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Jun 2, 2023 at 7:32pm in reply to: Depth Map (Z3D) square box – the full bottom left quadrant #216440
dborosev
ParticipantAlmost seems like the depth map is the wrong size, or its being cut off.
dborosev
ParticipantI was running everything at medium settings, 2048×1536. It was running smooth as silk for a while, then all of a sudden dropped to a slideshow a few times trying.
Didn’t do much testing as I said, I just chalked it up to TLOU isn’t quite patched up yet.
Haven’t tried since, but maybe I’ll try again with the 1.05 patch thats out, maybe its fixed now.dborosev
ParticipantI’ve been waiting for TLOU and VorpX to stabilize before diving in. I was also getting frame rate drops to about 10 fps on my 3080 a couple of weeks ago after a while of playing. But I didn’t test it much to try to troubleshoot the issue.
dborosev
ParticipantEmail sent as per your guidelines.
dborosev
ParticipantLooks great in game, but as Ralf mentioned, not quite there yet. My headset will freeze up (monitor still shows the game unfrozen), and then 10 seconds later the game will crash. Happens 5-10 min into gameplay seems like. On a 3080, doesn’t give the games usual crash noticebox, so seems like something else? All settings medium. 1440p.
I’ll be keeping an eye on this one, looks great when it works!
Thanks!dborosev
ParticipantNice work on getting a TLOU profile Ralf. Very cool, can’t wait to give it a try.
dborosev
ParticipantLast of us is playable now on vorpx? Nice!
dborosev
ParticipantInteresting to see where this goes.
dborosev
ParticipantDepth3D and reshade are a good option when VorpX doesn’t have a profile yet.
dborosev
ParticipantAppreciate all your hard work man!
dborosev
ParticipantDon’t think its coming to VorpX, its been a while. But there is depth3D with Reshade you can use.
dborosev
ParticipantGlad to see you keeping settings for people who like to tinker.
dborosev
ParticipantCool. Nice to have so much versatility.
dborosev
Participant>>>To make that easier I’ll add a profile template for games with native SBS 3D in the next vorpX update.
Did this ever make it in?
dborosev
ParticipantSo no ones found a solution for this yet I guess…
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