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i have a problem using pimax crystal light headset with steamvr , since most older games dont work with openxr , while using steam vr my gamepad gets disabled and refuses to work if i touch the vr controller or the vorpx menu key to make adjustments , this problem dosent happen with open xr
i already have gamepad disabled in steam , tried with it on same issue , i use ds4 windows and ps5 controllerif you have any tips how to fix this , and thank you
Topic: 3D Render not available
I have used vorpx for almost 3 years. Past year havent touched it.
Reinstalled yesterday and attempted to play some games.
I could get it to hook (outer worlds 2 in this case) but when i pull up the menu it says
“3D Reconstruction [Off]” with arrows next to it. This is what enables geometry/z 3d etc…In the past ive had no problems turning on immersive mode, full VR mode etc… I can still select these, but none of them turn 3D render/3d reconstruction on. it remains off.
Any insight? Ive tried fullscreen mode for the game, and 2 different titles. They both load into vorpx and go into immersive “theater” mode, but no 3D.
Help please?
When using Quest 3 touch controllers with Vorpx button mapping, can the grip buttons be remapped? Currently the left grip is used for shift remapping the buttons, and the right grip is used for edgepeek in VorpX, and I would like to be able to disable edgepeek, or remap the right grip so it doesn’t activate the edgepeek.
The remap buttons section of the Vorpx in-game menu doesn’t seem to have a field to remap the the grip buttons.
I know that the edgepeek button can be mapped in the section ‘In-Game Key Bindings’ of VorpX, but that would then change the edgepeek for all profiles, not just one.
I’m trying to get Sekiro running with an Xbox gamepad on the v24 beta but there’s some sort of button remapping being applied that I can’t figure out how to disable.
The A and X buttons are swapped, joystick sensitivity is maxed, LB/RB don’t register in the menu and the thumb button opens vorpx instead of crouching.
I found the gamepad override option but it doesn’t fix the above for me even after a restart. Any hints on how to fix this? I really just want the inputs to get passed through untouched!
