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Viewing 15 results - 76 through 90 (of 422 total)
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  • #217238
    willkiel66
    Participant

    I agree, just upgraded my PC from an rtx 2070 and 2700x CPU to rtx 4070 Ti and 7800x3d and the metro exodus with G3D and DirectVR is amazing, ultra all the way.
    I can’t get the Xbox one controller to work for opening doors/boxes it just flashes between X and E on the long press, the E short press works fine, but think this is a longstanding problem with Metro Exodus. I also need to find a way to get r mapped onto the controller as getting the gun pump accessed in a hurry via the keyboard is a pain. Also turning the map over without having to use the mouse key would be nice.

    I tried the enhanced edition (I copied the MetroExodus file in steam folder and renamed it MetroExodus1 and made a shortcut to it on the desktop) first as my son will play flat screen and loves Ray Tracing. He uses it on Minecraft which he also loves.
    The 3d effect is severely lacking in the enhanced version and the standard version knocks it out of the park.
    I loved the first 2 games in Vorpx and now my PC can handle this one I think it is my favourite game of the series.
    Thanks for all your hard work Ralf.

    I applied the local profile for Black Ops. When I launch the game in Airlink from my Quest 2, it simply launches in my monitor. I am not using SteamVr as Oculus runtime should just bypass it.

    I have my OpenXr environment set to Oculus and am also using Oculus in Vorpx config.

    I was able to launch Metro Last Light without any issues, so it seems like a game specific issue. Does anyone have a solution to this issue?

    #216889
    Boblekobold
    Participant

    Correct me if I’m wrong, but from what I understand, judder (I mean VorpX screen moving and jumping anormaly when I turn my head) is caused by unstable framerate, not by weak framerate.

    I think that even if my i9 computer is more powerful and make more fps, framerate is less stable, so there is more judder.

    Is it possible ?

    When I play FPS game like metro it’s harder to see and it happens less, but with Diablo IV, without profile, or with Desktop Viewer, Headset framerate is sometimes below 90, and game/desktop framerate is moving a lot.

    #216835

    In reply to: Hook problem

    Ralf
    Keymaster

    Hooking issues with multiple games almost always are caused by someting getting in the way that also hooks into games and causes a conflict with vorpX. The trouble shooting guide on top of this sub forum has more details on the matter.

    Also some games can’t be hooked due to anticheat measures or similar blocking mechanisms. Metro Exodus should definitely work though, not sure about Diablo 4, haven’t tried that so far.

    #216832
    Boblekobold
    Participant

    I just installed a new PC (Alienware Aurora R15, same than the last one, but with a i9 13900KF instead of i7), and VorpX doesn’t hook on Diablo IV and Metro Exodus (even with Hook Helper or alternate hooking). I really don’t see why. Usually I don’t have this kind of problems, and it worked with the i7 version.

    Hogwart’s Legacy hook.

    #216755

    In reply to: vorpX 23.1.0 BETA

    Boblekobold
    Participant

    I checked the option “Add predefined resolution above 4k and it works. I can play Metro Exodus with raytracing and ultra high resolution (but without Z3D for now…maybe there is a profile that could work).
    There is a trick I think. You must set the desktop to the right resolution to not get sort of windowed in vorpX (with black background).

    #216751

    In reply to: vorpX 23.1.0 BETA

    Boblekobold
    Participant

    @CrunchyGlass :
    I tried in windowed mode by editing ini file. It launch the game but the resolution is still locked.

    I think that, in the virtual monitor, Metro Exodus (and maybe other games), think that the monitor is 5000×1400 (or something like that), even if I set the desktop resolution on another value with Windows 11 options. Is there options to set in VorpX Config ?

    Hogwart Legacy doesn’t launch in virtual monitor, probably for the same resolution problem.

    #216749
    Boblekobold
    Participant

    If I launch enhanced edition after setting DirectX11 in Metro graphics menu, it use the official profile, and G3D works, but I can’t access VorpX menu (it’s the first time I encounter that).

    If I launch the old version of Metro Exodus as you suggest, I will have the menu ?
    I never use DirectVR. Don’t know exactly how it works but the first game I tried was Bioshock Infinite, and DirectVR didn’t give me good results. By adjusting resolution, FOV, ini files, etc. I managed to have native-like VR experience (I noticed no difference with Subnautica Below Zero native), but It took me a while to understand.

    But after the first game, you understand you juste have to set high 4:3 resolution, image Zoom at the border of your FOV, game FOV at very large, Clarity FX, 3D parameters if possible, HUD if possible, head tracking speed if needed, and you get a very good experience in every game that allow you to modify these parameters.

    VorpX has a mixed reputation, but it’s probably the best program i ever bought. Bioshock serie was incredible with it.

    Metro Exodus is in my opinion one the best looking game (Moscou and Volga levels), so I would like to do it with Raytracing (my first try is already impressive in 4k with ultra graphics). But I’ll try both (because it’s true that G3D can be very impressive).

    Metro let you choose FOV in ini file and HUD is minimalist so I just have the problem with resolution and Image Zoom (zoom is generaly too high for my headset in every game).

    #216740
    Ralf
    Keymaster

    Try the regular Metro Exodus. That one has an official profile with both G3D and Z3D support, also automatic FOV adjustment, better head tracking via the DirectVR memory scanner and other DirectVR features. As far as vorpX is concerned the enhanced version is pretty much a ‘dehanced’ version actually. ;)

    #216730
    Boblekobold
    Participant

    I use Cyberpunk 2077 profile. With Metro Exodus profile, it seems only possible to launch the game if it’s set on DirectX 11.

    #216729

    In reply to: vorpX 23.1.0 BETA

    Boblekobold
    Participant

    I could try. There is no Windowed mode in Metro Exodus but I can try to re-edit the cfg file (I tried one time but it was a mess, maybe there is no option in menu because it doesn’t work well). But given there wont be any real screen this time maybe it would have a different behaviour.

    Anyway, with a real screen it’s possible to change the resolution and aspect ratio of the game, so maybe it will be a useful information if it’s a bug.

    #216716

    In reply to: vorpX 23.1.0 BETA

    Boblekobold
    Participant

    But now Metro doesn’t let me choose the resolution. I only have 5120×1440. With a real monitor It let me choose.

    Boblekobold
    Participant

    Hi,

    if I launch Metro Exodus with local profile and DX11, the game is in G3D, but I can’t get the menu with the shortcut I defined.

    It works in DX12 with Cyberpunk 2077 profile without any 3D at all (can’t even get Z3D).

    I would like to have the menu to set zoom value, etc.

    #216712
    Boblekobold
    Participant

    I don’t get Z3D in Metro Exodus with DX12 (I have to rename the exe to launch with DX12). Raytracing works well, even without DLSS.

    #216711

    In reply to: vorpX 23.1.0 BETA

    Boblekobold
    Participant

    Hi, I use the Beta, and I launched the Desktop Viewer in order to have higher resolution than my screen.

    I also launched Metro Exodus but it appeard in a little screen on the left. I can’t do anything. My Reverb G2 controler don’t work (I usually don’t use controllers with VorpX anyway).

Viewing 15 results - 76 through 90 (of 422 total)

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