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AuthorSearch Results
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Oct 30, 2013 at 1:34pm #11381
In reply to: Battlefield 4
Oculus PrimeParticipantI am not able to get Vorpx to launch with BF4. If anyone knows which is the correct file path and exe to create a desktop shortcut please post here. Or if you did something special to get it to work.
Thanks.
Oct 29, 2013 at 11:16pm #11371In reply to: VorpX not working, but it used to
RalfKeymasterHi nvstewart,
You could try to ALT-TAB to the desktop and back, which resets the rendering device. Very strange though that this happens with all your games.
Also make sure to try the safe settings for the display configuration: Clone mode in Windows and ‘Use system settings’ in the vorpX Config Utility.
To get a new download link, please send a mail to support |at| vorpx com .
Oct 27, 2013 at 5:27pm #11336In reply to: Bioshock Infinite
florent451ParticipantHi All,
i confirm the cracked version of the game works fine.
Here is the checklist to play Bioshock Infinite with the Oculus Rift if you have bought the steam version of the game.we have to replace the binary file BioShockInfinite.exe, set your language and copy your savegame files.
1. First, check your version of Bioshock (right click, details on the binary file). Normally you have the propriety “file version : 1.1.22.55730” if you have the last update.
2. Download only the crack for your version of Bioshock
search for “bioshock infinite 1.1.22.55730” for example
or go there
3. Run Update_v1.1.22.55730.exe from the /Update dir to install the Update
4. Copy over the cracked content from the /Crack dir to Binaries\Win32 dir.
6. then change the language in the ini files (LumaEmu.ini and Unleashed.ini for me) and in d:\Users\user_name\Documents\My Games\BioShock Infinite\XGame\Config\XEngine.ini language=XXX
7. You have to copy your savegame files too, from the steam clound
c:\Program Files (x86)\Steam\userdata\XXXXXXXX\8870\remote\savedata\ to local
c:\Users\user_name\AppData\Local\SKIDROW\8870\Storage\savedata\Oct 27, 2013 at 10:05am #11332Topic: System Shock 2 is $3 and works great
in forum General vorpX Discussion
Oculus PrimeParticipantSomeone asked a while back if System Shock 2 works or not. I just bought it for Steam for $3 on their weekend special and it works really well for me.
Hope I dont get scared.
Oct 27, 2013 at 9:10am #11331
RalfKeymastervorpX tries to attach itself to every DX9-DX11 game, which works in most cases, even if a game is not directly supported. Unless there is a profile for a game there is no guarantee though, since some games need special treatment.
If an usupported game doesn’t hook with the auto detection, you can try to create a vorpX desktop shortcut (right click the vorpX tray icon, select “Create Desktop Shortcut”). There is still no guarantee for unsupported games, but the chances are higher this way for games that aren’t detected otherwise.
Hope this helps.
Oct 26, 2013 at 11:44pm #11327In reply to: Focal point greater than 1.00?
youngneil1ParticipantGood to know :-). It’s really tricky to get these values right in VR – much easier with a screen surface as reference ;-). In VR it’s much more about proportions feeling right.
I think Skyrim really shines with Vorpx btw. The EdgePeak is essential to play the game, with all of Skyrim’s different menues and text integrations into the hud/screen. Only gripe is shadow – strange thing is that even without HelixMod since patch 1.6 for Skyrim shadows work in stereo 3d. Wonder what’s causing the the complications for VR with Oculus (all other solutions like Vireio have that same problem). Thought it was related to the roll functionality, but I guess it roots deeper…
Oct 26, 2013 at 10:10pm #11326In reply to: Focal point greater than 1.00?
RalfKeymasterYes, Geometry 3D Eye Separation is clearly too high in Skyrim (and various other games) per default. Something around 0.4-0.5 sounds perfectly reasonable. A last minute bug that somehow slipped in… The default values will be corrected with the next update.
Oct 26, 2013 at 9:49pm #11324In reply to: Focal point greater than 1.00?
RalfKeymasterHi youngneil,
You can’t set values higher than their max values that are shown in the menus due to safety checks that are done when values are imported.
