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  • #18383
    Numael
    Participant

    Hello,

    Skyrim does not support vorpX on my PC.
    It continues to execute on my screen without oculus rendering.

    – VorpX is started
    – No d3d9.dll file to the root of the game
    – I made a link with TESV.exe vorpx
    – Extended desktop mode
    – I tested with Oculus DK2 as the main screen (unbearable way to use it …)
    – My oculus works with other demos
    – I have no more idea

    Please help me :-/

    #18380

    In reply to: No game working

    stereoviewer
    Participant

    Ok, I tested Skyrim now, and it looks very good.

    #18356

    In reply to: Setup help needed

    ben1988
    Participant

    You do not have extended screens and your resolution is wrong.

    The solution for me was to plug my oculus into the HDMI port and my normal screen in the VGA port, this gives your oculus priority, then with my oculus connected and turned on i will be presented with the option to “duplicate desktop” or “extend desktop across these screens”

    as long as your oculus is the priority it will fire up any fullscreen executibles you run

    then you simply use the power on and off buttons to exit your normal monitor and enter your oculus monitor.

    This may not be the best solution but it works, and it solved my double screen/two screens sideways problem with the DK2, games that work out the box with just console command FOV 120 and adding

    fSafeZoneX=0

    fSafeZoneY=0

    fSafeZoneXWide=250

    fSafeZoneYWide=80

    more info here

    http://www.oculusriftinfo.com/tips-getting-skyrim-working-with-vireio-perception-2-0-and-the-rift/

    #18144
    Trancer Spacey
    Participant

    By the way: all Bethesda-games are quite good to be played with Oculus Rift. They deliver a very nice vr-experience. Not to fast gameplay and very focused on exploring. I hope Ralf will all of them get to work properly without graphic issues and with positional tracking.

    What woks really good and out of the box besides Skyrim is Fallout 3. I had a problem, which caused crashing, but it seems one of the mods/patches I posted in this forum yesterday helped.

    Skyrim is at the moment vorpX best supported game overall. Oblivion looks very good in 3d, but vorpX support should be improved to enhance conveniant gameplay, especially this fov-issue is at least anoying.

    #18141
    Trancer Spacey
    Participant

    Oblivion looks great in g3d. The only issue at the moment: fov jumps back, when you are talking with npcs. But Ralf wrote, this will be fixed in a future update. Looking really foreward to this. Because Oblivion is really nice to play. It has a very different atmosphere than Skyrim, but both games are different compared to my elderscrolls-benchmark, which is Morrowind. For me the best Elder Scrolls experience, although oblivion and especially Skyrim are a lot more immersive because of their gameplay-features.

    But anyway – if you like Skyrim, play Oblivion. It’s a very good game and I hope Ralf will fix some shader and fov issues.

    Rwkeith
    Participant

    Not sure about the stability of this software. Yesterday I could run BF4 but not Skyrim with VorpX. Today I can run Skyrim but not BF4 with VorpX. This was after I reinstalled VorpX because the VorpX Configuration panel wasn’t displaying after I opened it. Not sure if I’m doing something wrong or what. I am using DK2.

    #18084
    jzer0
    Participant

    just to update, rebooting got my camera working again, apologies for jumping the gun reporting this. i guess everything is still a little unstable. gotta say, when it works, skyrim definitely rocks. very much looking forward to more games enabled for geometry/positional tracking.

    #18077

    In reply to: Elder Scrolls Online

    Flood
    Participant

    Recently started playing ESO using Virtual Desktop instead. I set Virtual Desktop’s virtual display at ~93% with curved off, and I set the in game FOV to 120. This gives you a non-stereoscopic window into the world that floats in front of your view. Head tracking obviously doesn’t change your view of the world, but if you keep your head centered the perspective for everything is pretty close to correct (using the Distant option in VD does help with keeping your head centered, but also prevents you from leaning in to get a clearer view of text).

