-
AuthorSearch Results
-
Aug 18, 2016 at 8:21pm #110458
Topic: Homefront: The Revolution
in forum Game Hints and Settings
rtoastParticipantStill at square one with this one. Anyone have any luck? I’ve got it hooking with VorpX but there’s pretty much no real options/support for it. It runs on Cryengine but no luck with using Crysis profiles.
hamedhamParticipanti installed crysis 3 but on vorpx mode i got error when i enter campaign .
Crysis 3 has stopped working.[Close the program]
what should i do?Jun 21, 2016 at 2:14am #103880In reply to: Shaders (Helix)
tig3rmast3rParticipantso basically it’s not possible to merge the injectors right out of the box (i’ve dreamed for a bunch of minutes!!)?
i’m a very long time 3d vision user too and would be great to use their hard work in order to fix and extend the geometry 3d support here on vorpx.
z-buffer is exactly like mikearms has said “cardoard cutouts at different depths” (with free halo artifacts here and there), not to mention the low 3d effect too.
This trend started up with crysis 2 and it’s become a pain as lot of games now has that “compatiblity mode” so lazy developers can claim 3d with no effort. honestly z-buffer has nothing to share with a proper dual rendering.i’ve never played a z-buffer game, i had so bad times with crysis 2 and i promised myself not to play anything else with fake 3d.If i have to play fake i prefer 2d.
I’m playing crysis 2 right now that i have a gtx1080 and finally i can enjoy a true 3d without losing too many frames and/or lowering too many details.i did the same many times, waited until my hardware was powerful enough to get the most out from the 3d experience.
performances are not a problem, it’s just a matter of time, and you will be able to play it sooner or later.
May 28, 2016 at 6:27pm #102978Topic: Crysis 1,2,3
in forum General vorpX Discussion
Los-ProblemosParticipantIf only VorpX would support Crysis with VIVE and the Motion Controllers. I would buy the program immediately!
May 21, 2016 at 1:56pm #102678In reply to: [False Alarm] Broken after Oculus 1.4 update
RalfKeymasterProbably a concidence.
Multiple games (Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront) were tested here instantly after the original report (Oculus App Version 1.4.0.224375 (1.4.0.224996)). On two machines, with both CV1 and DK2.
Since also the other user could solve his issue it’s quite safe to say that your issue must have another cause – despite incidentally occuring after you updated Oculus Home.
The most common cause of vorpX not hooking is an injection conflict with some other program on your PC. The best way of trouble shooting in this regard is closing down every background process that would not be there after a fresh Microsoft only Windows install.
You can check logfiles by creating a trouble shoot data archive in the vorpX config app. Besides system information it also contains a logfile.
May 21, 2016 at 12:39pm #102667In reply to: [False Alarm] Oculus 1.4…. Broken VorpX
ElectryicParticipantI tried various DX9 and DX11 titles here instantly after reading your post: Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront. All work fine. Maybe your update didn’t go through correctly.
Seems a simple restart after reinstalling vorpX fixed it. Sorry about that I just assumed oculus runtime updates automatically broke vorpX each time so figured I’d sound the alarm so you could get it figured out.
May 21, 2016 at 12:13pm #102666In reply to: [False Alarm] Oculus 1.4…. Broken VorpX
RalfKeymasterI tried various DX9 and DX11 titles here instantly after reading your post: Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront. All work fine. Maybe your update didn’t go through correctly.
Feb 20, 2016 at 7:03pm #97278In reply to: Layers of Fear
crysisheldParticipantAs long as the developer (one man project) insists on doing everything himself and not adding an option that you can add custom profiles I think this would never happen.
I liked vorpX but as further updates which add new games only there to get new customers who don´t have VorpX already I hardly think Ralf will add such an option to his software.
It´s all about the money you know. Even this stupid copy protection makes me mad as I bought it and when you re-install it on the same system it changes the code you have to send to him. That is ridiculous as the copy protection checks for changes in the reg – and everyone knows as soon as you install or uninstall something the registry has been altered… so I am no longer supporting this software and hope that the new Oculus will be as good that I don´t have to be dependent of VorpX anymore.
Yeah that’s not true… vorpX adds new games as often as old games. The additions of features from when I bought it till now is 20 fold probably. Tell you the truth when Oculus decided to just dump direct mode and leave a lot of devs just kinda hanging and vorpX kind of had to be rebuilt to work without direct mode. Up until then things were crackin up in this beezy dude with all kinds of updates. I’m sure I’m over simplifying it but you get the idea. If your butt hurt be butt hurt at Oculus for jerking people around every other month about something new* or straight up lying about prices, lying about support, lying about games, lying about features… The truth is all games are a little different. It’s those little things that vorpx does for you 90% of the time. It’s those little things that take a lot of time to tune in and code and make work for each and every individual profile or game. Windows 10 also is having all kinds of issues I’m sure they are trying to get that handled too. If you haven’t noticed most people/devs are having issues with windows 10 (surprise-surprise) so that’s not really vorpx fault either.
Even if vorpX bounced tomorrow Ive gotten my moneys worth that’s for damn sure. That’s not to say I wouldn’t love faster more plentiful updates but hell I’d also like to not be charged $700 for a cloth wrapped head set you cant clean and comes with a bunch of crap no one wants(forced games, controller, goofy as hell headphones, no vorpx like support so you cant play your fav games only mostly shit ones from oculus store)… I could go on and on about how much I don’t like oculus but the point is vorpx is pretty damn sweet.