Under normal circumstances you shouldn’t touch the focal offset value unless you know 100% what you are doing :) . That’s why it’s an advanced setting that doesn’t show up normally. The technical term for this value is convergence, and it is pre-configured in a way that is correct for use in an HMD. Changing it might improve the GUI in Skyrim, but the cost for this is high: Stereo 3D is not displayed like it is supposed to be this way.
I’ll check whether it’s possible to exclude the Skyrim GUI from the 3D-calculations.
Hope that helps.
Oct 26, 2013 at 5:42pm #11318Topic: Focal point greater than 1.00?
in forum General vorpX Discussion
youngneil1ParticipantI would welcome it very much if the focal point could be pushed even more towards the user than the 1.00 (100) possible right now in the del settings menu. E.g. in Skyrim this would help with keeping NPC dialogue options from colliding with the game world while at the same time having a good eye separation.
Or is there already a possibility to enlarge this value by e.g. changing a certain ini file or some such?
Oct 25, 2013 at 9:48am #11306Topic: Black Screen ?
in forum General vorpX Discussion
pac0masterParticipantHi there I was trying to use the vorpx with Black Mesa Source and Deus Ex Human Revolution ( STEAM )
and I was not able to play at all. It start black and the game freeze. but Deus Ex just Freeze about 2 seconds after the launch. I don’t know what to do now.
I only have games from Steam.
I first tried to make the desktop shortcut and it didn’t work.
Then I tried to re-install the game and it didn’t work too.
I disabled my Antivirus software and it didn’t work.I am not using any kind of Trainer or Hacks.
I am not using any kind of recording Software or plugin such as Google Hangout.Please I need help!
here is my System Spec just in case
Windows 8 Premium x64
Intel i5-3330 3.00GHz
Geforce GTX 650 ti
8GB DDR3Additional information
All my games on Steam are on my second Partition of my Hard Drive (D:). But Vorpx is on my First Partition(C:). I don’t know if it does anything.I can not move my games to C: because it is lacking space.
Oct 23, 2013 at 6:40am #11281In reply to: Steam games crash
ganderParticipantI’m having the exact same problem. Every since I installed Vorpx, Steam games that are expected to hook with Vorpx crash at the launcher or barely into the game.
This includes:
Bioshock Infinite
Skyrim
Portal 2Other steam games work fine (i.e. XCOM, Dawn of War 2 – anything not advertised as compatible with Vorpx). I’ve completely uninstalled Vorpx and I still get the crashing. Anyone have any ideas?
Oct 18, 2013 at 2:35am #11223In reply to: Bioshock Infinite
jasonatokcParticipantstarts level headtracking works and 3d works crashes about 20 – 30 secs after that with no error.
Binaries
CPU-Z version 1.61Processors
Number of processors 1
Number of threads 8APICs
Processor 0
— Core 0
— Thread 0 0
— Core 1
— Thread 0 1
— Core 2
— Thread 0 2
— Core 3
— Thread 0 3
— Core 4
— Thread 0 4
— Core 5
— Thread 0 5
— Core 6
— Thread 0 6
— Core 7
— Thread 0 7Processors Information
Processor 1 ID = 0
Number of cores 8 (max 8)
Number of threads 8 (max 8)
Name AMD FX-8350
Codename Zambezi
Specification AMD FX(tm)-8350 Eight-Core Processor
Package Socket AM3+ (942)
CPUID F.2.0
Extended CPUID 15.2
Core Stepping OR-C0
Technology 32 nm
TDP Limit 125 Watts
Core Speed 1404.8 MHz
Multiplier x FSB 7.0 x 200.7 MHz
Rated Bus speed 2608.8 MHz
Stock frequency 4000 MHz
Instructions sets MMX (+), SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, x86-64, AMD-V, AES, AVX, XOP, FMA
