chtiblue

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Viewing 15 posts - 1 through 15 (of 28 total)
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  • in reply to: vorpX 25.1.5 Available Now #222768
    chtiblue
    Participant

    Thanks Ralph, I’ll try that!
    Cheers

    in reply to: vorpX 25.1.5 Available Now #222765
    chtiblue
    Participant

    Ok I figured some things :)
    I don’t know why but this time all the resolutions appeared in game video settings.
    To free my view with the headset I had to crankd up headset sensitivity to 4.0 way more than usual.

    Only problem I still have is with Vorpx my Xbox controller isn’t properly working in game when it works perfect without Vorpx. With Vorpx interaction keys always switch to keyboard keys so it’s a pita to use inventory, open doors etc…
    If I override Xbox controller in Vorpx, it changes keys or doesn’t respond at all

    in reply to: vorpX 25.1.5 Available Now #222764
    chtiblue
    Participant

    @Ralph,
    Thanks but I don’t use Pimax foveated rendering nor gpu scaling.
    And yes I’m using Vorpx desktop viewer with virtual monitor activated.
    In virtual monitor settings I ticked “add predifined resolutions above 4k” and even add a custom 2880×2800 resolution.
    But ingame settings didn’t show any of those above 4k resolutions and putting game settings to nicer or ultra doesn’t change the resolution of the game.
    How do I change game resolution with Vorpx overlay? And how do I know which resolution is the game rendering?
    It would be nice to have a slider resolution like in other VR mods (UEVR or Luke Ross etc)

    Other thing is when I use the VR detection from Vorpx in Metro, my view in headset is not free like it should in VR, I had this in other game and had to sxitch Vr memory off in Vorpx to get the normal free view but it doesn’t work with Metro Exodus…

    in reply to: vorpX 25.1.5 Available Now #222758
    chtiblue
    Participant

    Hi Ralph,
    Having a Pimax Light and soon a Pimax Air Dream, I appreciate the Virtual monitor with higher custom resolutions but I can’t make make it proper work.
    Where canI see and how do I choose a specific custom high resolution (or even the predifined above 4k res)?
    For example in Metro Exodus, in game’s vorpx overlay I only see nice/ultra game settings but it changes nothing in game, it always looks low res. Only way I found is disable desktop viewer to use my 4k tv res 2160p, but I want to go higher & 1:1 resolution
    Cheers

    in reply to: Red Dead Redemption 1 #222410
    chtiblue
    Participant

    Still not working?

    in reply to: Cyberpunk VR Update Thread #208506
    chtiblue
    Participant

    Is ther an option to aim with the head instead controller?
    For me aiming with the controller is just a pita and give me nausea

    in reply to: Cyberpunk 2077 #200020
    chtiblue
    Participant

    Thanks Ralf, I’ll check that

    in reply to: Cyberpunk 2077 #199859
    chtiblue
    Participant

    Just received my G2, long time I didn’t use Vorpx since I sold my Reverb G1.
    I7 9700k, 2080 Ti
    So give it a try and too much judger even with low preset so not a graphic settings problem, I have constant 45 FPS on high settings but judger…
    Any idea?

    in reply to: Cyberpunk 2077 #198303
    chtiblue
    Participant

    Did anybody try superdepth3D VR?

    in reply to: UVR -New VorpX competitor ? (Free) #193573
    chtiblue
    Participant

    April Fools ;)

    chtiblue
    Participant

    Thanks Ralf, I will try that!

    chtiblue
    Participant

    Played the beginning of Ep. 1 myself two years back or so after implementing VR controller support standing with Touch controllers.

    How do you implement VR controller support?
    Do you mean so you can aim with your hand /controller like in true VR game?

    chtiblue
    Participant

    I made an announcement a while ago in the geforce forums about the vorpX shader tools but got no response. Even my announcement that some helixmod shaderfixed are compatible with vorpx strangely didnt raise much interest.

    Hi RJK,

    Because new geforce forums are crappy all 3D shaderhackers and 3Dvision community have move on a new place at mtbs3d forums:

    https://www.mtbs3d.com/phpBB/viewforum.php?f=105

    You should register here and post your announcement and you will surely have response. There was a great discussion few months ago between Ralf and 3Dvision shaderhackers encouraging collboration between us, we are in the same 3D immersion boat ;)

    Like Zig11727, I’m a huge 3Dvision gamer for long years with my 4k interlieved LG 3dTV and now also enjoying Voprx with my HP Reverb,
    Cheers

    in reply to: Serious judder in Reaident Evil 7 #192174
    chtiblue
    Participant

    I found a solution for the judder. I have a HP Reverb headset (so WMR). I set the refreshrate in the WMR settings to 60HZ instead of 90HZ or automatic. Now i have constant 60Hz and i can look around without any judder.

    Thanks I will try that in RDR2 because I have constant judder in RDR2

    chtiblue
    Participant

    I noticed that on the HP Reverb I had to set ImageZoom in vorpX to ~0.80 to avoid black borders in the bottom of the headset… Both in Far Cry 5 and RDR2

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