gustavor38

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Viewing 13 posts - 16 through 28 (of 28 total)
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  • in reply to: Alien Isolation doesn´t work. #18558
    gustavor38
    Blocked

    No problem, there is no need to use vorpx to play Alien Isolation with DK2.

    1) Modify ENGINE_SETTINGS.XML (DATA folder) change stereo options ( “Off” to “Rift”) in this way:
    <Setting name=”Stereo Mode”>
    <Quality name=”Rift” precedence=”4″/>
    </Setting>

    2) Set Oculus in extended.
    3) Pause Oculus Service.
    4) Put monitor as main screen(not Rift).
    5) Main monitor must be set to 75hz (I had to set mine from 2560 to 1024 to get 75 Hz)
    6) Start the game.
    7) Post in forum saying that Sega is GOD and must update the game to use RIFT without this settings, I hope that they don´t disable it in an update…..

    in reply to: Vanishing of Ethan Carter #18478
    gustavor38
    Blocked

    The problem is that in my spanish keyboard there is no way to get vorpx´s menu. I press DEL but nothing appears….

    in reply to: Vanishing of Ethan Carter #18462
    gustavor38
    Blocked

    I find that this is the first game that make my stomach grunt after DK1.
    Something strange happens when i turn my head, i turn in 30 degrees and view turns 180 looking backwards.
    Is it a FOV issue?
    Can i change this behavior? How?

    gustavor38
    Blocked

    2650×1440?
    Would it be 2560×1440 ? Is it a typo error or is it ok?

    in reply to: No Limits Roller Coaster Sim #16531
    gustavor38
    Blocked

    Oh yes, pleaaaaaase, it would be the generation bomb!!!!!!
    no more wait to demos…..

    in reply to: Head Positional Tracking Not Work in Skryim #16492
    gustavor38
    Blocked

    Now it works (?), i didn´t touch anything perhaps i was trying in wrong location ;-)

    in reply to: Head Positional Tracking Not Work in Skryim #16462
    gustavor38
    Blocked

    I have the same problem, it doesn´t work for me

    in reply to: Major problems in Skyrim. Suggestions? #16342
    gustavor38
    Blocked

    Excuse me Ralph, you answered me when i was writting the post.

    in reply to: Major problems in Skyrim. Suggestions? #16341
    gustavor38
    Blocked

    Yes, the bigger problem for me is that i can´t view all the screen, i can´t read the dialogs and answer the questions…. can anybody help me? is any kind of dk2 setting or vorpx related, i tried to change the lens all way out and all way in but no helps….

    in reply to: Major problems in Skyrim. Suggestions? #16337
    gustavor38
    Blocked

    I can see it but…

    Positional tracking is not working.
    I changed FOV as you suggested but I can´t see the edges, so it´s impossible to use the menus.
    Big judder too.
    Anybody with better luck?
    Are you setting anything into vorxp menu ingame?

    in reply to: Will vorpX support DK2? #16199
    gustavor38
    Blocked

    The video was made with a preview build, which is not publicly available. Head tracking does not work with the DK2 and the current public vorpX build, this will require a build done with the latest Oculus SDK. Sorry for not having any other answer.

    The wait will be over soon. Thanks again for your patience.

    What do you mean?
    No head tracking means no camera but works like a DK1? or means no movement at all?

    in reply to: First Aid: Using vorpX 0.64 with the DK2 #16198
    gustavor38
    Blocked

    I continue because i can´t find the button to edit the last post.
    I tested slender and i see the dual image through the DK2. Like was the computer screen in DK1….

    in reply to: First Aid: Using vorpX 0.64 with the DK2 #16197
    gustavor38
    Blocked

    After reading roadtovr article about compatibility with skyrim in DK2 i ran to buy your product.
    Now I find that really they are reviewing a not public version, right?. I think that this is not a good policy.
    When i try to use the product i find that no head movement is detected by vorpx, not the camera (i know i must wait for the update), the rift alone. When I turn the head the image turns with me, i can´t look around is as i have a monitor glued to my head.
    I tested it with fallout3, i tried stopping and starting the oculus service, the program opens ok in the dk2 forcing it with vorpx control. I tried using system config but the problem is the same.

    Am I doing anything wrong?

    Excuse my english, it isn´t my native language.

Viewing 13 posts - 16 through 28 (of 28 total)

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