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If you can’t get a game to work, here are a few things to try:
Is vorpX Control running?
The first thing you should check is whether vorpX Control is running. If it does, it displays a tray icon in your taskbar.
Possible conflicts with other programs
If vorpX can’t attach to a supported game, interfering background programs are the most likely reason. The best way to troubleshoot this is disabling/uninstalling programs running in the background. Typical candidates are:
- Virus scanners. If in doubt, switch to Windows Defender (good proection, yet less invasive than some others).
- CPU/GPU utilities, e.g. fpsVR, MSI Afterburner, ASUS GPU Tweak, GeForce Experience
- Game/desktop recording/streaming apps, e.g. Fraps, Dxtory, OBS Studio, Splashtop, AnyDesk, TeamViewer
- Messengers/chat programs, e.g. Skype, Mumble, Evolve, Discord
- Game client overlays, e.g. Steam/Uplay/Origin/GOG Galaxy game overlays
- Trainers, game hacks and mod/script injectors
- Generally everything that can show notifications in games
Another potential fix for hooking issues is creating vorpX desktop shortcuts. Doesn’t work well though with most games that require a client like Steam/UPlay/Origin etc., so their use is rather limited. To create a vorpX desktop shortcut right click the vorpX tray icon, choose “Create Desktop Shortcut”, then navigate to the games .EXE and double click it.
Trying another DirectX version (DX9-DX11)
If a game supports multiple versions of DirectX, try all of them. Usually all should work to some degree, in some cases there are hints displayed on startup which one works better. If one completely refuses to work for you, maybe you have better luck with another one.
Multiple monitors
If you have more than one monitor attached to your PC, remove all additional monitors temporarily and see whether that makes a difference.
SLI/Crossfire
If you have a dual GPU system with SLI/Crossfire, disable this function. It might or might not work, but is currently completely untested and thus not supported.
Notebook graphics (e.g. nVidia Optimus)
Gaming notebooks typically have two GPUs. A slower one built into the CPU for dispalying the desktop and normal applications and a distinct GPU for games and other graphics heavy programs. If you encounter issues with such a notebook, try to disable the CPU graphics if possible (e.g. in the BIOS).
Intel GPUs
If you use an Intel graphics chip, you’re on your own, at least for now. System requirements for vorpX include nVidia/ATI graphics. Judging from feedback, many things seem to work with Intel, but this is completely untested. Also for some things there are distinctive nVidia/ATI rendering paths in vorpX, those won’t work at all on Intel.
Topic: Thank You!
Now that things are finally slowing down a bit, I’d like to thank all of you for supporting vorpX!
Some of you experience problems with vorpX beta, a few of you even pretty severe ones, but judging from the amount of people who are asking for help here and elsewhere vs. delivered copies things turned out pretty much like they were to be expected to turn out.
By the way I’d like to apologize for the authorization process that involved (and for some still involves) far too long waiting times. That wasn’t exactly a brilliant idea. Thanks again for your patience.
All in all I’m glad, that vorpX can already provide the vast majority of you with quite some serious fun. To those who so far had more issues than fun: everything will be looked into while vorpX matures over the coming months.
Thanks again to all of you!
I just wanted to say i like the start so far, its not perfect and to be honest not quite what i had hoped but…..its not bad for a beta and i like the features so far. I tried out a few games, arma 2, skyrim, and world of warcraft 3.3.5. I found that in the recommendations of using 1280 x 960 resolution that seems to work the best as far as having a correct aspect ratio. But as others have pointed out the Feild of view is rather small in most games. it helps in games that you can adjust the feild of view. a tip with World of Warcraft is to download the wow machinima tool and use the fov slider on that (but that seems to reset whenever you hit a loading screen) and the 3d depth in world of warcraft doesnt seem that good yet. but i think so far not a bad driver set, head tracking also sometimes feel like it sways a bit side to side at a angle but..im sure it will be worked out in the future. :-) thanks for releasing it and i hope feedback will provide lots of help for improvements!
:-)
Topic: Skyrim all looks small
Hello Ralph, gongratulations for your great work, great effort for a one man only.
I have aproblem with skyrim, With the default configuration all looks small, i have entered my ipd that works well with all unity demos, but i have no luck in vorpx.
Do you think I can fix in the configuration?
Can you give me some trick for configuration when the world looks small.thank you.
