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  • #219607

    In reply to: Best Games

    Boblekobold
    Participant

    Bioshock Infinite (especially Burial at Sea Episode 2) and Bioshock 1 original (I guess Bioshock 2 original is even better) if you have an old graphic card.

    Metro 2033/Last Light, etc. are awesome (Metro Exodus is the most beautiful game you could do I think). But a good graphic card is needed.

    All Bioshock and Metro have G3D (even if raytracing without G3D can be a good option too in Metro Exodus).

    Cyberpunk 2077 isn’t the best because even with an RTX4090, it’s not enough.

    Elden Ring, Death Stranding, Guardian of the galaxy are really better in VorpX (even if it’s not full VR).
    Redfall too. Deathloop is Ok (especially the end).

    I guess games like Farcry Primal, Dishonored, Prey 2017, etc. must be really good (I think they have G3D but I didn’t try them yet).

    Dying Light 1 of course.

    First person game that allow you to have high 4:3 resolution (3480×2880 or at least 2880×2160) and 120 FOV are like native games in VorpX (with G3D, or at least Z3D but It’s not so important to me and even without 3D at all, some games are awesome in full VR).

    Any game with good looking graphics, heights/vertigo or giant environment/ennemies are usually great in VorpX.

    Boblekobold
    Participant

    @Ralph :
    thank you for your detailed explanations.
    Let’s hope future VR headsets won’t use SteamVR’s OpenXR.

    So one thing I have to figure out :
    – does Varjo always use SteamVR’s OpenXR when it’s told to use OpenXR ?
    – or is it a problem I created on my PC ?

    When I was trying to reuse Reverb G2, I did a few things. I uninstalled OpenXR. Maybe I don’t have the right version.

    In Windows (11) installed “Applications” list, I have “OpenXR for Windows Mixed Reality”.
    But I think I had “OpenXR” instead at the beginning (after installing Varjo Base, I don’t know before because I didn’t checked recently).

    Maybe I should look a way to reinstall a working version of OpenXR, but I don’t know how to.
    For now, Varjo support did not answered to me.


    @dellrifter22
    :
    thank you for these informations !

    Can you tell us what do you have in installed “Applications” list in Windows concerning OpenXR ?

    I have the OpenXR error on Bioshock. But with SteamVR VorpX option it sometimes freeze, wich it never does with Reverb G2 OpenXR (so with recent games I don’t think it would works very well, and it doesn’t seems to with Metro serie).
    Did you try Metro Exodus ? I didn’t try much games with Varjo for now.

    Wich games would you recommand me to try, that you know it works with OpenXR ?

    Boblekobold
    Participant

    Thank you for your answer.

    There is a switch button in Varjo Base, and it set OpenXR to varjo runtime (according to openXR toolkit).

    But it doesn’t solve my problem. I can’t run some old games with OpenXR. I can run Metro Exodus but I have strange issues I don’t usually have (with 3D, etc.).

    So I guess it’s still using this broken Steam’s OpenXR.

    I tried to reinstall SteamVR (and deleting some files) but it didn’t fixed the problem.

    Varjo Aero doesn’t track without SteamVR (and base stations) so I can’t simply uninstall SteamVR.

    So I guess I need to find a way to change back this option.

    #219386
    Ralf
    Keymaster

    You appreciate my efforts? That is exceptionally kind of you. How on earth could I – with mere 20 years of experience as a 3D-artist – not realize that this butt ugly DX11 Metro Exodus has become practically unplayable after the release of the DX12 version with its life changing, probably even time bending new lighting. My sincerest apologies for only meeting 5/6 of your personal demands in regard to the Metro series. Not.

    Seriously: you are the one with the ‘difficult developer’ issue, aren’t you? Ever heard of difficult users?

    Official profiles with all the unique bells and whistles vorpX has to offer (and then some) for all games of the series minus the DX12 version of the last, but someone will still complain. You can’t make this shit up. Old fool that I am I truly thought I had seen it all over the last 10 years here until five minutes ago…

    #219380
    Ralf
    Keymaster

    Huh? There are profiles for all Metro games except for the Exodus DX12 version, which for the most part was an nVidia marketing stunt with marginally improved lighting at the cost of performance anyway.

