DevlinDarkside

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Viewing 15 posts - 1 through 15 (of 17 total)
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  • in reply to: Turn off head move mouse pointer? #170737
    DevlinDarkside
    Participant

    yep that worked for the mouse issue but it seems there was more than one problem. I am using an xbox pad (the one that came with the rift) and when I am in the options the thumbsticks are used to move the pointer about to make selections. The movement is very unresponsive and sometimes does not work at all even not working at all sometimes. But when I close the options the issue ‘seems’ to disappear.

    Is there another option I am missing?

    Thanks for the replies.

    in reply to: How many PCs #170011
    DevlinDarkside
    Participant

    Both PCs are mine, one is a laptop and the other is my desktop and I use the same email address on both PCs.

    So I just install it and use the same info I used on my main PC?

    in reply to: vorpX 17.3.2 Available Now #168966
    DevlinDarkside
    Participant

    Yea thanks Ralf cant wait to try some stuff.

    in reply to: World of Warcraft and UI rendering… #168743
    DevlinDarkside
    Participant

    Is the new version ready yet @Ralf? OrbusVR will be available to play in 12hrs on steam. Dont know if I should hold back playing that if the the new vorpx is due out imminently so I can continue on warcraft.

    in reply to: Rift core 2.0 and VorpX #168741
    DevlinDarkside
    Participant

    @Ralf no I just added it and that was it. I didnt remove anything.

    in reply to: Rift core 2.0 and VorpX #168723
    DevlinDarkside
    Participant

    Sorry gratefuldave54 I saw this post a few days ago at work and forgot to reply for you when I got home.

    The program I excluded was OculusClient.exe and this fixed the issue for me.

    Dev

    in reply to: Rift core 2.0 and VorpX #168559
    DevlinDarkside
    Participant

    Yep that worked thanks :)

    in reply to: Oculus Dash #168344
    DevlinDarkside
    Participant

    I was also wondering how dash will work with vorpx.

    in reply to: World of Warcraft and UI rendering… #168140
    DevlinDarkside
    Participant

    Btw how do the updates come? Does it download automatically when I start vorpx? Or do you send out emails to a new download link?

    in reply to: World of Warcraft and UI rendering… #168092
    DevlinDarkside
    Participant

    ok thanks Ralf

    in reply to: World of Warcraft and UI rendering… #168089
    DevlinDarkside
    Participant

    Anyone know when it will be available for download?

    in reply to: Couple of questions… #167932
    DevlinDarkside
    Participant

    Also if I import a profile that is available in the cloud how do I ‘apply’ it to my game settings?

    in reply to: Manual #167923
    DevlinDarkside
    Participant

    Thanks for the replies guys :)

    Would be nice if the developer had a rundown on each option. Maybe a wiki or something.

    It’s a bit rough having to pay £35 then have to root around google for instructions….

    in reply to: Touch Controllers #167796
    DevlinDarkside
    Participant

    There were some experiments in this regard.
    What would be possible is this: pressing a button could switch the controller into another mode (let’s call it “airmouse-mode”) where rotating the controller in space changes your viewing direction like the mouse normally does. Releasing that button would switch back to normal mode. Again: no decoupled aim, the whole viewing direction would change while you rotate the controller. Personally I found that quite neat, but some testers said it was disorienting, so in the end it was left out.

    Maybe some of you could let me know their thoughts on something like that. If there are enough voices in favor of it, I might make it available as an option in the next update.

    So I could press 1 button and look about freely and indipendantly with the HMD?

    in reply to: Free trial version, does it exist? #167729
    DevlinDarkside
    Participant

    Free trail would be a really good idea. I am on the fence about purchasing vorpx and a free trial would go a long way to help me make my mind up.

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