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  • #167157
    Ralf
    Keymaster

    All you need to do is setting the game’s resolution to 1280×960 like suggested by the message that pops up when you start Resident Evil 7. Everything else is automatically adjusted by vorpX in this case.

    #167148
    Ralf
    Keymaster

    You don’t need any cloud profile for Resident Evil 7, vorpX already comes with a profile for the game. You just need to start the game.

    #167133
    freelivorno
    Participant

    i dont understand how.
    Example i try to import Geaver Resident evil 7 setting:
    click on import profile then on owriting yes
    but i dont find the profile in my local collection
    How work?

    im new i want try to play resident evil with oculus:
    i understand that can create a game shortcut with vorpx but how can use the
    setting in cloud. I think this set is good to play
    Excuse my engllish

    Chrono99
    Participant

    Ive read a few vorpx posts about this game and it seems that while there isnt geometry mode (Unless it was updated since then and it does have it) A few have got it to work decently and it has felt immersive.(Not like your nose is a inch from the screen syndrome as I call it lol) Are there any tips or settings out there that have been working for others that work good?

    #166634
    markbradley1982
    Participant

    You probably have your reasons for preferring the gamepad, but I would highly recommend to use the motion controllers for playing standing. Especially with a standing setup being able to move your hands freely is such a huge immersion bonus.

    I’ll have to give it a try. I was inspired to try gamepad standing because several people reported immersive results with that setup in Resident Evil 7 and with that new MotherVR Alien Isolation VR mod.

    I have to admit that playing standing has been a big immersion bonus so I will definitely give the motion controllers a shot. Are there enough buttons on the motion controllers for all the actions I need like VATS, pipboy, etc?

    The ability to need to fully turn my body while turning ingame in New Vegas makes this feel like a native VR game. VorpX is truly the gift the keeps on giving.

    markbradley1982
    Participant

    Is there anyway to bind edge peek to an xbox button? I want to try playing Fallout New Vegas strictly with my Xbox gamepad standing rather than mouse and keyboard sitting.

    My experience with mouse and keyboard sitting for the past 95 hours in New Vegas was quite good despite the fact that it was sitting for a game that normally you should stand in. But after hearing people having such amazing VR experiences with Resident Evil 7 on both PC (Thanks Ralf!) and PSVR where the optimal position is standing, I want to try playing New Vegas standing.

    The only problem is I need to access edge peek via my xbox controller, all other controls should already be mapped for New Vegas.

    #166511
    oiSNaKeYio
    Participant

    I bought it and it’s just awful I wasted my money over someone who won’t help me? let’s see.
    I launched steamVR and it broke completely and I had to reinstall it again. I started up vorpX and configured RE7 and Fallout 4 both did not work anymore. Fallout 4 wasn’t detected through steam and Resident evil 7 crashes.

    #166189
    Ralf
    Keymaster

    The best games to start with are undoubtedly those with Direct VR support. After applying Direct VR these have perfect 1:1 head tracking and perfect FOV without the need for any further setup. In *some* cases Direct VR even provides basic roomscale, i.e. you can walk around a bit more freely than with the normal vorpX positional tracking.

    In no particular order:

    Bioshock 1 (original version in DX9 mode)
    Bioshock 2 (original version in DX9 mode)
    Bioshock Infinite
    Borderlands 2
    Borderlands Pre-Sequel
    Skyrim (original DX9 version is best for VorpX)
    Fallout 3
    Fallout New Vegas
    Fallout 4
    Dishonored
    Half-Life 2 (incl. Ep. 1+2)
    The Stanley Parable
    Dear Esther (Source engine version)
    Portal
    Portal 2
    Black Mesa
    Deus Ex: Human Revolution
    Left 4 Dead 2
    Mirror’s Edge
    Aliens Colonial Marines
    Duke Nukem Forever
    Quake III
    Star Trek Voyager Elite Force
    Return to Castle Wolfenstein [2001]

    My latest personal recommendation would be Half-Life 2 Episode 1, which I just recently played for two hours. Something I don’t do nearly as often as I’d like to these days. Call me heavily biased, I am for sure, but that was more fun than 99% of made for VR games. I actually ended up doing that after buying and trying a bunch of highly praised made for VR titles the same evening.

    In case someone never played HL2 Episode 1: right at the start you enter an alien fortress, which not only still looks great after all these years, it’s also a perfect-for-VR mix of shooting sequences and (easy) physics puzzles. Most importantly: all that in a highly intense atmosphere that almost inescapably sucks you into the game. Creating such an intense atmosphere is the hard part of making good single player shooters and it really makes all the difference in VR. Hard to top if you ask me.

    Similar things could be said about Bioshock, Black Mesa (Half-Life 1 remake), the Fallout games, Skyrim or – insider tip – Aliens: Colonial Marines, which may just be a mediocre shooter on the monitor, but is actually great with vorpX.

