    Risen 3: Titan Lords
    Robots
    Rocket League
    Rune
    S.T.A.L.K.E.R.: Call of Pripyat
    S.T.A.L.K.E.R.: Clear Sky
    S.T.A.L.K.E.R.: Lost Alpha
    Sacred 2
    Sacred 3
    Sacred Citadel
    Sacrifice
    Sam & Max: Season 1
    Sanctum
    SAS Secure Tomorrow
    Scorpion Disfigured
    Section 8
    Sekiro: Shadows Die Twice
    Serious Sam 3: BFE
    Serious Sam: The First Encounter
    Shadow Blade: Reload
    Shadow Complex Remastered
    Shadow of the Tomb Raider
    Shadow Puppeteer
    Shadow Warrior 2
    Shadow Warrior [2013]
    Shadowrun Returns
    Shiness: The Lightning Kingdom
    Shrek 2
    Shrek The Third
    Shrek: Super Slam
    Silence:The Whispered World 2
    Silent Hunter 4
    Silverfall
    Sleeping Dogs
    Slender: The Arrival
    Sniper Elite 3
    Sniper Elite V2
    Sniper Ghost Warrior
    Sniper Ghost Warrior 2
    Sniper Ghost Warrior 3
    Sonic & All-Stars Racing Transformed
    Sonic Generations
    Space Engineers
    Space Siege
    Spaceforce Captains
    Spaceforce: Rogue Universe
    Spellforce
    Spellforce 2
    Spellforce 2 Gold (Steam)
    Spellforce 2: Faith in Destiny
    Spider-Man
    Spider-Man 2
    Spider-Man 3
    Spintires
    Splinter Cell
    Splinter Cell 2
    Splinter Cell 3
    Split Second: Velocity
    Star Trek Voyager – Elite Force
    Star Trek [2012]
    Star Trek: Legacy
    Star Wars Jedi Knight: Jedi Academy
    Star Wars Jedi: Fallen Order
    Star Wars: Battlefront (2004)
    Star Wars: Battlefront II
    Star Wars: Empire at War
    Star Wars: Knights of the Old Republic
    Star Wars: Knights of the old Republic 2
    Star Wars: Republic Commando
    Star Wars:Jedi Knight II – Jedi Outcast
    Starpoint Gemini: Gold
    Starship Troopers
    State of Decay
    Stereo Photo Maker
    Stolen
    Stranglehold
    Streetfighter IV
    Stronghold 2
    Styx: Master of Shadows
    Subnautica
    Sudeki
    Summer Athletics 2008
    Supreme Commander 2
    Swat 4
    System Shock: Enhanced
    Take On Helicopters
    Tales of Monkey Island
    Tannenberg
    Tempest
    Terrorist Takedown
    Terrorist Takedown 2
    Terrorist Takedown 3
    Terrorist Takedown: Conflict Mogadishu
    Terrorist Takedown: Covert Ops
    Terrorist Takedown: Payback
    Terrorist Takedown: War in Colombia
    Test Drive Unlimited
    The Ball
    The Bureau: XCOM Declassified
    The Chronicles of Narnia 1
    The Chronicles of Narnia 2
    The Darkness II
    The Deadly Tower of Monsters
    The Elder Scrolls III – Morrowind
    The Elder Scrolls IV – Oblivion
    The Elder Scrolls Online
    The Elder Scrolls V – Skyrim
    The Elder Scrolls V – Skyrim SE
    The Fall: Last Days of Gaia
    The First Templar
    The Golden Compass
    The Golden Horde
    The Hobbit
    The Hunter: Call of the Wild
    The Incredible Adventures of Van Helsing
    The Incredible Hulk
    The Land of Pain
    The Last Remnant
    The Last Tinker: City of Colors
    The Long Dark
    The Lord of the Rings: Return of the King
    The Lord of the Rings: The Fellowship of the Ring
    The Matrix: Path of Neo
    The Old City: Leviathan
    The Raven: Legacy of a Master Thief
    The Regiment
    The Settlers 2: Next Generation
    The Settlers 5 Gold
    The Settlers 6
    The Stanley Parable
    The Suffering
    The Suffering: Ties That Bind
    The Surge
    The Talos Principle
    The Thing
    The Turing Test
    The Vanishing of Ethan Carter
    The Walking Dead Season 1
    The Walking Dead Season 2
    The Witcher
    The Witcher 2
    The Witcher 3
    The Wolf Among Us
    Thief [2014]
    Thief: Deadly Shadows
    Thrillville
    Timeshift
    Titan Quest
    Titan Quest Anniversary Edition
    Titan Quest: Immortal Throne
    Titanfall
    Titanfall 2
    Tokyo 42
    Tom Clancy’s EndWar
    Tom Clancy’s Ghost Recon Wildlands
    Tom Clancy’s Ghost Recon: Advanced Warfighter
    Tom Clancy’s The Division
    Tom Clancy’s Rainbow Six 3: Raven Shield Gold
    Tomb Raider 2013
    Tomb Raider: Angel of Darkness
    Tomb Raider: Anniversary
    Tomb Raider: Legend
    Torchlight
    Torchlight 2
    Transformers 2
    Transformers: The Game
    Treasure Island
    Tribes 2
    Trine
    Trine 2
    Trine 3
    Trixie in Toyland
    Tron 2.0
    Tropico 3: Gold
    Tropico 4
    Tropico 5
    Turning Point: Fall of Liberty
    Turok (2008)
    Two Worlds
    Two Worlds 2
    UFO: Afterlight
    UFO: Aftermath
    UFO: Aftershock
    Ultimate Pinball Challenge
    Unigine Heaven 4.0
    Unigine Valley 1.0
    Unmechanical
    Unravel
    Unreal 1 (Dx9)
    Unreal 2
    Unreal Tournament 2004
    Unreal Tournament 3
    Urmel aus dem Eis
    Utopia City
    Valhalla Hills
    Vampire: The Masquerade – Bloodlines
    Vampyr
    Vanquish
    Velvet Assassin
    Venetica
    Verdun
    Victor Vran
    Vortex: The Gateway
    Wanted: Weapons of Fate
    Warcraft III
    Warhammer 40.000: Dawn of War
    Warhammer 40.000: Dawn of War 2
    Warhammer 40.000: Dawn of War 2 – Chaos Rising
    Warhammer 40.000: Dawn of War 2 – Retribution
    Warhammer 40.000: Fire Warrior
    Warhammer: Mark of Chaos
    Watch Dogs
    What Remains Of Edith Finch
    Wolfschanze
    Woolfe – The Redhood Diaries
    World of Warcraft
    Worms 3
    X-Blades
    X2
    X3
    XCOM: Enemy Unknown
    XCOM: Enemy Within
    XIII
    Xotic
    Zanzarah
    Zeno Clash
    Zombie Driver

