moadepth

Forum Replies Created

Viewing 15 posts - 76 through 90 (of 119 total)
  • Author
    Posts
  • in reply to: Disney Castle of Illusion G3D #185830
    moadepth
    Participant

    Have to go to work now :(see you later guys

    in reply to: Disney Castle of Illusion G3D #185826
    moadepth
    Participant

    @ RJK ok wasnt that hard since theres a import button, game starts but there comes a critical error prevents Vorpx from doin magic Error code 201

    in reply to: Disney Castle of Illusion G3D #185825
    moadepth
    Participant

    Maybe coz Im downloaded first :) Ok I see then it makes sense to use them. And aside the controllers did you proceed in game and can tell some impressions ? Maybe we can make it better all together ?

    in reply to: Disney Castle of Illusion G3D #185821
    moadepth
    Participant

    No probs, everybody hurts sometimes as REM told me ;) I will try your profile, soon I found out how to get it imported, first time I do this, Im curious..
    Maybe benzoylperoxide can give a final statement, how it works for him. We have all so different HW specs and HMDs and tastes hard for VorpX to handle.
    One thing I wonder why would people prefer those clunky Hmd controllers over a proper gamepad in these kind of games. Imagine myself with the WMR controllers seperate in both hands not to mention they loose energy real fast.

    in reply to: Disney Castle of Illusion G3D #185816
    moadepth
    Participant

    Just played around a bit no crashes no problems must be with your controllers, I would recommend to play this game in 2160p with all other stuff on , dont miss the later levels looking great in 3d (toyworld,card dashes!) Some objects I put into no positional mode in the shadertool to avoid glitching when I pulled up the strength.
    Experienced users may turn this back and play more conservative, I like it this way;)
    Maybe I optimized too much for 2160p and in lower resolutions its crap didnt tested yet..

    in reply to: Disney Castle of Illusion G3D #185815
    moadepth
    Participant

    what, I dont know I play this game in 2160p and it looks aside from the glich I mentioned above good, far from unplayable maybe in lower resolutions it doesnt work ??
    Have to try this..

    in reply to: Disney Castle of Illusion G3D #185809
    moadepth
    Participant

    Hm? Im using the Xbox controller and you ?

    in reply to: Disney Castle of Illusion G3D #185793
    moadepth
    Participant

    Morning, did a little test and yes as long as you are not in the actual game (past the menus) you cant see no values, but if you are in a level it works.
    This game also forces me to start steamvr and wmr client in advance.
    As I found out there are still some little glitches or some objects only rendered for one eye (hard to find, nO.15 central hall i.e.).

    in reply to: vorpX 19.2.2 Preliminary Changelog #185783
    moadepth
    Participant

    Hi Ralf , I think I speak for all of us thanks for the efforts keep on doing !!

    in reply to: VorpX for games with no (engine) Profile? #185757
    moadepth
    Participant

    Well not so much,but you can still try other profiles for getting z3d support running. For the second part of the question I dont now what you mean with fake 3d?
    You can start the desktop viewer and see everthing you normaly see on your screen, if theres sbs content it will be shown in 3d.

    in reply to: Sleeping Dogs #185694
    moadepth
    Participant

    Hi RJK, long day today right keep on going ! Ahhrg had the game in my shopping cart in the last minutes of sale and decided not to buy coz the animations looked a little bit stiff in gameplay footage I saw. Maybe next time..

    in reply to: Redeemer G3D #185693
    moadepth
    Participant

    Greetz man youre welcome, as I proceed in this game, I have to say it rocks, turned off some blurry stuff and now it looks amazing clean and nice 3dish. One more advise would be to turn off the framed objects ingame for more immersion. It was on sale for 1,20 eus yeah.

    in reply to: Astroneer? #185603
    moadepth
    Participant

    Hi arkanis, i think the checkboxes you have tried?, hmm how many and which profiles youve tested so far ? Sometimes it helps to have all the Vr stuff related clients opened in advance. Some games just dont work maybe. Have you tried Moto Racer 4 from the cloud because on the release date calender it came out really close to Astroneer.

    in reply to: Grow Home G3D #185595
    moadepth
    Participant

    ups forgot to mention tested on Gtx 1080@2160p

    in reply to: Can anyone confirm G3d for Tomb Raider 2013 ? #185588
    moadepth
    Participant

    Put a 32bit dword key into the grafics folder like you told- doesnt work.
    Found out the game only supports Dx 10 & 11. Must find a better profile or something,
    thanks for support !

Viewing 15 posts - 76 through 90 (of 119 total)

Spread the word. Share this post!