    Important side note: whenever possible play standing with Touch controllers or Vive wands!

    One last thing: not a Direct VR game, but also extremely intense (and visually great) is Resident Evil 7. I chickened out before the introduction mission was over. Good luck with that one.

    #165283

    In reply to: Imported profiles

    red
    Participant

    Importing user Cloud Profiles for both ‘Alien Isolation’ and ‘Bioshock Infinite’ gives no new entry (blue or otherwise) in the Local list.

    I do have some user Cloud Profiles that have successfully appeared in blue in the Local list, ‘Enderal’ and ‘Resident Evil 7’ for example.

    #165279
    Myrilion
    Participant

    2. Bioshock 2

    I’m puzzled. On my machine (Win10) the DirectVR hack of “Bioshock 2” crashed every 10 minutes, it was unplayable. I had to play it in normal Vorpx mode. I found the gameplay very annoying, repetitive and pointless. It was a struggle to finish the game.

    “Bioshock 3” works well in DirectVR, but has some issues with shadows, lighting and in-game videos not showing. You will miss some facets of the story without even noticing.

    My personal list:
    Since I’ve never expected a true, native VR experience from VorpX, I mostly enjoyed the 3D cinema mode. I still have to reset my headset way below my normal head position, because Ralf doesn’t seem to be able to deal with or even acknowledge this bug, but whatever: It works. No longer neck stiffness from looking above all the time.

    That said I had lots of fun in “Dragon Age 1”, “Dragon Age 2”, “Dragon Age: Inquisition”, “Resident Evil Revelations”, “Gothic 3”, “The Witcher 3”, “Brothers: A Tale of Two Sons”, “Bioshock 1”.

    #165112
    Tiggerdyret
    Participant

    I just wanted to share how awesome Dishonored in VR is. The atmosphere and gameplay lends itself perfectly for VR. The cutscenes makes me a little quezzy, but mapping edge peek to my controller fixed that. Vorpx is becoming so good that the line between Native and hooked-in games is truly thinning out. Even though I decided not to use Direct VR, because of the many issues with scanning I am enjoying myself in manual setting where positional and headtracking seems almost perfect. From what I can tell from people who played Resident Evil 7 VR in PS4 this seems to be up there with it. And it is certainly better than the semi native VR for Alien Isolation I played back in the DK2 days. I truly hope Ralf keeps updating and advancing this app and I personally feel I have gotten more bang for my buck with Vorpx than with any other VR pruchases so far.

    #141962
    war61
    Participant

    I have been trying to get this to work with the Non Steam version of Resident Evil 7 (microsoft store) and I cannot make Vorpx launch with it… any ideas please?

    #128077
    Polltaex
    Participant

    Hallo,
    da mein Englisch nicht gerade gut ist versuche ich es mal auf Deutsch.
    Habe eine Oculus Rift CV1 und VorpX gekauft. Bekomme auch ein Bild bei verschiedenen Spielen in der Oculus zu sehen nur was absolut nicht funktionieren will ist das Headtracking!? Das die Kamera sich bewegt wenn sich mein Kopf bewegt. Ich habe lediglich ein Standbild in der Oculus Rift. Bei Resident Evil scheint es im Spiel zu gehen aber im Menü jedoch nicht und sobald man sich mit dem Charackter bewegt ist die Kamera umfunktioniert. Bewege ich mein Kopf nach Rechts geht die Kamera nach links und umgekehrt. Steht der charackter jedoch funktioniert das auch mit der richtigen Richtung. Bei Skyrim hab ich einfach ein Standbild und bei vielen anderen Spielen auch. Öffnen tu ich VorpX mit Admin rechten und die Spiele auch.

    Weiß da zufällig jemand Rat ?

    #127951
    markbradley1982
    Participant

    Has anyone tried getting to make Resident Evil 5 run in 3D (either G3D or Z3D) using VorpX?

    SpynalTom
    Participant

    I waited until the game went on a decent sale before I pounced. I’m glad I did because it gave Ralf time to do his magic. I bought RE7 this weekend and I am having a BLAST! What a great game and what a great VorpX profile. Worked right out of the gate and I have very little bad to say. The only pesky items are the filters when you get a lot of blood on your “face” or when in the “video” scenes as it looks like you are holding a pieces of glass a foot in front of your face and the “effects” are just on the glass. No biggie and certainly not a show stopper. I also wish I could lock the mouse-look like in Direct VR profiles so I couldn’t look up or down with the mouse but that just takes practice. I get so scared sometimes that I find my neck at weird angles after a fight or flight situation that it takes me a few seconds to reset my position back to normal. Thanks for all your hard work Ralf, and thanks for making it possible to play these great games in VR.

Viewing 15 results - 301 through 315 (of 359 total)

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