    #193318
    panterarosa2
    Participant

    Yes, as my laptop does not have iGPU. Just GTX1070 (MSI GT72VR 7RE)

    I have tried using VORPX without the shortcut, running vorpX from folder. We made a progress here. Now, WMR portal and steam VR opens automatically when I launch RE7. However, still not working, as after WMR and Steam opens, RE7 closes. If I try to launch it again when WMR and Steam are open, it will close too, or it will say not able to hook RE7.

    I also have tried RE2, Dragon ball Z kakarot, destiny 2. They close same as RE7. World war Z opens just Steam and VorpX sucessfully is attached to it, however, it does not open WMR so headset is off and game is just displayed on desktop. If I open WMR after that, does nothing. I have no log file for these games.

    New log:

    INF: VorpControl: Starting (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
    INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
    WRN: vorpControl: Waited before injection start (6089µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:5440 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 5440, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    INF: OpenVRDevice: Init succeeded, HMD found: WindowsMR Samsung Windows Mixed Reality 800ZBA0 (tracker: holographic)
    INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
    INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target size: 1453×1814
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target AR: 0.800992
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Desired game AR: 0.800992
    INF: OpenVRDevice: Desired framerate: 90.001999
    INF: OpenVRDevice: FOV: 110.445015
    INF: OpenVRDevice: IPD: 0.060581
    INF: OpenVRDevice: Zoom multiplier: 0.771466
    WRN: AudioHelper: No known VR playback device found.
    INF: ExtraSetting: EnvImageMap/:
    INF: ExtraSetting: /: 0.700000
    INF: ExtraSetting: MouseDisableAxisY/: false
    INF: ExtraSetting: Input/bVrhcSwapHands: false
    INF: ExtraSetting: GhResolutionQuality/: 0
    INF: MemScan Manager: Initialized
    INF: Hook Base: Installing hooked init hooks single-threaded
    INF: XInput Base: Checking loaded XInput versions.
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: Mouse/Keyboard Base: Installing Main Hook
    INF: Sound Manager: Initialized, audio mode: 0
    INF: App: Graphics API changed: DX11
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: G3DSettings: Loading settings (19.1.0)
    INF: ProgSetting User: General/sVersion: 20.1.0
    INF: ProgSetting User: Image/fImageZoom: 0.700000
    INF: ProgSetting User: Image/fUiScale: 0.500000
    INF: ProgSetting User: Image/fUiScaleHorizontal: 0.840000
    INF: ProgSetting User: Image/fUiStereoOffset: 0.660000
    INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
    INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 0.000000
    INF: ProgSetting User: Image/iEdgePeekBackground: 10
    INF: ProgSetting User: Image/iImageBackground: 0
    INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
    INF: ProgSetting User: Image/iAspectRatioCorrection: 1
    INF: ProgSetting User: Image/fImageSharpness: 0.000000
    INF: ProgSetting User: Image/fImageGameGamma: 1.000000
    INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
    INF: ProgSetting User: Image/iImageInputGeometryType: 0
    INF: ProgSetting User: Image/iImageInputStereoType: 0
    INF: ProgSetting User: Image/bImageInputStereoFlip: false
    INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
    INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
    INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
    INF: ProgSetting User: Image/iGameDisplayMode: 1
    INF: ProgSetting User: Image/iVirtualScreenScene: 100
    INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
    INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
    INF: ProgSetting User: Image/iVirtualScreenAspect: 0
    INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
    INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
    INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
    INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
    INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
    INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
    INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
    INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
    INF: ProgSetting User: Image/iDirectModeThreadSync: 2
    INF: ProgSetting User: Image/iDirectModeFluidSyncModeNew: 0
    INF: ProgSetting User: Image/bVirtualScreenMode: false
    INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
    INF: ProgSetting User: Image/bEdgePeekDisableStereo: true
    INF: ProgSetting User: Input/fHtSensitivity: 1.000000
