steph12

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Viewing 15 posts - 346 through 360 (of 838 total)
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  • in reply to: Celebrating 800 VorpX Games (inofficial) #193566
    steph12
    Participant

    congratulations :)

    i cant even begin to imagine the insane amount of work this took.

    kudos man !

    in reply to: WoW with 6DoF and Vorpx #193513
    steph12
    Participant

    i’m sorry to say this but vorpx will probably (i’m almost 100% sure) never support /work on unofficial servers.

    in reply to: Ori and the Blind Forest no 3d #193481
    steph12
    Participant

    you’re welcome :)

    enjoy ! this game is incredible in G3D !

    in reply to: Ori and the Blind Forest no 3d #193471
    steph12
    Participant

    try to create a vorpx desktop shortcut for that game, 3D works then, at least for me.

    right click on the vorpx icon bottom right, create shortcut and then pick oriDE.exe, launch the game using that shortcut.

    in reply to: Ghost Recon Breakpoint #193469
    steph12
    Participant

    nice, thanks a lot man :)

    i’m busy with many games right now but when i’ll play that game i’ll sure enjoy your profiles :)

    steph12
    Participant

    you can rebind keys as you know, with grip buttons on the controlers you can have 2 set of commands per wand, enough to have a decent gameplay, you cant bind everything but you can bind just enough commands to play without using keyboard/mouse/gamepad.

    steph12
    Participant

    i play with htc vive wands ^^

    steph12
    Participant

    alright, thanks again :)

    i hope it’ll work for me as well ^^

    steph12
    Participant

    thanks man for sharing this :D

    i have a gtx 1080 with 8192mb of vram so how do i set this ?

    PoolSize=3000
    TexturePoolSizeReductionMB=1500
    LowPCTexturePoolSizeMB=3000

    in reply to: Did anyone play Half-Life Alyx yet? #193405
    steph12
    Participant

    i didnt play the game yet, atm i’m playing half life 2 with vorpx, then i will play ep1 and 2 still with vorpx, i’m having a blast !

    i know alyx is getting great reviews from journalists and players and i’m sure i will enjoy it but i think it’s just a showcase of what a VR game can be when designed from the ground up from a big studio like valve.

    maybe you will enjoy the game more the more you play ? i wont crucify you if you dont, i need you to keep working on VorpX :D

    when you play incredible AAA games in VR with vorpx, then you are likely to be less impressed by others VR native games because they tend to be overly complicated in gameplay for not much, again, i didnt play alyx yet, maybe i will fall in love for that game (i hope so) but you know what ? as a vr enthusiast i wont buy it anytime soon because VorpX allows me to fill my VR needs and once again i thank you for this.

    good thing is alyx succesfull apparently and a lot more people bought a VR headset, meaning VR market is growing and it’s most welcome, i hope we’ll get more and more people using VorpX in the future.

    in reply to: positional tracking keep failing #193394
    steph12
    Participant

    i have a htc vive gen 1 and 2 lighthouses, i’ll try to set them up differently, thank you for this advice :)

    my issue with positional tracking is in all games now, black mesa, skyrim, i think there is something in my setup broken or not set up right, i’ll try to fix it.

    i also ordered a valve index but i wont have it anytime soon specially in that corona period :/

    i noticed since months that one of my light house makes weird noise, still solid green light tho but i’m not sure if it’s working 100%.

    in reply to: Spellforce 2: Faith in Destiny #193393
    steph12
    Participant

    i really loved that game years ago, thanks for sharing this :)

    in reply to: positional tracking keep failing #193389
    steph12
    Participant

    alright, thanks Ralf :)

    i did a fresh w10 install with zero extra softwares, no antivirus, msi afterburner etc installed, and it still happens, but yeah i’ll just disable positional tracking for now.

    it’s weird because before it was working great, i mean, months ago, i’ll have to see if i can get it working with skyrim ^^ for that game i’m 100% sure i had everything working great including positional tracking.

    in reply to: doom eternal engine #193354
    steph12
    Participant

    i’m afraid we wont be able to play that game in VR for the time being.

    in reply to: Does Half-Life 2 still work? #193346
    steph12
    Participant

    ok, i’ll try tomorrow :) thanks Ralf !

    but if for some reason it doesnt for me, i’m happy with that “previous” build, works great.

Viewing 15 posts - 346 through 360 (of 838 total)

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