L1 Data cache 8 x 16 KBytes, 4-way set associative, 64-byte line size
L1 Instruction cache 4 x 64 KBytes, 2-way set associative, 64-byte line size
L2 cache 4 x 2048 KBytes, 16-way set associative, 64-byte line size
L3 cache 8 MBytes, 64-way set associative, 64-byte line size
FID/VID Control yes
Min FID 7.0x
# of P-States 7
P-State FID 0x1A – VID 0x0A – IDD 13 (21.00x – 1.425 V)
P-State FID 0x19 – VID 0x0B – IDD 13 (20.50x – 1.412 V)
P-State FID 0x18 – VID 0x11 – IDD 12 (20.00x – 1.337 V)
P-State FID 0x12 – VID 0x19 – IDD 10 (17.00x – 1.237 V)
P-State FID 0xC – VID 0x21 – IDD 8 (14.00x – 1.137 V)
P-State FID 0x5 – VID 0x2B – IDD 5 (10.50x – 1.012 V)
P-State FID 0x10C – VID 0x35 – IDD 4 (7.00x – 0.887 V)PStateReg 0x80000186-0x0000141A
PStateReg 0x80000186-0x00001619
PStateReg 0x80000177-0x00002218
PStateReg 0x8000015F-0x00003212
PStateReg 0x8000014B-0x0000420C
PStateReg 0x80000136-0x00005605
PStateReg 0x80000124-0x00006A4C
PStateReg 0x00000000-0x00000000Package Type 0x1
Model 00
String 1 0x0
String 2 0x0
Page 0x0
CmpCap 7
Base TDP 6 Watts
Boosted P-States 2
Max non-turbo ratio 20.00x
Max turbo ratio 21.00x
Attached device PCI device at bus 0, device 24, function 0
Attached device PCI device at bus 0, device 24, function 1
Attached device PCI device at bus 0, device 24, function 2
Attached device PCI device at bus 0, device 24, function 3
Attached device PCI device at bus 0, device 24, function 4
Attached device PCI device at bus 0, device 24, function 5Chipset
Northbridge AMD RD9x0 rev. 02
Southbridge AMD SB950 rev. 40
Graphic Interface PCI-Express
PCI-E Link Width x16
PCI-E Max Link Width x16
Memory Type DDR3
Memory Size 16384 MBytes
Channels Dual
Memory Frequency 668.9 MHz (3:10)
CAS# latency (CL) 9.0
RAS# to CAS# delay (tRCD) 9
RAS# Precharge (tRP) 9
Cycle Time (tRAS) 24
Bank Cycle Time (tRC) 33
Uncore Frequency 2207.5 MHzMemory SPD
DIMM # 1
SMBus address 0x52
Memory type DDR3
Module format UDIMM
Manufacturer (ID) G.Skill (7F7F7F7FCD000000)
Size 8192 MBytes
Max bandwidth PC3-10700 (667 MHz)
Part number F3-1866C9-8GXM
Number of banks 8
Nominal Voltage 1.50 Volts
EPP no
XMP yes
XMP revision 1.3
JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency
JEDEC #1 5.0-5-5-14-19 @ 380 MHz
JEDEC #2 6.0-6-6-17-23 @ 457 MHz
JEDEC #3 7.0-7-7-20-27 @ 533 MHz
JEDEC #4 8.0-8-8-22-30 @ 609 MHz
JEDEC #5 9.0-9-9-25-34 @ 685 MHz
JEDEC #6 10.0-10-10-28-38 @ 761 MHz
XMP profile XMP-1778
Specification PC3-14200
Voltage level 1.500 Volts
Min Cycle time 1.125 ns (889 MHz)
Min tRP 9.25 ns
Min tRCD 10.25 ns
Min tWR 14.88 ns
Min tRAS 29.50 ns
Min tRC 39.25 ns
Min tRFC 260.00 ns
Min tRTP 7.50 ns
Min tRRD 5.00 ns
Command Rate 2T
XMP timings table CL-tRCD-tRP-tRAS-tRC-CR @ frequency (voltage)
XMP #1 9.0-10-9-29-39-2T @ 972 MHz (1.500 Volts)
XMP profile XMP-1600
Specification PC3-12800
Voltage level 1.500 Volts
Min Cycle time 1.250 ns (800 MHz)
Min tRP 10.88 ns
Min tRCD 12.13 ns
Min tWR 17.50 ns
Min tRAS 34.63 ns
Min tRC 45.88 ns
Min tRFC 303.63 ns
Min tRTP 8.75 ns
Min tRRD 5.75 ns
Command Rate 2T
XMP timings table CL-tRCD-tRP-tRAS-tRC-CR @ frequency (voltage)
XMP #1 9.0-11-9-29-38-2T @ 827 MHz (1.500 Volts)DIMM # 2
SMBus address 0x53
Memory type DDR3
Module format UDIMM
Manufacturer (ID) G.Skill (7F7F7F7FCD000000)
Size 8192 MBytes
Max bandwidth PC3-10700 (667 MHz)
Part number F3-1866C9-8GXM
Number of banks 8
Nominal Voltage 1.50 Volts
EPP no
XMP yes
XMP revision 1.3
JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency
JEDEC #1 5.0-5-5-14-19 @ 380 MHz
JEDEC #2 6.0-6-6-17-23 @ 457 MHz
JEDEC #3 7.0-7-7-20-27 @ 533 MHz
JEDEC #4 8.0-8-8-22-30 @ 609 MHz