    INF: ProgSetting User: Input/bHtInvertX: false
    INF: ProgSetting User: Input/bHtInvertY: false
    INF: ProgSetting User: Input/bHtPosTrackingEnable: true
    INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
    INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
    INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
    INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
    INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
    INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
    INF: ProgSetting User: Input/iHtCrouchKey: 162
    INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
    INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
    INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
    INF: ProgSetting User: Input/iHtJumpKey: 32
    INF: ProgSetting User: DirectVR/bDvrEnable: true
    INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
    INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
    INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
    INF: ProgSetting User: DirectVR/bDvrLockLookPitch: true
    INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
    INF: ProgSetting User: DirectVR/bDvrUseCache: true
    INF: ProgSetting User: GameHelper/bGhChangeSettings: true
    INF: ProgSetting User: GameHelper/bGhChangeResolution: true
    INF: ProgSetting User: GameHelper/bGhChangeFov: true
    INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
    INF: ProgSetting User: Input/bMouseDisableAcceleration: false
    INF: ProgSetting User: Input/bMouseHandleCursor: true
    INF: ProgSetting User: Input/bMouseForceVorpCursor: false
    INF: ProgSetting User: Input/bKeyBlockAlt: true
    INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
    INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
    INF: ProgSetting User: Input/iXiOverride: 1
    INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
    INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
    INF: ProgSetting User: Input/bXiOverridePartRightStick: false
    INF: ProgSetting User: Input/bXiOverridePartButtons: false
    INF: ProgSetting User: Input/iXiHtControllerNum: 0
    INF: ProgSetting User: Input/iXiHtMode: 0
    INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.150000
    INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
    INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
    INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.200000
    INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.050000
    INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
    INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
    INF: ProgSetting User: Input/iGpadWalkRunKey: 160
    INF: ProgSetting User: Input/bGpadWalkRunInvert: false
    INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
    INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
    INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
    INF: ProgSetting User: Input/iGpadKeycode0: 70
    INF: ProgSetting User: Input/iGpadKeycode1: 82
    INF: ProgSetting User: Input/iGpadKeycode2: 9
    INF: ProgSetting User: Input/iGpadKeycode3: 32
    INF: ProgSetting User: Input/iGpadKeycode4: 81
    INF: ProgSetting User: Input/iGpadKeycode5: 69
    INF: ProgSetting User: Input/iGpadKeycode6: 2
    INF: ProgSetting User: Input/iGpadKeycode7: 1
    INF: ProgSetting User: Input/iGpadKeycode8: 50
    INF: ProgSetting User: Input/iGpadKeycode9: 51
    INF: ProgSetting User: Input/iGpadKeycode10: 49
    INF: ProgSetting User: Input/iGpadKeycode11: 52
    INF: ProgSetting User: Input/iGpadKeycode12: 4
    INF: ProgSetting User: Input/iGpadKeycode13: 67
    INF: ProgSetting User: Input/iGpadKeycode14: 80
    INF: ProgSetting User: Input/iGpadKeycode15: 77
    INF: ProgSetting User: Input/iVhkKeycode0: 27
    INF: ProgSetting User: Input/sVhkVisText0: ESC
    INF: ProgSetting User: Input/iVhkKeycode1: 116
    INF: ProgSetting User: Input/sVhkVisText1: QSave
    INF: ProgSetting User: Input/iVhkKeycode2: 120
    INF: ProgSetting User: Input/sVhkVisText2: QLoad
    INF: ProgSetting User: Input/iVhkKeycode3: 77
    INF: ProgSetting User: Input/sVhkVisText3: M
    INF: ProgSetting User: Input/iVhkKeycode4: 49
    INF: ProgSetting User: Input/sVhkVisText4: 1
    INF: ProgSetting User: Input/iVhkKeycode5: 50
    INF: ProgSetting User: Input/sVhkVisText5: 2
    INF: ProgSetting User: Input/iVhkKeycode6: 51
    INF: ProgSetting User: Input/sVhkVisText6: 3
    INF: ProgSetting User: Input/iVhkKeycode7: 73
    INF: ProgSetting User: Input/sVhkVisText7: I
    INF: ProgSetting User: Input/iVhkKeycode8: 52
    INF: ProgSetting User: Input/sVhkVisText8: 4
    INF: ProgSetting User: Input/iVhkKeycode9: 53
    INF: ProgSetting User: Input/sVhkVisText9: 5
