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DaveParticipant
My English is crap, and don’t have any knowledge in coding or developing but i really really love vorpx and helixvision and give me way too many thoughts about it.
DaveParticipantRalf, you need a solution for the numerous upcoming dx12 games, for each one a handmade official vorpx profile is too much work for a single developer. This will become more and more a problem of vorpx in the next 2 -3 years. In 5 years there will be dx13 and after that dx14, this is a very big problem for vorpx. A solution is may be a Creation Kit or SDK to create dx12 profiles by user like RJK_, dellrifter22, dborosev. A tool with a self-explanatory GUI but all functions to create that profiles. Useless without pre-knowledge, in favor of simplicity for vorpx enthusiasts.
DaveParticipant@Ralf
Is it not possible to create a experimental profile, that supports Z3D in AC Valhalla exclusively in Britain without Z3D in the Prolog in Denmark ? That profile can’t be a official vorpx profile, but may you please upload it with a disclaimer in the vorpx profiles cloud ?
DaveParticipantVorpx supports some games with build-in 3D, in that profiles Z3D and G3D is deactivated and hidden, for example the last couple Tomb Raider Profiles. This Profiles support Side-by-Side 3D input, as well as the vorpx Desktop Viewer. Start games that are officially supported(!) by Reshade’s Depth3D in SBS Mode and hook it with the Tomb Raider Profiles or other profiles that are similar (Deus EX ?), and enjoy the full vorpx features with an alternative 3D-Driver for example Depth3D or TriDef.
The Depth3d VR Companion App is Crap, use vorpx for full comfort !
What i wish for the future is a similar vorpx profile that supports DX12 !
DaveParticipantmy settings
Resolution: 2880×2400
Graphic settings:
all Shadows Medium
RTX Medium, Reflexions on, but RTX shadows off
DLSS Auto
Colour Precision High
Slow hdd mode (even if SSD)
NPC Density Medium
FOV 115Vorpx:
Fluidsync OnNvidia Control Panel:
Sharpen 1.0 (extra sharpening for G2)Mods:
1. Realistic Driving Experience
(Try to drive in First Person in Edge Peak with lower 3D)2. Better Minimap Transparent
DaveParticipantwe have to wait for the next vorpx release, but in the absence of many other AAA alternatives, i hope not so long
DaveParticipantSomeone already testet the dx12 profiles of Gears of War 5, Horizon Zero Dawn, Death Stranding, Red Dead Redemption 2 or Cyberpunk 2077 ?
The profiles of Hitman 1+2 won’t work because they are dx11 profiles.
DaveParticipantto investigate if related interfering background programs let crash CP77 do a clean boot:
https://support.microsoft.com/en-us/help/929135/how-to-perform-a-clean-boot-in-windows
after that you can re-activate your programs step by step to identify the problem
Are you using Reshade or any other mods ?
DaveParticipantDisable the GOG overlay
Delete the cache
%LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077\cache\.
Reset CP77 Profile and do vorpx factory reset in vorpx config tool
Reset all Cyberpunk graphic settings to default and try borderless window
What’s your Headset and GPU ?
DaveParticipantHow many users does vorpx have ? There are 3 Million SteamVR Users in the statistics and i think many of them own vorpx, but how many user has vorpx in one month ?
DaveParticipantI will pay 40$ for a vorpx license yearly, if Ralf hires a second developer to give us more stuff like the CP77 Profile. The vorpx community is small but most of us are adults, and could support Ralf to keep vorpx alive. The competitor product to vorpx is in struggle for survival because of the introduction of DX12 and Nvidia RTX 3000 and needs more support of the community and i hope this does not happen to vorpx one day, too.
DaveParticipantyes that’s true, vorpx does a great job. The Z3D is fantastic, and close to G3D. I’m going to finish all sidequests before starting Act 3, because the game is a work of art, but that’s exactly why the technical condition is annoying. But all in all its the best vorpx experience since Red Dead Redemption 2.
Even people who don’t like vorpx in general, praise the vorpx experience in Cyberpunk 2077. It is very close to regular VR Games, that is the reason why they like it.
DaveParticipantthx ralf !
DaveParticipant100% Zoom needs a FOV 135 and that causes massively graphic issues. That is the reason why the zoom is limited to 80%.
DaveParticipantAfter 17 hours playing in Night City, mainly sidequests, i’m fed up with this catastrophic graphic engine. The game is a work of art, but the technology behind that is junk !
To prevent most of the Frame Rate Drops, i have to reduce the resolution and graphic settings more than it would be necessary most of the time of the game.
The only way to keep a very high pixel density is to choose a 1:1 resolution like 1920×1920, 2160×2160 or 2400×2400, the game supports that in borderless window without any restrictions, but Z3D is flickering and has other visual problems.
@Ralf
May you please check 1:1 resolutions and tell me what i’m doing wrong ?
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