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Viewing 15 results - 346 through 360 (of 527 total)
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  • #208359
    Lawrence1962
    Participant

    The Cyber Engine Tweaks part of the mod works with openxr. I changed the binding for my needs and in-game menu works well.

    But the vpxCP2077 part of the mod let the game crash on launch with openxr. How can i create a log file for you of the vpxCP2077.asi and the files in the vpxCP2077 folder ?

    My System:
    Windows 10 Pro 21H2
    Nvidia 497.29
    Fresh Game Install 1.31 Steam
    All Game settings reset
    VR Cinema Mode deactivated
    Mixed-Reality-Portal (linked to openxr)

    HP Reverb G2
    RTX 3080 Ti
    Ryzen 7 5800x
    16GB Cruical Ballastix
    Gigabyte B450 Gaming X
    2TB Samsung EVO 970 Plus

    xtraa
    Participant

    I just would like to leave a merry christmas here and thank you so much to make people happy with the free Standalone Mod for Cyberpunk 2077. <3

    #208248
    drowhunter
    Participant
    #208243
    leonardop
    Participant

    Hello

    I have the vorpx program working. I want to ask if the Cyberpunk 2077 game can be run with full vr support. I can only play in immersive mode now. I have a Pimax and SteamVr setting.

    Lawrence1962
    Participant

    @Ralf

    I hope that the future of DX12 profiles will be Direct3D. Is it possible for you to modify step by step the most important engines to support Direct3D by Default ? The modding part will be still the job of our community, such as in the past in DX12 Z3D profiles, but we need Direct3D !

    1. Unreal Engine, CryEngine, Unity
    2. Frostbite-Engine, Anvil, Snow Drop

    #208233
    Jarilo
    Participant

    Ralf, thank you for this piece of software that made my VR library of games bearable. By this point I have got more mileage out of VorpX titles than Native VR. Love the free Cyberpunk 2077 mod idea that’s coming, but wondering why can’t VorpX itself get an update for G3D for it as well.


    @luka2099
    Well perhaps it will give people a free sample of what VorpX is like, curious people have been asking for some kind of sample for a long time. What do you mean by crush Edge peak? I probably just haven’t heard that terminology but how much success I have with VorpX do it.

    #208051
    wolfh
    Participant

    @Ralf

    what will be the content of the vorpX 21.4 release ? And when can we expect the release ? Far Cry 6 and Assassins Creed Valhalla Z3D profiles and a Cyberpunk 2077 AFR 3D Mod would be a great Christmas gift !

    +10000 Assasins Creed Valhalla

    #208039
    Ralf
    Keymaster

    No, sorry. It’s a full-blown game specific mod using Cyberpunk 2077 mod functions, not just a profile. vorpX is “just” the headset backend/framework. Similar to how GTA V and Read Dead Redemption II work since last summer.

    #207792
    Lawrence1962
    Participant

    @Ralf

    what will be the content of the vorpX 21.4 release ? And when can we expect the release ? Far Cry 6 and Assassins Creed Valhalla Z3D profiles and a Cyberpunk 2077 AFR 3D Mod would be a great Christmas gift !

    #207722
    vintager
    Participant

    Thank you for the info, Ralf! Any ideas re my original question, i.e., what I could try to get both inputs back? It used to work, stopped working between two game starts yesterday. Like I said, I tried restarting everything, deleting and reloading the game profile from the cloud, etc.

    > Natively gamepad input usually handles walk/run in an analog way,
    > i.e. there is no hard switch between walking and running

    I don’t think that’s true at all. Most modern 1st-person games (Cyberpunk 2077, the Far Cry series, Rage, Wolfenstein TNO + TNC, etc.) have standardized gamepad controls: RT for shooting, RSTICK for looking, LSTICK for walking, A for jumping, B for crouching, X for using / picking up stuff / reloading. Beyond that, there may be differences, but these seem to be set in stone. Sprinting / running is *always* done via pressing and moving the LSTICK, i.e., there *is* a hard switch.

    Check out the following links:

    Cyberpunk 2077: Complete Controls Guide for PS4, PS5, Xbox One, Xbox Series X


    https://guides.gamepressure.com/farcry4/guide.asp?ID=28962
    https://guides.gamepressure.com/farcry3/guide.asp?ID=17583

    > With the override walk/run (obviously) works like keyboard walk/run with two distinct velocities.
    It’s not about having a gradual buildup in speed (Wolfenstein has none, and neither does Cyberpunk), it’s about how you switch between the two velocities. The native mapping makes me press the LSTICK for that; Vorpx’s override messes it up and starts analyzing how far I’ve moved the LSTICK. It doesn’t seem to allow me to get the switch back. I have to be very careful when touching the LSTICK lest the guy start sprinting like crazy.

    #207663

    In reply to: Games Wish List

    drowhunter
    Participant

    Cyberpunk 2077.

    Luke Ross is doing it so Ralf shoukd be able to as well.

    https://uploadvr.com/cyberpunk-vr-mod-coming-january

    #207610
    kwasitzjim
    Participant

    Hi, brand new to vorpX and Cyberpunk 2077.
    I’ve got an Oculus Quest 2 connected to my PC by AirLink.
    The Oculus is in one room and the PC is in another room.
    I found that when I go into the settings for Cyberpunk, while in the game in VR, that to get out of settings I need to press the ESC key, but there is no ESC key mapped to the Oculus controllers that I can find. So I’ve been having to take my headset off, go into the other room, press ESC, go back to the 1st room, put on the headset and continue.
    Is there some other way of getting to an ESC key while in VR?
    thanks!

    #207373
    luka2099
    Participant

    wow! halo infinite work with cyberpunk2077 profile! i upload my profile! try it , it’s free on steam! too cool!

    #207314
    bravekat
    Participant

    Top 10 so far. I play in 3d theatre mode w/ custom HMD ceiling suspension mod:

    1. Cyberpunk 2077
    2. Red Dead Redemption 2
    3. Resident Evil 2
    4. The Witcher 3
    5. Rise of the Tomb Raider/ Shadow of the Tomb Raider
    6. Code Vein
    7. Nier: Automata
    8. Resident Evil Village
    9. Dark Souls Remastered
    10. Remember Me

    #207139
    TKessel
    Participant

    So, hello to the Community :-)

    I got me a Reverb G2 recently and one of the first pieces of Software I bought was VorpX. I tested it with CP2077 and it works great! As a simmer I found two profiles for TSW2, when TSW2 launches VorpX gets in but nothing happens (is for both profiles), either if I use OpenXR or SteamVR, everything else seems to work.

    Can anyone help me launching this game in VR?

    Regards and thanks for your help

    TKessel

Viewing 15 results - 346 through 360 (of 527 total)

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