    INF: ProgSetting User: Input/iVhkKeycode10: 54
    INF: ProgSetting User: Input/sVhkVisText10: 6
    INF: ProgSetting User: Input/iVhkKeycode11: 0
    INF: ProgSetting User: Input/sVhkVisText11:
    INF: ProgSetting User: Input/iVhkKeycode12: 55
    INF: ProgSetting User: Input/sVhkVisText12: 7
    INF: ProgSetting User: Input/iVhkKeycode13: 56
    INF: ProgSetting User: Input/sVhkVisText13: 8
    INF: ProgSetting User: Input/iVhkKeycode14: 57
    INF: ProgSetting User: Input/sVhkVisText14: 9
    INF: ProgSetting User: Input/iVhkKeycode15: 48
    INF: ProgSetting User: Input/sVhkVisText15: 0
    INF: ProgSetting User: Input/iVrhcControllerMode: 1
    INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
    INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
    INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
    INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
    INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
    INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
    INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
    INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
    INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
    INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
    INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
    INF: ProgSetting User: Input/iVrhcControllerVisType: 1
    INF: ProgSetting User: Input/iVrcKeycode0: 1
    INF: ProgSetting User: Input/iVrcKeycode1: 2
    INF: ProgSetting User: Input/iVrcKeycode2: 87
    INF: ProgSetting User: Input/iVrcKeycode3: 83
    INF: ProgSetting User: Input/iVrcKeycode4: 65
    INF: ProgSetting User: Input/iVrcKeycode5: 68
    INF: ProgSetting User: Input/iVrcKeycode6: 70
    INF: ProgSetting User: Input/iVrcKeycode7: 67
    INF: ProgSetting User: Input/iVrcKeycode8: 82
    INF: ProgSetting User: Input/iVrcKeycode9: 80
    INF: ProgSetting User: Input/iVrcKeycode10: 71
    INF: ProgSetting User: Input/iVrcKeycode11: 32
    INF: ProgSetting User: Input/iVrcKeycode12: 27
    INF: ProgSetting User: Input/iVrcKeycode13: 9
    INF: ProgSetting User: Input/iVrcKeycode14: 160
    INF: ProgSetting User: Input/iVrcKeycode15: 162
    INF: ProgSetting User: Input/iVrcKeycode16: 38
    INF: ProgSetting User: Input/iVrcKeycode17: 40
    INF: ProgSetting User: Input/iVrcKeycode18: 37
    INF: ProgSetting User: Input/iVrcKeycode19: 39
    INF: ProgSetting User: Input/iVrcKeycode20: 9
    INF: ProgSetting User: Input/iVrcKeycode21: 86
    INF: ProgSetting User: Input/iVrcKeycode22: 50
    INF: ProgSetting User: Input/iVrcKeycode23: 52
    INF: ProgSetting User: Input/iVrcKeycode24: 51
    INF: ProgSetting User: Input/iVrcKeycode25: 49
    INF: ProgSetting User: Input/iVrcKeycode26: 69
    INF: ProgSetting User: Input/iVrcKeycode27: 81
    INF: ProgSetting User: Input/iVrcKeycode28: 82
    INF: ProgSetting User: Input/iVrcKeycode29: 32
    INF: ProgSetting User: Input/iVrcKeycode30: 0
    INF: ProgSetting User: Input/iVrcKeycode31: 0
    INF: ProgSetting User: Input/iVrcKeycode32: 0
    INF: ProgSetting User: Input/iVrcKeycode33: 0
    INF: ProgSetting User: Input/iVrcKeycode34: 0
    INF: ProgSetting User: Input/iVrcKeycode35: 0
    INF: ProgSetting User: D3D11/i3DCreateMethod: 3
    INF: ProgSetting User: D3D11/fSeparationNormal: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
    INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
    INF: ProgSetting User: D3D11/bUseDOFComplex: true
    INF: ProgSetting User: D3D11/fZMultF: 0.500000
    INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
    INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.800000
    INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
    INF: ProgSetting User: D3D11/iG3DMainEye: 0
    INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
    INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
    INF: ProgSetting User: D3D11/iG3DShadowTreatment: 4
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Audio device reset to: Altavoces (Realtek High Definition Audio)
    INF: vorpControl: Exiting process life thread: re7.exe, 5440
    WRN: vorpControl: Waited before injection start (138214µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:3068 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 3068, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    ERR: App: TopCrashHandler: unhandled exception UNKNOWN_EXCEPTION at 0x4
    ERR: App: TopCrashHandler: module: KERNELBASE.dll, offset: 0x3A859
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 3068
    WRN: vorpControl: Waited before injection start (59813µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:2000 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 2000, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 2000

