cole00

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  • in reply to: Starfield Hype Train – CHOO CHOO! #217970
    cole00
    Participant

    So… I can’t wait anymore, I’m going to use Roman designs vr profile for starfield. Thing is… 🙃 I have no idea where to start with regard to setting it up. Will someone please give me a walkthrough?

    Also while I’m here, what are gestures, how do they work and do I need them for starielield?

    Thanks

    in reply to: Starfield Hype Train – CHOO CHOO! #217859
    cole00
    Participant

    So I’m back from Valencia, and I’m not reading 3 pages of posts lol is Ralf’s profile complete?

    in reply to: Starfield profile? #217703
    cole00
    Participant

    To get ESO to work I had to turn off dlss in the game settings. I will look into the other stuff though thankyou 😁👍💯😎

    in reply to: Starfield Hype Train – CHOO CHOO! #217702
    cole00
    Participant

    Hi guys, I haven’t been on in a few days, and now I’m off to Valencia for 10 more days. Do you think king Ralf will have the config ready then?

    I downloaded the game a week ago but haven’t opened it yet, waiting on full vr 🤣

    in reply to: Starfield Hype Train – CHOO CHOO! #217670
    cole00
    Participant

    will there be much configurating and setup with Ralphs new profile when its out?

    in reply to: Starfield Hype Train – CHOO CHOO! #217643
    cole00
    Participant

    perfection takes time

    in reply to: blind right eye elder scrolls online #217601
    cole00
    Participant

    im pretty sure i had to tell my computer to use the integrated graphics part of the i7 i have as it wouldnt work with my 2080ti. i was told that the quest 2 doesnt work with graphics cards when playing full vr

    in reply to: Starfield Hype Train – CHOO CHOO! #217600
    cole00
    Participant

    what are motion gestures? i mean.. i have an idea i think but how do they work?

    in reply to: Starfield Hype Train – CHOO CHOO! #217584
    cole00
    Participant

    is that your profile or Ralphs?

    in reply to: Starfield profile? #217583
    cole00
    Participant

    OK, for those interested, here’s my experience with VorpX + Starfield so far:

    – Alpha 0.2 profile works, as long as you remove the brackets from the FOV settings.
    – Full VR is amazing! I see no perspective distortions now, everything looks great! Very immersive.
    – Head Tracking works well, but on Reverb G2 it’s very sensitive. I get micro jitters literally from blood pulsing in my veins! Not sure how it can be rectified, but it’s annoying. The effect is that when I’m walking or looking around – everything is fine, but when I’m standing still, I get these micro jitters
    – FPS is good so far, but I only went through the first take-off. I’m on 7950X3D CPU and RTX 4090 GPU, so literally the fastest gaming PC currently available. It feels fluid with motion reprojection enabled and holding at 45FPS. I will try disabling Motion Reprojection and see if it can push 90FPS at all times, but chances are it can’t, so MR should stay enabled. This is with DLSS mod and 2880×2884 resolution. I have all settings on HIGH, the rest as recommended by the profile.
    – Resolution: surprisingly sharp. I’m using OpenXT Toolkit’s CAS sharpening at 100%, but any sharpening should be OK. It’s actually much better than I expected. I might try to increase resolution if FPS holds in big cities etc. but I’d be happy if I can use this resolution. It allows to appreciate the graphics that really looks very nice.
    – 3D. This is my biggest disappointment so far. When it works, it looks quite well. Not as good as real VR, but close. The problem is I have all kinds of random wobbles, pixelated square wobbles on top of the screen, and just random wobbles all around. They disappear if I disable 3D. Funny thing is that sometimes they are there, and then they disappear – same view, but where top 1/4 of the view was wobbling in little squares like crazy it’s suddenly just perfect. I can’t understand what’s causing it, because it’s intermittent, but extremely annoying. Another thing about it is that farther objects looks nice, but my own hands and a weapon is atrocious. It’s so bad that I can’t see the bullet count on a pistol and aiming down sights is very difficult, because all shapes are distorted and randomly squished. Hands look like Minecraft blocks instead of… well… hands. Image is fine, but 3D part is extremely blocky. Same with weapons, they don’t looks smoothly 3D, instead it’s like a series of blocks that don’t match geometry at all. Horrible. I hope it can somehow be improved. I will try disabling Motion Reprojection, and DLSS, to see if it’s related. But I suspect both are necessary for smooth FPS even with my hardware.
    – Controls: Most controls are quite nice and usable. Head tracking works well – it’s exactly 90 turn in game when I turn my head 90. It’s slightly weid to interact with stuff that way, but not too bad. But the 0.2 profile doesn’t have any gestures programmed. They work though, if I add them manually. The, with aiming down sights gesture, aiming with my head is not that bad, as I move my hands with my head anyway, when aiming, just like with a real weapon in the shooting range. Shooting from the hip still feels weird, but not too bad. Down sights is better. Maybe removing the reticle completely from the HUD would be a good idea – more immersive and it would force you to shoot down sights. So controls are as goos as can be expected. However most ship controls are missing, there is no way to redistribute energy to systems, no missile fire etc. The keys that the game notified me about are not on the controllers. Head tracking doesn’t work for looking around cockpit – instead it steers the ship! Very confusing. But it can be overridden by a thumbstick, as long as my head isn’t moving. I’ll have to see if I can figure it out. Possibly I’m going to program my joystick/hotas to emulate a 360 controller for ships, and then map buttons to controller buttons. But looks like I’ll have to stair forward all the time while piloting, or head tracking will steer the ship.

    Overall, it definitely a great deal more immersive than a 2D screen. I’m not going back, for sure. Worth the price. I just hope I can get rid of those 3D wobbles… They ruin half the fun.

    I read most of this and I’m new to vorpx, just got it working with ESO. With ESO I had to disable dlss because it blacked out the right lens on my quest 2. Also iirc I had to set it to use the integrated graphics instead of my dedicated graphics card for ESO but in the quoted text he uses his GPU. Was I doing something wrong with setup for ESO?

    I only tried it on ESO so I could get a feel for it for when I get starfield but due to not using the dedicated graphics card the graphics weren’t that great. Will it be the same situation for star field? Thanks guys for reading 😁

    in reply to: Starfield Hype Train – CHOO CHOO! #217358
    cole00
    Participant

    so how long can we expect to wait before someone has a decent vorpx profile for this behemoth of a game?

    in reply to: blind right eye elder scrolls online #217355
    cole00
    Participant

    just a lil update. i realised when closing my left eye that the right screen is displaying menu options but not actual video

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