JEDEC #5 9.0-9-9-25-34 @ 685 MHz
JEDEC #6 10.0-10-10-28-38 @ 761 MHz
XMP profile XMP-1778
Specification PC3-14200
Voltage level 1.500 Volts
Min Cycle time 1.125 ns (889 MHz)
Min tRP 9.25 ns
Min tRCD 10.25 ns
Min tWR 14.88 ns
Min tRAS 29.50 ns
Min tRC 39.25 ns
Min tRFC 260.00 ns
Min tRTP 7.50 ns
Min tRRD 5.00 ns
Command Rate 2T
XMP timings table CL-tRCD-tRP-tRAS-tRC-CR @ frequency (voltage)
XMP #1 9.0-10-9-29-39-2T @ 972 MHz (1.500 Volts)
XMP profile XMP-1600
Specification PC3-12800
Voltage level 1.500 Volts
Min Cycle time 1.250 ns (800 MHz)
Min tRP 10.88 ns
Min tRCD 12.13 ns
Min tWR 17.50 ns
Min tRAS 34.63 ns
Min tRC 45.88 ns
Min tRFC 303.63 ns
Min tRTP 8.75 ns
Min tRRD 5.75 ns
Command Rate 2T
XMP timings table CL-tRCD-tRP-tRAS-tRC-CR @ frequency (voltage)
XMP #1 9.0-11-9-29-38-2T @ 827 MHz (1.500 Volts)Monitoring
Mainboard Model SABERTOOTH 990FX R2.0 (0x0000055D – 0x1EDE55C0)LPCIO
LPCIO Vendor ITE
LPCIO Model IT8721
LPCIO Vendor ID 0x90
LPCIO Chip ID 0x8721
LPCIO Revision ID 0x1Hardware Monitors
Hardware monitor ITE IT8721
Voltage 0 11.98 Volts [0xF0] (+12V)
Voltage 1 4.96 Volts [0xEC] (+5V)
Voltage 2 1.19 Volts [0x63] (CPU VCORE)
Voltage 3 1.69 Volts [0x8D] (VIN3)
Voltage 4 0.19 Volts [0x10] (VIN4)
Voltage 5 3.12 Volts [0xD0] (+3.3V)
Voltage 6 0.77 Volts [0x40] (VIN6)
Voltage 7 0.17 Volts [0xE] (VIN7)
Voltage 8 1.67 Volts [0x8B] (VIN8)
Temperature 0 37°C (98°F) [0x25] (CPU)
Temperature 1 30°C (85°F) [0x1E] (Mainboard)
Fan 0 3293 RPM [0xCD] (CPU)
Fan 2 1398 RPM [0x1E3] (FANIN2)
Fan PWM 0 0 pc [0x0] (FANPWM0)
Fan PWM 1 0 pc [0x0] (FANPWM1)
Fan PWM 2 0 pc [0x0] (FANPWM2)Hardware monitor AMD ADL
Voltage 0 0.85 Volts [0x352] (VIN0)
Temperature 0 33°C (91°F) [0x21] (TMPIN0)PCI Devices
Description Host Bridge
Location bus 0 (0x00), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A14
Revision ID 0x02Description PCI to PCI Bridge
Location bus 0 (0x00), device 2 (0x02), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A16
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 4 (0x04), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A18
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 5 (0x05), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A19
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 9 (0x09), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A1C
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 10 (0x0A), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A1D
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 11 (0x0B), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A1F
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 13 (0x0D), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x5A1E
Revision ID 0x00Description Serial ATA Controller
Location bus 0 (0x00), device 17 (0x11), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x4391
Revision ID 0x40Description USB Controller (OHCI)
Location bus 0 (0x00), device 18 (0x12), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x4397
Revision ID 0x00Description USB 2.0 Controller (EHCI)
Location bus 0 (0x00), device 18 (0x12), function 2 (0x02)
Common header
Vendor ID 0x1002
Model ID 0x4396
Revision ID 0x00Description USB Controller (OHCI)
Location bus 0 (0x00), device 19 (0x13), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x4397
Revision ID 0x00Description USB 2.0 Controller (EHCI)
Location bus 0 (0x00), device 19 (0x13), function 2 (0x02)
Common header
Vendor ID 0x1002
Model ID 0x4396
Revision ID 0x00Description SMBus Controller
Location bus 0 (0x00), device 20 (0x14), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x4385