    Definitely not as immersive as Skyrim with VorpX, but still way more immersive since it is like having really large display just the right distance away from you for the FOV set.

    Rwkeith
    Participant

    Okay, I’ve gotta say I just launched BF4 and it worked out of the box. No isssues whatsoever. This is awesome :D. But I still don’t get why It’s not working with Skyrim or Arma 3.

    Rwkeith
    Participant

    Just purchased Vorpx about an hour ago. I haven’t been able to get any games working with Vorpx and I’ve disabled all DirectX programs, disabled Steam overlay, etc. I have my Rift in Extended Mode, and I have set it to my primary display. I am using an nvidia 780 ti and an i7, so my hardware is good. The main game I am trying to get working is Skyrim. I’ve tried Arma 3 and not getting anything there either. I am using a DK2. My DK2 is functional since I can run demos from Oculus Share just fine.

    #18057
    Tiggerdyret
    Participant

    Skyrim is great imo. I don’t seem to be as bothered by low fps as some prople, and I don’t think I’ve seen anything that could comepare to a modded skyrim. Just walking around in the cities with the amazing mountain backdrops looking at the npcs close, is worth the time setting up the game.

    #18053
    Trancer Spacey
    Participant

    The only thing with Bioshock: you have to be sure it’s set to 1080p and reset any settings I did in Nvidia-Controllpanel. (to force AA, for example). In the first case the game won’t start and in the second, the game can freeze in g3d-mode. (at least in BS 1)

    Also Skyrim and Oblivion are really enjoyable in vr, especially when you have a powerfull card which delivers smooth framerates. Fallout 3 too, but unfortunately this game crashes after a few minutes. I hope this is a bug which can be solved easily by Ralf. I can’t wait to play Fallout longer than 3 to 10 minutes. ;-)

    Trancer Spacey
    Participant

    Thank you, Ralf.

    I tested this yesterday: without vorpX I got noticable better framerates, even when I run VorpX in Z-Mode.

    Thank you especially for the info, that Skyrim is more cpu demanding. I am planing to buy a Haswell-E. It will definitivly enhance my regular business-needs, but I hope it will make this games faster too, when I play them in real stereo. (I know it’s not a gaming CPU.)

    But the plan is to buy one 970 now and later perhaps a second one, for VR-SLI. Do you think this combination fits to our fps-needs? Is it possible to implement this SLI-rendering-features in vorpX? Because I heard that VR-SLI is only usefull when you have to feed two real, physicall vr-displays which are perhaps used in Oculus CV1. Do you think this is true?

    Ralf
    Keymaster

    The Geometry 3D performance hit is about the same as with all stereo drivers (usually 50%-60%, in some cases even more). Some things a S3D driver has to do are hurting peformance a lot , especially in DX9 games. There is no real way away around that, except something like asynchronous timewarp. Whether that will be possible in vorpX isn’t clear yet though.

    Skyrim is mostly CPU-bound in Geometry 3D, a faster card won’t help much. In Fallout you should be able to get 75fps in interiors and ~60fps outside with a GTX 970.

    That is why vorpX has the Z-Buffer 3D mode, which is about twice as fast as Geometry 3D, although not as natural in regard to Stereo 3D, of course.

    Trancer Spacey
    Participant

    Hi,

    at the moment I have a gtx660 in my pc, so my question is especially to vorpX-users with 970/980 or 780ti cards: what framerates do you get typically with these cards in taxing games like Oblivion, Skyrim or Fallout?

    Do this games run smooth with vorpX in geometry-mode? For example in Oblivion my framerates are often sinking under a value of 50, sometimes 40 in outside-regions (geometry). In Dungeons I sometimes get 75FPS but this depends on what wall I look. ;-) So it’s not really a smooth, good experience and I hope a new GTX will change this a bit. But for this older games I found no benachmarks with this brand new cards, of course not in combination with vorpX. So I think it’s time to start a thread to finally enlighten the vr-community. ;-)

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