    zeveral
    Participant

    Just an FYI, NVidia’s Low Latency Mode is the same thing as AMD’s Anti-Lag option. Both reduce the number of pre-rendered frames on the CPU before that information gets sent to the GPU. It’s basically just a fancy name for the (now removed) maximum pre-rendered frames option that used to be in the driver.

    The main purpose of the option is to cut down on input lag, but it has the added benefit of increasing the framerate in a lot of cases (not all), especially when you have a high end CPU and a mid-range GPU. On a high end GPU you’ll definitely get better response times, you just might not get as much of a framerate boost. The major downside is because there’s little to no buffer with the option turned on, you can end up with stuttering in the game if the CPU isn’t able to get frames to the GPU fast enough.

    I’d recommend turning the option on on a game by game basis, turning it on globally is probably a bad idea (really, turning any driver option on globally is a bad idea).

    The VR pre-rendered option works much in the same way, but I’m not sure how vorpx interacts with that part of the driver (if at all). Generally speaking though, you want the option set as low as possible.

    #192364
    Quickness
    Participant

    Hey!

    I would like to disable the shader around the ball in Rocket League as it gives me double vision, making the game unplayable. However, when I try to go into the shader editing menu, it says I can’t edit the shaders on the default profile. When I try to make a copy of the profile, I can’t associate the exe with the new profile. Renaming the exe doesn’t work, either. Any tips?

    Thanks!