Revision ID 0x42Description Multimedia device
Location bus 0 (0x00), device 20 (0x14), function 2 (0x02)
Common header
Vendor ID 0x1002
Model ID 0x4383
Revision ID 0x40Description PCI to ISA Bridge
Location bus 0 (0x00), device 20 (0x14), function 3 (0x03)
Common header
Vendor ID 0x1002
Model ID 0x439D
Revision ID 0x40Description PCI to PCI Bridge
Location bus 0 (0x00), device 20 (0x14), function 4 (0x04)
Common header
Vendor ID 0x1002
Model ID 0x4384
Revision ID 0x40Description USB Controller (OHCI)
Location bus 0 (0x00), device 20 (0x14), function 5 (0x05)
Common header
Vendor ID 0x1002
Model ID 0x4399
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 21 (0x15), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x43A0
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 21 (0x15), function 1 (0x01)
Common header
Vendor ID 0x1002
Model ID 0x43A1
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 21 (0x15), function 2 (0x02)
Common header
Vendor ID 0x1002
Model ID 0x43A2
Revision ID 0x00Description PCI to PCI Bridge
Location bus 0 (0x00), device 21 (0x15), function 3 (0x03)
Common header
Vendor ID 0x1002
Model ID 0x43A3
Revision ID 0x00Description USB Controller (OHCI)
Location bus 0 (0x00), device 22 (0x16), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x4397
Revision ID 0x00Description USB 2.0 Controller (EHCI)
Location bus 0 (0x00), device 22 (0x16), function 2 (0x02)
Common header
Vendor ID 0x1002
Model ID 0x4396
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 0 (0x00)
Common header
Vendor ID 0x1022
Model ID 0x1600
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 1 (0x01)
Common header
Vendor ID 0x1022
Model ID 0x1601
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 2 (0x02)
Common header
Vendor ID 0x1022
Model ID 0x1602
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 3 (0x03)
Common header
Vendor ID 0x1022
Model ID 0x1603
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 4 (0x04)
Common header
Vendor ID 0x1022
Model ID 0x1604
Revision ID 0x00Description Host Bridge
Location bus 0 (0x00), device 24 (0x18), function 5 (0x05)
Common header
Vendor ID 0x1022
Model ID 0x1605
Revision ID 0x00Description VGA Controller
Location bus 1 (0x01), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1002
Model ID 0x6798
Revision ID 0x00Description Multimedia device
Location bus 1 (0x01), device 0 (0x00), function 1 (0x01)
Common header
Vendor ID 0x1002
Model ID 0xAAA0
Revision ID 0x00Description Serial ATA Controller
Location bus 2 (0x02), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1B21
Model ID 0x0612
Revision ID 0x01Description Serial ATA Controller
Location bus 3 (0x03), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1B21
Model ID 0x0612
Revision ID 0x01Description USB Controller
Location bus 4 (0x04), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1B21
Model ID 0x1042
Revision ID 0x00Description Ethernet Controller
Location bus 10 (0x0A), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x10EC
Model ID 0x8168
Revision ID 0x09Description USB Controller
Location bus 11 (0x0B), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1B21
Model ID 0x1042
Revision ID 0x00Description USB Controller
Location bus 12 (0x0C), device 0 (0x00), function 0 (0x00)
Common header
Vendor ID 0x1B21
Model ID 0x1042
Revision ID 0x00DMI
BIOS Type American Megatrends
DMI BIOS
vendor American Megatrends Inc.
version 0906
date 09/17/2012
ROM size 8192 KBDMI System Information
manufacturer To be filled by O.E.M.
product To be filled by O.E.M.
version To be filled by O.E.M.
serial To be filled by O.E.M.