    BTW1: All Metro proflies come with DirectVR (“in-engine”) head tracking, automated FOV setup and various VR related tweaks. Also games like these are perfect for motion controller gestures (requires vorpX 24.1.0). Good luck finding any of that that elsewhere.

    BTW2: IIRC the original DX9 versions of the first two games also perform better than their DX11 counterparts, which obviously is highly important for VR. So whether the enhanced edition builds are the better choice is quite debatable.

    #219379
    MarcDwonn
    Participant

    Thanks for the info, Luka. I hate having to chose, but as it seems i have to either use the original games with the worse graphics with VorpX, or i need to use something else to be able to play the enhanced versions of Metro.

    #219378
    luka2099
    Participant

    I talking about metro exodus original version. The enchanted version work only dx12 and no have g3d.
    All three game of metro work great in g3d with no gtaphic issues

    #219358
    MarcDwonn
    Participant

    @Luka – Because i have planned a replay of the Metro trilogy, i want to ask you:

    1) Do you have proper Ambient Occlusion and dynamic shadows in G3D in Metro?

    2) What versions of Metro are we talking about here? All 3 games or just the first one? Enhanced or original edition?

    #219357
    luka2099
    Participant

    The games that work in dx12 dont have g3d but only z3d and z adaptive. The games that work with dx11 dx10 dx9 maybe that have g3d. But not all.
    I tell you a tipo. You can try use reshade and vorpxdesktop viewer for game that work in dx12.
    I play all game in z3d because have too better performance and g3d sometime gibe you only stereoscophy and more glithc. But some game same metro exodus work graet in g3d .

    #219348
    beemzy
    Participant

    Right, worked for me using 23.1.5. Not with the free Cyberpunk mod version.

    Hi robernd, Im currently using the standalone free mod for Cyberpunk 2077 although I do own VorpX too. When you use 23.1.5, does the Metro work in full VR too (the view glitches to one eye for me)? Thx

    #219150
    beemzy
    Participant

    Hi Ralf, CD Projekt Red has announced another update for Cyberpunk which should arrive very soon. If/when you update the mod, I would like to request/hope you can have fixes for the following: floating markers, Metro (where VR stops working when you board the metro) and enabling motion controllers for VorpX Settings Menu (currently can only use keyboard to change settings)

    Thanks!

    #218899
    beemzy
    Participant

    Ralf

    AS well as the “Metro still has the one eye thing… ” as pointed out by Silicon McCain, the other thing to follow-up on later would be the markers which are anchored to the player POV instead of being fixed to the object it should be attached to eg yellow/red markers for enemy NPC’s

    Thankfully not game-breaking though. The recent update makes the game playable in VR

    Merry Christmas!

    #218776
    Silicon McCain
    Participant

    Nice one, Ralf. Back in business. :)
    Well, almost… Metro still has the one eye thing…

    It isn’t game-breaking like the vehicles, though. One for next year!

    Thanks for all your work with this project.
    Have a great Christmas and Hogmanay.

    #218749

    In reply to: disappointed in vorpx

    Boblekobold
    Participant

    Just tried Metro Last Light Redux (2 euro on Steam this week). It’s impressive. G3D seems perfect so far (First Level). I think the game is far less optimized than Metro Exodus, because it ask a lot to my RTX 4090 (even the best card possible is not enough to get the perfect resolution and framerate on Reverb G2). But it’s enough to be really good.
    I played in 2880×2160 ultra (I think I can still raise it a little bit more). I tried 3200*2400, it was visually perfect, but framerate was a bit low ‘^^

    #218703

    In reply to: disappointed in vorpx

    luka2099
    Participant

    The newtests game work with dx12 that no have a g3d with vorpx. But dx9 dx10 and dx11 work with great 3d. Metro exodus titanfall 2 are the beat exemple

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