    #192357
    RJK_
    Participant

    UPDATE ON CURRENT INOFFICIAL LIST FEB 2020 , TOTAL: 774 Games

    007: Quantum of Solace
    18 Wheels of Steel: Across America
    A Hat in Time
    A-Train 8
    Abyss Odyssey
    ABZU
    Action Henk
    Advent Rising
    Aerea
    Age of Empires 3 Complete
    Airstrike 2: Gulf Thunder
    Alan Wake
    Alan Wake’s American Nightmare
    Alcatraz
    Alice Madness Returns
    Alien Breed 3: Descent
    Alien Rage: Unlimited
    Alien: Isolation
    Aliens vs. Predator 2
    Aliens: Colonial Marines
    Alpha Protocol
    American McGee’s Alice
    Amnesia
    Amnesia – A Machine for Pigs
    Ankh
    Ankh 2
    Ankh 3
    Anna
    ANNO 1701
    Antichamber
    Apocalyptica
    Aquadelic GT
    Aquanox
    Aquanox 2
    Arcania: Fall of Setarrif
    Arcania: Gothic 4
    ArmA 2
    ArmA 3
    Armed Forces Corp
    Armies of Exigo
    Arx Fatalis
    Assassins Creed
    Assassins Creed 2
    Assassins Creed 3
    Assassins Creed: Black Flag
    Assassins Creed: Odyssey
    Assassins Creed: Origins
    Assassins Creed: Unity
    Avatar: The Game
    Avencast – Rise of the Mage
    B.O.S – Bet on Soldier
    Back to the Future: The Game
    Baldur’s Gate II: Enhanced Edition
    Ballistics
    Batman Arkham Asylum
    Batman Arkham City
    Batman Arkham Origins
    Batman: Arkham Knight
    Battle Mages
    Battlefield 1
    Battlefield 1942
    Battlefield 1942: Secret Weapons of WWII
    Battlefield 1942: The Road to Rome
    Battlefield 2
    Battlefield 3
    Battlefield 4
    Battlefield 5
    Battlefield: Hardline
    Battlestations: Midway
    Battlestations: Pacific
    Bayonetta
    Bee Movie: The Game
    Beholder
    Beowulf
    Betrayer
    Beyond Good & Evil
    Billard (MyBestGames)
    Binary Domain
    Bionicle
    Bioshock
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Bioshock Remastered
    Black and White 2
    Black Mesa Source
    Black The Fall
    Blackguards
    Blackguards 2
    BlackSite: Area 51
    Blair Witch
    Blood Knights
    Blue Estate: The Game
    Blur
    Bone: Out of Boneville
    Bone: The Great Cow Race
    Borderlands
    Borderlands 2
    Borderlands 3
    Borderlands GOTY Enhanced
    Borderlands: The Pre-Sequel
    Bound by Flame
    Brave
    Breed
    Bright Memory – Episode 1
    Broken Sword 3: The Sleeping Dragon
    Brothers – A Tale of Two Sons
    Brothers in Arms: Hells Highway
    Brutal Legend
    Bulletstorm
    Bulletstorm: Full Clip Edition
    Burn
    Burnout Paradise: The Ultimate Box
    Call of Cthulhu (2006)
    Call of Duty
    Call of Duty 2
    Call of Duty 4: Modern Warfare
    Call of Duty: Advanced Warfare
    Call of Duty: Black Ops
    Call of Duty: Black Ops 2
    Call of Duty: Black Ops 3
    Call of Duty: Ghosts
    Call of Duty: Modern Warfare 3
    Call of Duty: United Offensive
    Call of Duty: World at War
    Call of Juarez
    Call of Juarez: Bound in Blood
    Call of Juarez: The Cartel
    Car Mechanic Simulator 2015
    CARGO!
    Cars
    Chivalry – Medieval Warfare
    Choplifter HD
    Chrome
    Civilization V
    Clive Barkers Jericho
    Code of Honor
    Code of Honor 2
    Code of Honor 3
    Cold Fear
    Command & Conquer 3: Tiberium Wars
    Command & Conquer: Generals
    Command & Conquer: Generals – Zero Hour
    Command & Conquer: Renegade
    Company of Heroes: Anthology
    Conan Exiles
    Conarium
    Condemned: Criminal Origins
    Confrontation
    Constantine: The Game
    Contagion
    Control
    Costume Quest
    Counter-Strike: Global Offensive
    Crashday
    Crazy Machines
    Crysis
    Crysis 2
    Crysis 3
    Cursed Mountain
    Daikatana
    Damnnation
    Dangerous Golf
    Dark
    Dark Matter
    Dark Messiah of Might & Magic
    Dark Sector
    Dark Souls
    Dark Souls II
    Dark Souls III