UUID {BF473820-B850-11DC-B570-50465D6B04BD}DMI Baseboard
vendor ASUSTeK COMPUTER INC.
model SABERTOOTH 990FX R2.0
revision Rev 1.xx
serial 121003131900208DMI System Enclosure
manufacturer To Be Filled By O.E.M.
chassis type Desktop
chassis serial To Be Filled By O.E.M.DMI Processor
manufacturer AMD
model AMD FX(tm)-8350 Eight-Core Processor
clock speed 4000.0 MHz
FSB speed 200.0 MHz
multiplier 20.0xDMI Port Connector
designation KBC (internal)
designation Keyboard (external)
port type Keyboard Port
connector PS/2DMI Port Connector
designation USB78 (internal)
designation USB78 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation SPDIF_O (internal)
designation SPDIF_O2 (external)
port type Audio PortDMI Port Connector
designation USB3_12 (internal)
designation USB3_12 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation ESATA6G (internal)
designation ESATA6G (external)DMI Port Connector
designation USB34 (internal)
designation USB34 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation USB56 (internal)
designation USB56 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation USB3_34 (internal)
designation USB3_34 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation LAN1 (internal)
designation LAN1 (external)
port type Network Port
connector RJ-45DMI Port Connector
designation USB12 (internal)
designation USB12 (external)
port type USB
connector Access Bus (USB)DMI Port Connector
designation AUDIO (internal)
designation AUDIO (external)
port type Audio PortDMI Port Connector
designation SATA6G_12 (internal)DMI Port Connector
designation SATA6G_34 (internal)DMI Port Connector
designation SATA6G_56 (internal)DMI Port Connector
designation SATA6G_E12 (internal)DMI Port Connector
designation USB3_56 (internal)DMI Port Connector
designation USB1112 (internal)DMI Port Connector
designation USB1314 (internal)DMI Port Connector
designation COM port (internal)DMI Port Connector
designation TPM (internal)DMI Port Connector
designation SPDIF_OUT (internal)DMI Port Connector
designation AAFP (internal)DMI Port Connector
designation CPU_FAN (internal)DMI Port Connector
designation CPU_OPT_FAN (internal)DMI Port Connector
designation CHA_FAN1 (internal)DMI Port Connector
designation CHA_FAN2 (internal)DMI Port Connector
designation CHA_FAN3 (internal)DMI Port Connector
designation CHA_FAN4 (internal)DMI Extension Slot
designation PCIE16_1
type A5
populated yesDMI Extension Slot
designation PCIE1_1
type A5
populated noDMI Extension Slot
designation PCIE16_2
type A5
populated noDMI Extension Slot
designation PCIE16_3
type A5
populated noDMI Extension Slot
designation PCI1
type PCI
width 32 bits
populated noDMI Extension Slot
designation PCIE16_4
type A5
populated noDMI OEM Strings
string[0] To Be Filled By O.E.M.
string[1] To Be Filled By O.E.M.
string[2] To Be Filled By O.E.M.
string[3] To Be Filled By O.E.M.DMI Physical Memory Array
location Motherboard
usage System Memory
correction None
max capacity 32768 MBytes
max# of devices 4DMI Memory Device
designation DIMM0
format DIMM
type unknown
data width 64 bitsDMI Memory Device
designation DIMM1
format DIMM
type unknown
total width 64 bits
data width 64 bits
size 8192 MBytesDMI Memory Device
designation DIMM2
format DIMM
type unknown
data width 64 bitsDMI Memory Device
designation DIMM3
format DIMM
type unknown
total width 64 bits
data width 64 bits
size 8192 MBytesGraphics
Number of adapters 1Graphic APIs
API ATI I/O
API ADL SDKDisplay Adapters
Display adapter 0
Name AMD Radeon HD 7900 Series
Memory size 1024 MB
GPU ref clock 27000
PCI device bus 1 (0x1), device 0 (0x0), function 0 (0x0)
Vendor ID 0x1002 (0x1787)
Model ID 0x6798 (0x2317)
Performance Level 0Software
Windows Version Microsoft Windows 8 (6.2) 64-bit (Build 9200)
DirectX Version 11.0Oct 17, 2013 at 12:09pm #11218In reply to: Bioshock Infinite
RalfKeymasterHi guys,
Could someone with the 30secs. crash monitor the CPU/GPU memory consumption before the crash happens? Especially GPU memory would be of interest.
