Ralf

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Viewing 15 posts - 9,826 through 9,840 (of 10,114 total)
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  • in reply to: Fallout New Vegas Help #11678
    Ralf
    Keymaster

    @ l1nc : One of the next updates will allow to remap EdgePeek to antoher key, in case you want to use the MMB for FalloutNVs normal functionality.

    @ ScarletSpirit : It should work under normal circumstances. If you have any mods installed, you could try with a clean istall and see whether that helps. Especially using the Fallout Script Extender (FOSE) might cause any number of strange issues.

    in reply to: compatibility with sony hmz-t1 / hmz-t2 ? #11641
    Ralf
    Keymaster

    Hi vesper8,

    Currently vorpX only works on the Oculus Rift. Support for other HMDs might be added at a later point in time, but I do not have any schedule I can share in this regard.

    Hope that answers your question.

    in reply to: Order Incomplete #11634
    Ralf
    Keymaster

    Hi stutterstepper,

    Glad you try it this way… We sent you numerous e-mails to the hotmail account you used for the purchase. Two were sent automatically, another three manually after you used the contact form.

    Please check your spam folder and contact support |at| vorpx com with a working! e-mail address.

    Best,
    Ralf

    in reply to: Vorpx does not update #11631
    Ralf
    Keymaster

    If the auto update fails, you can always use your original installer to get the latest version. In case you haven’t saved it, please write a mail to support |at| vorpx com .

    Hope that helps.

    in reply to: running VorpX via BootCamp ( MAC) #11629
    Ralf
    Keymaster

    That’s what EdgePeek is meant for, which allows you to look around the screen. Unfortunately you need a three button mouse for that though (it’s mapped to the middle mouse button), so it’s most likely not usable with a standard Mac mouse.

    One of the next updates will allow to remap that function to another key.

    in reply to: running VorpX via BootCamp ( MAC) #11626
    Ralf
    Keymaster

    Good question. Unfortunately there doesn’t seem to be a one size fits all answer. What I can offer is a support article from the Apple website that explains how to use various Apple keyboards with Bootcamp, including special key mappings and how to choose the correct keyboard type in Windows.

    You can find it here: http://support.apple.com/kb/ht5636

    Hope that hepls.

    in reply to: Battlefield 4 #11610
    Ralf
    Keymaster

    Do you have the latest version installed (0.64). If in doubt, you can always use your original installer to install the most current update.

    Hope that helps.

    in reply to: How can i reset Profiles? #11603
    Ralf
    Keymaster

    Reinstalling currently overwrites all vorpX profiles, so the profiles most likely aren’t the cause of this. There are two other things that come to mind:

    1. Check whether you use another display resolution than before that maybe isn’t displayed correctly. In this case try to stick to the native 1280×800 of the Rift first.

    2. Another possibilty might be a wrong IPD in an Oculus profile if you use one. Oculus profiles are not reset by reinstalling vorpX. You can disable using an Oculus profile in the vorpX config app.

    Hope that helps.

    in reply to: Nothing is working #11589
    Ralf
    Keymaster

    Hi Veritas,

    If you didn’t go through the complete trouble shooting sticky above already, please take a look at it. Other than that you could try to reinstall vorpX, ideally after restarting Windows. If absolutely nothing works something has to be seriously wrong. Maybe your installation is corrupt for whatever reason.

    Two hints for Skyrim: Check whether there is a d3d9.dll present in your game directory (for example from one of those highly popular ENB mods) and remove/rename it. Regarding the shortcut, plase make sure to use TESV.EXE as the shurtcut target, not the launcher!

    Also please write a mail to support |at| vorpx com with some additional info (basic system specs and games you tried) so that we can trouble shoot this further. Thanks.

    in reply to: Update 0.64 #11585
    Ralf
    Keymaster

    Yes. :)

    in reply to: Update 0.64 #11572
    Ralf
    Keymaster

    If the auto update fails, you can simply use your original installer to update. It will always fetch the latest version from the server.

    That’s only a workaround of course. To make the auto update work, you should also check whether vorpControl.exe is somehow blocked from accessing the internet, for example by your firewall or antivirus program.

    Hope that helps.

    in reply to: Call of Duty Ghosts – how to start? #11563
    Ralf
    Keymaster

    Just tried here twenty times in a row with the latest COD patch to make sure that didn’t change anything. Not a single failure.

    Just to be sure: Did you try some basic trouble shooting stuff: rebooting Windows, reinstalling vorpX, disabling virus scanner/steam overlay etc.? Not sure whether that really helps of course, but it’s always worth a try.

    Also: What OS are you on? That might also have an influence (although it shouldn’t in most cases).

    in reply to: Call of Duty Ghosts – how to start? #11560
    Ralf
    Keymaster

    Hi ocus,

    Please make sure that you use the latest vorpX version (should show 0.64 in the bottom left corner with working games), versions prior to 0.64 do not work with COD:Ghosts.

    If the auto update didn’t work for you, you can simply use your original installer to update. It will always fetch the latest version.

    Other than that there is nothing special to consider normally, you should be able to run the game from Steam like always.

    Hope that helps.

    in reply to: Battlefield 4 #11554
    Ralf
    Keymaster

    Hi Natalie,

    Assuming that you use the latest version (should show 0.64 in the bottom left corner with working games) you already seem to have done everything that first comes to mind.

    Just one thing, hope that doesn’t sound too stupid: did you also try to start BF4 the ‘normal’ way, through battlelog? With the latest version the offline workaround shouldn’t be necessary anymore for BF, even the 64bit version should work.

    in reply to: Any difference between Z Buffer and Off #11543
    Ralf
    Keymaster

    Z-Buffer 3D has a weaker 3D-effect then Geometry 3D, especially in the foreground of the scene. That’s the price for being twice as fast.

    It works best in wide open spaces, for example in games like Skyrim or Crysis, where it can even look better than Geometry 3D in regard to overall scene depth. It’s not so great in smaller spaces where it can look a bit flat sometimes.

    You can find a comparison between both methods here: https://www.vorpx.com/more-headtracking-z-buffer-vs-geometry-3d/

    Hope that helps.

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