VRan

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  • in reply to: Cyberpunk VR Update Thread #208464
    VRan
    Participant

    Yes my friend, makes total sense! That’s what I’m doing, using the right stick.
    Thank you for confirming!

    Much love Ralf

    in reply to: Cyberpunk VR Update Thread #208462
    VRan
    Participant

    Thank you Ralf for this amazing Christmas gift!
    One question I have is the head tracking, the aim goes the opposite way… When I look left, the pistol/gun goes right, vise versa to the right and the same as I look up or down, the hands and weapon would go the opposite way.
    I tried reversing them in the game options but it is the same result.
    Isnt the head replacing the mouse movement in the mod?

    Cheers,
    VRan

    in reply to: Almost Ten Years Ago… #208203
    VRan
    Participant

    This is amazing Ralf, you genius you! Much love, thank you for everything!

    in reply to: Dead Island Definitive Edition #205097
    VRan
    Participant

    Yeah, I’ll re install and again default the profile tomorrow (my computer is rendering 3000 frames, 360 panoramic for work), I’ll let you know how well it works tomorrow 👌
    Thank you Ralf

    in reply to: Dead Island Definitive Edition #205095
    VRan
    Participant

    Yeah, I’ll give that a go tomorrow, thank you Ralf, I’ll keep you updated

    in reply to: Dead Island Definitive Edition #205093
    VRan
    Participant

    Yes that is the one I’m using, the options for the HUD scale are there but the HUD stays the same, it will not get affected by vorpX neither scale nor vert. Scale

    in reply to: Dead Island Definitive Edition #205091
    VRan
    Participant

    So far so good @Ralf changing weapons is a bit tricky but that’s fine. Any way to have the Hud tweakable?

    in reply to: Dead Island Definitive Edition #205090
    VRan
    Participant

    Yeah it is weird :(
    I am trying to figure out now which key opens the wheel (on the Gamepad option it is LB but I can’t find which key does it, seems like this option is for Gamepad only)

    in reply to: Dead Island Definitive Edition #205088
    VRan
    Participant

    Yes, I have set the profile to default. For me, it has to be set to Full for the Gamepad, otherwise the left stick wouldn’t work. Also, the buttons still need to be re bound, so I am mapping everything now and I will re bind with Partial. See how that goes.

    in reply to: Dead Island Definitive Edition #205086
    VRan
    Participant

    Thank you again, @Ralf it is working nicely, Gamepad is set on Full bypass since the game has to be set to Keyboards and mouse. Otherwise the head tracking wouldn’t work so I need to re adjust some bindings but seems like this is the best way to play this one :)

    in reply to: Dead Island Definitive Edition #205068
    VRan
    Participant

    I have tried it, wouldn’t work for me.
    The profile for Dead Island Riptide DE wouldn’t give me head tracking even if I am using Keyboard and mouse. So I am using Dying Light’s profile since it is the same game engine. That one actually shows promise, but again, no Gamepad bypass :(

    in reply to: Dead Island Definitive Edition #205065
    VRan
    Participant

    Awesome @Ralf, yeah I got it since it was so cheap. I managed to find that in game there is an option to either use Keyboard and Mouse or Gamepad. And, when you select the Gamepad, therefore you lose the mouse/head tracking. Once you change in the game’s options to Keyboards and mouse, you get head tracking but then… no Gamepad… Is there a way to bind to the gamepad? I have tried changing in the vorpX menu to Gamepad but it wont make it work

    in reply to: Dead Island Definitive Edition #205060
    VRan
    Participant

    Thank you Ralf, I know the original game had perfect head tracking. It is the Definitive Edition that for some reason will not work. Also of course I checked the HT sensitivity, nothing makes any change. I tried turning head tracking off and on again (to maybe wake something up)… no…

    The mouse does do the look around but it doesnt translate to the head position :(

    in reply to: Days Gone #204272
    VRan
    Participant

    The Cheat Engine does not work as the game has been updated last night. So the address the process is looking for is not to be found. Stay tuned for an update.

    I have a step by step how to use the .CT file in the description of my live stream gameplay (https://www.youtube.com/watch?v=ZuKDNpKk8LA) But wait until the table is update ;)

    in reply to: Days Gone #204210
    VRan
    Participant

    I am setting the game to 150 FOV and it is superb!!! I find that the game’s max is ok but not enough.

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