For the CPU the taskmanger is enough. For graphics cards a tool is needed. nVidia users can use the “Nvidia Inspector” which has a nice graphical monitoring with memory monitoring. For ATI/AMD GPU-Z might be worth a try.
Oct 17, 2013 at 4:51am #11212In reply to: Bioshock Infinite
jasonatokcParticipant30 second glitch
Windows Error Reporting
– EventID 1001
[ Qualifiers] 0
Level 4
Task 0
Keywords 0x80000000000000
– TimeCreated
[ SystemTime] 2013-10-17T02:44:55.000000000Z
EventRecordID 17432
Channel Application
Computer Oculus
Security
– EventData
50
5
BEX
Not available
0
BioShockInfinite.exe
1.1.22.55730
51fabf21
StackHash_eb75
0.0.0.0
00000000
PCH_4A_FROM_ntdll+0x0003AF2C
c0000005
00000008C:\Users\Jason\AppData\Local\Temp\WER6B4.tmp.WERInternalMetadata.xml
C:\Users\Jason\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_BioShockInfinite_6eeb4b5725d94facd27dfcec3c19c35f2768c21a_53c8fcee_0b5b319d0
138b1103-36d6-11e3-beba-50465d6b04bd
0
d6658009db276b398db9282c15e75c88——————————————————
-541045986
1
APPCRASH
Not available
0
BioShockInfinite.exe
1.1.22.55730
51fabf21
KERNELBASE.dll
6.3.9431.0
51bcf867
e06d7363
00013f29C:\Users\Jason\AppData\Local\Temp\WER4256.tmp.WERInternalMetadata.xml
C:\Users\Jason\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_BioShockInfinite_9f68b685bc402c95e85d35112c32f783b646_53c8fcee_10ef4e7c0
f26d83b5-3201-11e3-beb6-50465d6b04bd
0
c28b9689246301a6c83285f86a10f005Oct 17, 2013 at 3:12am #11209In reply to: Bioshock Infinite
yarvoParticipantthe 30 second crash is the same as that crash. If i dont push buttons to jump through the intros it crashes on AMD logo … if i push buttons and skip intros I can play for about 2 seconds before it crashes… it’s the same glitch… we should just call it the 30 second glitch in terms of trying to solve it.
anyone know if the vorpx update addresses it?
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Someone asked a while back if System Shock 2 works or not. I just bought it for Steam for $3 on their weekend special and it works really well for me.
Hope I dont get scared.
I would welcome it very much if the focal point could be pushed even more towards the user than the 1.00 (100) possible right now in the del settings menu. E.g. in Skyrim this would help with keeping NPC dialogue options from colliding with the game world while at the same time having a good eye separation.
Or is there already a possibility to enlarge this value by e.g. changing a certain ini file or some such?
Topic: Black Screen ?
Hi there I was trying to use the vorpx with Black Mesa Source and Deus Ex Human Revolution ( STEAM )
and I was not able to play at all. It start black and the game freeze. but Deus Ex just Freeze about 2 seconds after the launch. I don’t know what to do now.
I only have games from Steam.
I first tried to make the desktop shortcut and it didn’t work.
Then I tried to re-install the game and it didn’t work too.
I disabled my Antivirus software and it didn’t work.I am not using any kind of Trainer or Hacks.
I am not using any kind of recording Software or plugin such as Google Hangout.Please I need help!
here is my System Spec just in case
Windows 8 Premium x64
Intel i5-3330 3.00GHz
Geforce GTX 650 ti
8GB DDR3Additional information
All my games on Steam are on my second Partition of my Hard Drive (D:). But Vorpx is on my First Partition(C:). I don’t know if it does anything.I can not move my games to C: because it is lacking space.
