I just got glasses free tablet Lume Pad 2 and one of its upcoming features will be possibility to stream PC 3d content on the tablet.
I know VorpX now supports non-VR 3d content, but I wonder if it renders to the PC’s primary display as Half-Width SBS as this will be needed to work on Lume Pad 2.
I’m struggling to get the virtual monitor to work.
The issue, I think, is that I’m using a laptop so the main display is on the intel GPU not the Nvidia GPU.
Annoyingly I can’t seem to turn off the integrated graphics in the BIOS.
So I’m kind of stuck.
I (briefly) managed to get it working by disabling the graphics card in the device manager, but it was extremely laggy on the vm and then reverted back to just a black screen when windows figured out what I was trying to do and forced the integrated monitor onto the basic display driver.
Anyone found a workaround for this?
Long story short, I’m trying to get Ryujinx into a 360 vr environment so I can use reshade with superdepth3d and SBS view.
Ryujinx doesn’t seem to hook natively to Vorpx which I guess would have been the most efficient scenario. Not entirely sure why it doesn’t hook – but potentially because it runs on vulkan and/or OpenGL
The mono/stereo settings are on top of the image page in the vorpX menu i profiles that expect stereo input.
To create an individual SBS profile for a game/app you can try the Basic SBS profile from the cloud. Won’t work with Yuzu though. In that case the destop viewer is the only option.
I have problem logging in. I bought my vorpx in 2019 and have not used it since 2021 i think, now I installed it again and tried to login but when i use the key i bought it just get message “Registration did not succeed” . I have contacted vorpx support about this but still no mail from them after 12hours. maybe i will get a mail after 48hours. Hope i get an answer soon. I want to try 3D sbs with my nreal air glasses on cyberpunk
Im using the HP Reverb G2 to try playing Witcher 3 in VR, but it just says “attaching to Witcher 3.exe” but still launches, and it doesnt go into VR. I’ve also attempted Tiny Tinas Wonderlands and while it does go into VR and head tracking mode, there doesn’t appear to be any 3d effect.
Also, i was wondering if there was a way to experience SBS Reshade? On the Oculus i just launched Bigscreen and then used the 3d Reshade in games to acheive the 3d effect i wanted, but the HP Reverb G2 doesnt have a native Bigscreen app? What can i do?
This is a vorpx forum and i can’t give you support for Reshade SBS 3D.
But in general you can capture any SBS 3D Game, 3D movie or anything else with a SBS 3D Output with the vorpx desktop viewer. You have to run the game as borderless fullscreen. With vorpx desktop viewer you will get much better results then the other options for example Virtual Desktop, Bigscreen etc., with vorpx it just looks better and the game runs stable.
For the Emu settings search on the rpcs3 wiki page and for example reddit forum or the steam forum.
It is all a little bit tricky and you must have very good nerves, but when the PS3 game runs, it’s a awesome experience to play the games in 3D on your Headset.
You can always disable the virtual display by exiting the desktop viewer or choosing ‘Disable Virtual Monitor’ in the vorpX tray icon’s right click menu.
What’s new this time is that vorpX per default uses the headset activity to switch the virtual display on/off, most headsets have an IR sensor for that. Possible that the G2 doesn’t report inactivity a few seconds after taking off the headset as one might expect. By chance I have one here, so I can check that. Thanks for the hint.
You can fairly easily go back to how things worked before: on the new ‘Virtual Monitor’ page in the config app uncheck ‘Activate when you put on your headset’. That way the virtual display should behave like before, additionally you might want to check ‘Allow manual activation’.
PS: If you remember how that happened, it would great if you could let me know how you managed to get the black screen on boot, and whether maybe at least it was gone again on the next boot after that.
@ drowhunter:
That is the case. Frankly I haven’t tried an external 3D solution myself yet, but it should work just fine. What I’m not so sure about is whether a 32:9 display is of any help for e.g. double wide 16:9 SBS. If you try, I’d be happy to hear if/how that helps in any way.
The more interesting thing in terms of playing games via the desktop viewer is probably the virtual display running at your headset refresh rate. As far as I’m aware no other desktop capture app can do that. Not really the original reason for adding the virtual display, but a nice extra benefit.
Tell me , can it still be used to view SBS content?
A virtual 32×9 screen with SBS support would be great for Stereo 3D games.
I know vorpx is all about VR and less about s3D and that’s fine, I’m okay with letting other software do the work of creating the SBS content like reshade.
Hey Ralf…
I really wanted to try that SBS3D Base profile you mentioned in another thread.
While desktop viewer is great, I just can’t seem to get it to be as silky smooth as when I hook into a game.
Problem is, I can’t find a way to delete an official profile so I can then hook into the game executable with the SBS3DBase profile and test it. And I can’t make a new profile for an exethat’s already in use.
Is it possible? If not within Vorpx setup, then are they hiding on my hard drive somewhere?
Hey again Ralf…
I wanted to try that SBS 3D Base profile, but I can’t figure out a way to attach it to games that already have profiles. There doesn’t seem to be a way to delete profiles for games that are already using an exe.
At least one reason for hooking into games being better than using desktop capture (inevitable stutter due to monitor/headset refresh rate mismatch) is moot with the vorpX beta when using the virtual display driver it comes with, which automatically matches the headset refresh rate.
Other advantages remain however: being able to store game specific settings, more options for vorpX to handle tracking/input etc.
There is a profile called ‘SBS 3D Base’ downloadable from the cloud that you can try. Yoiu can use that for experiments. Can’t promise it will work for everything you throw at it, but it’s always worth a shot. vorpX will still display the warning if something else is hooked into a game too, but if that something doesn’t actually cause a fatal conflict, you can safely ignore the warning.
This is a scenario that i thought about as well and wondered if it would be possible. There are quite a few ways (even native in some titles) to get a SBS/OU stream and the new vorpX Desktop Viewer sounds ideal for this. Most other desktop viewers have big problems with frame pacing, so i actually had given up on that SBS thing…