    Dark Souls Remastered
    Darkened Skye
    Darksiders
    Darksiders II
    Darkstar One
    Dawn of Magic
    Dawn of Magic 2
    Day of Infamy
    Dead Age
    Dead Island
    Dead Or Alive 5 – Last Round
    Dead Space
    Dead Space 2
    Dead Space 3
    Deadfall Adventures
    Deadly Premonition
    Dear Esther
    Deep Sea Tycoon 2
    Descent 2 (D2X-XL)
    Deus Ex (2000)
    Deus Ex – Human Revolution
    Deus Ex: Mankind Divided
    Deus Ex: The Fall
    Devil May Cry 4
    Diablo III
    Dirt 1
    Dirt 2
    Dirt 3
    Dirt 4
    Dirt Showdown
    Dishonored
    Dishonored 2
    Disney’s Castle of Illusion
    Disney’s Chicken Little
    Disney’s Ratatouille
    Disney’s UP
    Disney’s Wall-E
    Diving 2008
    Divinity II: Ego Draconis
    Divinity: Original Sin 2 Definitive Edition
    DmC: Devil May Cry
    DOSBox
    Dragon Age 2
    Dragon Age: Inquisition
    Dragon Age: Origins
    Dragon’s Dogma
    Drakensang: Gold
    Drakensang: River of Time
    Dreamfall: The longest Journey
    Driv3r
    Duke Nukem Forever
    Duke Nukem: Manhattan Project
    Dungeon Keeper 2
    Dungeon Quest
    Dungeon Siege
    Dungeon Siege 2
    Dungeon Siege 3
    Dungeons
    Eagle Lander 3D
    EEP 5
    Elder Scrolls Online
    Elex
    Enclave
    Endless Legend
    Enemy Front
    Enslaved: Odyssey to the West
    Enter The Matrix
    Evolva
    Evolve
    Experience112
    F.E.A.R.
    F.E.A.R. 2
    F.E.A.R. 3
    F1 2010
    F1 2011
    F1 2012
    F1 2013
    F1 2014
    F1 2017
    F1 2018
    F1 2019
    Fable Anniversary
    Fallout 3
    Fallout 4
    Fallout 76
    Fallout New Vegas
    Fallout Shelter
    Far Cry
    Far Cry 2
    Far Cry 3
    Far Cry 3 – Blood Dragon
    Far Cry 4
    Far Cry 5
    Far Cry: Primal
    Farm Racer
    Farming Simulator 2017
    Farming Simulator 2019
    Fe
    FIFA 11
    Final Exam
    Final Fantasy XV
    Firewatch
    Flatout
    Flatout 2
    Flight Simulator X
    Forgotten Realms: Demon Stone
    Fragmented
    Frank Herbert’s Dune
    Fuel
    Game of Thrones
    Game of Thrones: A Telltale Games Series
    Garshasp: The Monster Slayer
    Gauntlet
    Get Even
    GForce
    Ghost Recon
    Giana Sisters: Twisted Dreams ROTO
    Giants: Citizen Kabuto
    Global Ops: Commando Libya
    GM Rally
    Gods: Lands of Infinity
    Gone Home
    Gothic 3
    Grand Theft Auto IV
    Grand Theft Auto V
    Grand Theft Auto: San Andreas
    Grand Theft Auto: Vice City
    GRAV
    GRID
    GRID 2
    GRIS
    Grotesque Tactics
    GTA 3
    GTR 2
    GUN
    Gunman Chronicles
    Gunship Apocalypse
    H1Z1
    Half Life
    Half Life: Blueshift
    Half Life: Counterstrike
    Half Life: Opposing Force
    Half-Life 2
    Half-Life 2: Episode One
    Half-Life 2: Episode Two
    Halo
    Halo 2
    Hard Reset
    Haunted
    Heavy Metal FAKK 2
    Hellblade: Senua’s Sacrifice
    Helldorado
    Hellforces
    Hellgate London
    Heroes of Might and Magic V
    Hidden and Dangerous (Deluxe)
    Hidden and Dangerous 2
    Homefront
    Homefront: The Revolution
    HULK
    Hunted: The Demons Forge
    I Am Alive
    Ice Age 2
    Ice Age 3
    Iesabel
    Imperial Glory
    Indiana Jones 6
    Infernal
    Infernium
    Inner Chains
    Inquisition
    Inside
    Insurgency
    Iron Man
    Jack Keane
    Jade Empire Special Edition
    James Bond 007: Nightfire
    Jet Simulator
    Journey
    Judge Dredd: Dredd vs Death
    Juiced 2
    Julia: Criminologist
    Just Cause
    Just Cause 2
    Just Cause 3
    Killing Floor 2
    King’s Bounty: The Legend
    King’s Quest 2015
    Kingdom Come Deliverance
    Knights of the Temple: Infernal Crusade
    Kraven Manor
    L.A. Noire
    Last Day of June
    Left 4 Dead 2
    Legacy of Kain: Defiance
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    #192183

