dborosev

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Viewing 15 posts - 226 through 240 (of 825 total)
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  • in reply to: Horizon zero dawn – Z depth way off #196560
    dborosev
    Participant

    Looks like this wasn’t the cause. It happened while using SteamVR too. Seems random right now, but about 80% of the time, the game will freeze on the loading screens. Seems like something like this was happening to people in the early days if I recall? But I’ll have to do more testing/investigating to figure out whats going on. Used to work flawlessly until the latest VorpX and game updates, but who knows, I’ll see if I can narrow it down.

    in reply to: Horizon zero dawn – Z depth way off #196548
    dborosev
    Participant

    Ahhhh, that would explain why my RDR2 stopped working when you put out the update. It must have reset something??
    I set it to Steam, and it works now. I was racking my brain trying to figure out what it could be.
    Seems a tiny bit jerkier now. Still playable, but slightly noticable. Would this be the cause? I have no idea what it was set on before, but it was fine how it was.

    in reply to: Horizon zero dawn – Z depth way off #196511
    dborosev
    Participant

    Just that game eh? Weird. I know the game has overall issues with crashing. Its crashed on me several times. Try some of those fixes ( I think mentioned in the wiki link above) Does it crash always at the same spot?
    Lower all the settings to very low, and try as well.

    in reply to: Horizon Zero Dawn – Aug 7th #196498
    dborosev
    Participant
    in reply to: Horizon zero dawn – Z depth way off #196497
    dborosev
    Participant

    @Ralf, thanks I’ll try tonight!

    @Eychimo
    , no magic config. Did you try all the usual things? Reboot, make vorpX shortcut, etc etc?

    in reply to: ME: Shadow of War #196495
    dborosev
    Participant

    bump?

    in reply to: Horizon Zero Dawn – Aug 7th #196494
    dborosev
    Participant

    Posted in tech support, but thought I’d mention here in case anyone else has this. The depth layer in VorpX is shifted up really high. You can see the outline of the character and objects about a head and shoulders height above the player. This is in cinema or immersive modes. Anyone find a fix?

    in reply to: Great bit of software #196485
    dborosev
    Participant

    I’ve been using it almost daily since I’ve gotten into VR 3-4 years ago.

    in reply to: vorpX 20.3.1 Available Now #196469
    dborosev
    Participant

    Fondly did I look upon the hookhelper.

    in reply to: Horizon Zero Dawn – Aug 7th #196437
    dborosev
    Participant

    Two more awesome games in the play queue. Ralf killing it, as always! In an ironic twist, I’ve gotten back into RDR2 after months off, to scratch my RPG itch while waiting for a new VorpX version so I’m looking forward to that fix equally as much.
    Also, Zero Dawn has been having performance issues for a lot of people on initial release, just a heads up to everyone. It might be stuttery until they release an optimization patch.

    in reply to: Features Noone Asked For, Part 3554 #196436
    dborosev
    Participant

    @Kurt91,
    I’ve found that some games will work fine with ENB even if they throw an error. Skyrim for example. Just “ok” the error and keep playing.

    in reply to: Features Noone Asked For, Part 3554 #196424
    dborosev
    Participant

    Doh! I literally just went in to try RDR2 after a few months not playing it. Yep, broken and won’t hook.
    Guess I’ll wait till the new release this week to get back into it!
    Thanks for the fix Ralf!

    in reply to: Highlighting the contours of objects #196415
    dborosev
    Participant

    Seems like a tough ask. For one, which objects do you highlight? Games are all different. Some have enemies, some dont. Some have thousands of “objects”. Would be better implemented at the game level.

    in reply to: Horizon Zero Dawn – Aug 7th #196411
    dborosev
    Participant

    Enough eye candy in these 2 games I’m going to get VR diabetes on the next VorpX release.

    in reply to: PSA: Outer Worlds: Don’t change HUD scaling #196405
    dborosev
    Participant

    Good find. Just ran into this myself, I’ll try it out to see if it helps.

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