* the word new does NOT men something better, or true, or wanted…
Dude, no offense! I never said that this is a bad software. I bought it becauese I needed it but! and here is what I mean the updates of the games supoorted by vorpx should grow faster. I don´t need new technical updates of Vorpx every week. But at least new profiles for new released games. It shouldb´t be too much word to add 3 or 4 games a month.
Jan 31, 2016 at 8:55pm #97064
jamesrstuartParticipantFirst off the title says “Not a Vorpx issue but a heads up:” So what that means is you take the information and make your own determination if is of value. I would say yes at this point see below.
Just an FYI to you. Crysis 2 wouldn’t launch with vorpx running with the codec issue. So does Crytek/Crysis2 use LAV to run the cut scenes? Its a fair bet you need them if your machine was ever setup to use codecs. I fixed the codec issue and I am able to play Crysis 2 with vorpx again.
Viva la VR.
This info is supposed to be helpful. Not an opportunity to blast me. Your a good man Ralf!
Jan 17, 2016 at 5:39am #96368In reply to: OutLast Not Working
vrgamegirl1984ParticipantI fixed my issue. Instead of using the shortcut I used the exe in the main directory and unchecked (run as admin) in the properties of the exe.
Outlast looks GREAT!!! Omg! But I can’t really play long because I wear glasses and ouch, it hurts my face. 😪 I get nauseous easy to. but I screamed a few times and it was way more intense. G3D looked amazing! No issues. Has to set the IPD like 5 less than my actual IPD though. and changed the screen zoom out a bunch.
I wonder why crysis 3 wasn’t working 😒
Jan 17, 2016 at 3:10am #96365In reply to: OutLast Not Working
MapaxiusParticipantI just bought VorpX so I could play Outlast, but when I try and start outlast it just starts on the PC, not on the DK2. I got Crysis 3 working, (It looked like crap, all zoomed in made me cross eyes on G3D. But anyway, I thought I would try Outlast. Please help! I Have the latest Oculus run-time and the newest vorpx because I just bought it.
I think I have a similar issue, does it crash at startup? I bought it some weeks ago, and I still can’t get it to work, everyday I am trying something new, If I am lucky i will get it working before February.
Jan 16, 2016 at 10:50pm #96359Topic: OutLast Not Working
in forum Technical Support
vrgamegirl1984ParticipantI just bought VorpX so I could play Outlast, but when I try and start outlast it just starts on the PC, not on the DK2. I got Crysis 3 working, (It looked like crap, all zoomed in made me cross eyes on G3D. But anyway, I thought I would try Outlast. Please help! I Have the latest Oculus run-time and the newest vorpx because I just bought it.
Jan 8, 2016 at 6:30pm #96197In reply to: Crysis 2 does not work
GrumdarkParticipantCrysis 1:Yes, I have made the right step to run under DX9, and reconstruction geometry is represented in the game, the problem is that it presents hight graphics problems.
z-modes seems to work properly.
Previously,I did not happen this problem in the past versions(g3d).Crysis 2:Yes,actually only z-buffer, but the problem is that it does not perform the injection, vorpx has a bug, and collects and sends information to Microsoft dialog automatically.
PD:Just to clarify:
I’m used to perform these steps usually for games that only support DX9 geometry. Apart administrator modes also check soil and other potential problems in case troubleshooting before reporting.
In this case, almost certainly I think there is a problem with the latest version vorpx.
CheersJan 8, 2016 at 4:25pm #96191In reply to: Crysis 2 does not work
RalfKeymasterCrysis 1 has to be run in DX9 mode for Geometry 3D like indicated in the vorpX start message and the Game Optimizer. You have to add “-dx9” (without the quotes) to the start options in Steam, DX10 is Z3D only. For Crysis 2 please try to change between the different DirectX version that the game offers. Can’t remember ATM, but not unlikely that only one of them works, the game is Z3D only.
Jan 8, 2016 at 4:21pm #96190Topic: Crysis 2 does not work
in forum Technical Support
GrumdarkParticipantI bought and downloaded crysis 2 version steam, to play it with vorpx, after seeing that is in the list of supported games, however, the game does not work at all for me.Any help with this?
On the other hand crysis 1 (steam version)has broken my reconstruction 3D geometry in this latest Vorpx version, with important graphical quite a while problems with several games from the list of supported vorpx.
Any idea how to fix this? -
AuthorSearch Results
-
Search Results
-
Topic: Homefront: The Revolution
Still at square one with this one. Anyone have any luck? I’ve got it hooking with VorpX but there’s pretty much no real options/support for it. It runs on Cryengine but no luck with using Crysis profiles.
Topic: Crysis 1,2,3
If only VorpX would support Crysis with VIVE and the Motion Controllers. I would buy the program immediately!
Topic: OutLast Not Working
I just bought VorpX so I could play Outlast, but when I try and start outlast it just starts on the PC, not on the DK2. I got Crysis 3 working, (It looked like crap, all zoomed in made me cross eyes on G3D. But anyway, I thought I would try Outlast. Please help! I Have the latest Oculus run-time and the newest vorpx because I just bought it.
Topic: Crysis 2 does not work
I bought and downloaded crysis 2 version steam, to play it with vorpx, after seeing that is in the list of supported games, however, the game does not work at all for me.Any help with this?
On the other hand crysis 1 (steam version)has broken my reconstruction 3D geometry in this latest Vorpx version, with important graphical quite a while problems with several games from the list of supported vorpx.
Any idea how to fix this?