    In reply to: dragon ball kakarot

    jeesssy
    Participant

    Sorry, no i dont have kakarot yet either because its too expensive for now. Waiting for a sale. I mean I have no doubt it will look sick as hell in 3D but 60 bucks for dragonball? naah bruv. I checked out streetfighter 4 and it looks fucking crazy in 3d the backgrounds come alive and really pop such a shame it doesnt work on more fighting game. Soul calibur 6 would be a nice one to see.

    #192178

    In reply to: dragon ball kakarot

    steph12
    Participant

    ah, i cant help with dragon ball fighter Z i dont have that game :/
    but yeah if it’s a UE4 game you should be able to get it working nicely at least in Z3D, not 100% sure tho.

    #192177

    In reply to: dragon ball kakarot

    jeesssy
    Participant

    did you try my cloud profile ?
    i play in Z3D because else my fps sucks, but G3D works but it’s heavy on fps specially if you want to run every graphics to max and with ini tweaks.

    did you try alternative hooking method ?

    https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm this tool you only use it once the game has fully loaded inside the game world.

    did you add AT-Win64-Shipping.exe to the profile you tried to use ?

    I tried the alternate hooking method and no dice.

    I did not add AT-Win64-Shipping.exe which profile is this located on.

    No I didnt try it yet gonna try it out right now as we speak, I havent gotten my hands on kakarot yet but trying to hook to Dragonball Fighter Z. That is also an unreal 4 engine game and the characrter models are all in 3d so it should look super sick in G3D.

    #192142
    erised
    Participant

    $$$? Still worth the money?

    Yes if you are referring to VorpX – it has been worth its cost 10 times over.

    Cybershoes I think so. I need to spend more time tinkering with settings and more time getting used to learning how to move in them to make a full endorsement. Right now my biggest problem with them is that they only have a forward back wheel. If the shoes had an optical ball like old school mice they would be much much much better. Right now having to move your feet only forward backward is very unnatural for anything but going for a walk or jog. You don’t realize how often your foot turns sideways when you move but you keep moving the direction based on the direction your muscles still push. This will probably go away a little with new muscle memories but it will take time and still feel awkward.

    However, I do believe a cybershoes 2.0 could be an absolute game changer. Right now they are the best locomotion option I’ve tried. If they could design them from the ground up to be used standing with no harness needed (maybe a flexible sole with more stability rather than so rounded), have more tweakable settings and with an ball instead of roller.

    Cheers.

    #191968

    In reply to: Games Wish List

    rustysalter
    Participant

    Dragonball Z Kakarot, as it has a first person mode AND many people have been wanting a Dragonball VR experience for a long time.

    It would do a lot of good to improve Vorpx publicity and the amount of people who would buy vorpx, and I daresay we might even see a wealth of new people buying into VR solely because of a DBZ VR experience.

    #191967
    rustysalter
    Participant

    The game has a first person mode.

    Please consider adding support for this game Ralf, there has been a huge demand for a Dragonball Z VR game and I suspect that adding support for the game would give Vorpx a great amount of positive publicity.

    Support for the game would sure as hell result in all the VR subreddits blowing up about it, it would be great for both VR and Vorpx, and I daresay we might even see a large influx of new people buying into VR solely because there would be a DBZ VR experience.

    Voice control activated supersaiyan transformations would be something.
    I’m pretty sure everyone who watched DBZ fantasised about transforming into a supersaiyan at some point in their lives.

    #191914
    steph12
    Participant

    hello,

    i’m a big fan of this anime and as You may know this game releases also on pc in 2 days, runs on unreal engine 4, let’s hope we can get a UE4 game profile works great for this game :D

    cant waiiiiiiiiiiiiiiiiiiit ^^

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